Cross-posting from the GOTY thread because nobody ever reads anybody else's post. Bayonetta 2, Wolfenstein and Dragon Age didn't make the cut. All are good, but just haven't stayed with me. Please, please, please share yours! I want to read them!!
1. Mario Kart 8 ; Mario Kart 8 is just like the essence of what makes Nintendo games great distilled into one handy package - attention to detail, solid and proven mechanics, beautiful art and sound design and a sense of lightness, colour and fun in every single aspect of it. It plays so well and it's just so "smooth" - not just in the 60fps graphics, but in the way it plays, the way the online works, the unlocking system, the time trials...everything just works and gets out of your way so you can get on with having fun.
2. Titanfall; I've only played 4 hours of it so far, but that 4 hours feels like 40 hours of action condensed ten-fold. The game is so preposterously chaotic and so damn fast my heart is in my mouth from the moment I drop into the warzone. For all of its flaws (the campaign is pointless and, no matter how well designed the game is, there's not £50 of content here), each match is just joyous mayhem from start to finish. It's such a shame that it's not gained the traction it deserves.
3. Destiny ; I can't imagine ever playing it again and I still feel that it's an exploitative mess, but for 150 hours I lived, breathed, slept Destiny. Even at work I couldn't stop thinking about playing it. I feel slightly bitter now towards the game and the attitude that Bungie have towards it - I even feel conflicted about putting it in here, but the way it addicted me was been like nothing else. I began to understand how MMO players sometimes disappear from real life in favour of the 'other place'
4. Counterspy ; A simple and fun take on PS1-era stealth games with a wonderful Pixar-esque aesthetic. it's only short, but I replayed it four or five times to unlock all of the various toys the game gives the player. The barely above-average reviews it got were deserved (it's glitchy, it's shallow and there's a lack of variety), but I had a lovely six or so hours with it over the course of three weeks of lunchbreaks and it always sent me back to work with a smile.
5. Metal Gear Solid 5 : Ground Zeroes ; Length isn't everything. I may not have enjoyed replaying the side missions too much, but the base mission was atmospheric, eerie and intense. The way - and the extent to which - it indirectly referenced Guantanamo Bay was braver than anything else I've played this year and gave the mission an intensity and relevance far beyond the other Metal Gear Solid games I've played. It looked beautiful, too, and had the best use of a song in a game I've seen this year (or maybe ever).
Honorable Mentions
x. The Last of Us: Remastered ; It doesn't feel right listing this in the main list, but the remastered version was my first encounter with the game. It's ever-so-slightly overrated, but I've never played a game before with such an absorbing and moving "cinematic narrative". The gameplay - while secondary - isn't half bad either.
x. Fez; Again it doesn't feel right listing this in the main list, but Fez is my favourite game, ever. I won't go into it in detail as everybody already has done that for me, but it's a true masterpiece and has stayed with me like no other game has.