Bungie's Marathon set for April 12th reveal

I was a big fan of Destiny 1, with Destiny 2 I came in too late and the onboarding was kind of a mess. I played the CoD extraction mode a lot and had a great time, looking forward to this.
 
Sony and Bungie have both been pretty shit this gen. So expectations for this are low. If this fails, pretty much expect Hulst man to get the much needed and deserved boot to the ass….
 
I don't know I have ran through a lot of Gamepass games and can usually tell within 10 minutes or so if a game is for me or not

Not sure how biases come into play
I would never give my opinion on a game after 10 minutes, no matter what. I always play at least an hour before making that assertion
 
I would never give my opinion on a game after 10 minutes, no matter what. I always play at least an hour before making that assertion
Difference of tastes I suppose as I would never invest an hour into a game that doesn't hook me early, I have way too many other games I would rather play
 
It's stupid to complain about a developer who specializes in one type of game (and has been massively successful doing so), to make that type of game.
Ok......name the last GAAS games that were successful? Helldivers 2 (but that has fallen off)........how many have failed? Dozens!
 
I would never give my opinion on a game after 10 minutes, no matter what. I always play at least an hour before making that assertion

Difference of tastes I suppose as I would never invest an hour into a game that doesn't hook me early, I have way too many other games I would rather play
It really depends on the game. If you play Fallout 2 for 10 minutes, you will never want to play any Fallout game again. But with an online FPS, 10 minutes might be enough to tell if it's any good.
 
But with an online FPS, 10 minutes might be enough to tell if it's any good.
Again that depends on the game.

Tarkov or the Hunt for example require some understanding of whats going on. They dont grab you right away but COD or Battlefield and the like, you'll know if youll like them or not straight away.
 
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Im honestly offended by how my 10 year tenure in destiny ended with them shitting harder than fuck on crucible. I absolutely loved the chaotic fun one of a kind feel that was crucible pvp, thousands and thousands of matched, trials runs, iron banner... Just was all phenomenal until the last few years when they nerfed my Not Forgotten it all took a turn and I can't believe the neglect, Its like it was so much neglect to pvp it should be a lawsuit, just awful.

Quitting D2 was finally one of the best gaming moves I had made in years.
Yeah to be fair that's why I jacked it in as well.

Back when pinnacles where a thing was a particular high point. Must have lost them a fuck ton of players going in the direction they did (PVE).
 
Again that depends on the game.

Tarkov or the Hunt for example require some understanding of whats going on. They dont grab you right away but COD or Battlefield and the like, you'll know if youll like them or not straight away.
Agreed most shooters you can get a feel if you are likely to enjoy it or not in a couple of matches

Shooters like Tarkov I have been in a single match for 30+ minutes at a time

Even games like Hell Let Loose, a game I personally love, can take a very long time to finish but have had friends dip very early on that game

Most gamers can tell quickly unless you are trying some new genre maybe
 
It really depends on the game. If you play Fallout 2 for 10 minutes, you will never want to play any Fallout game again. But with an online FPS, 10 minutes might be enough to tell if it's any good.
i played fragpunk for 10 minutes and hated it, played an hour and i love it. So you're not correct at all, there are system you have to understand.
 
Yeah to be fair that's why I jacked it in as well.

Back when pinnacles where a thing was a particular high point. Must have lost them a fuck ton of players going in the direction they did (PVE).
Yea absolutely, when the guns all started to feel the same it was the beginning of the end. The thing that drove me nuts was crucible was meant to be chaotic and unbalanced, like when they got obsessed with balance it was done. The whole point was to get space magics and just have fun, I think the casuals just couldn't stand to die in crucible like they just absolutely couldn't stand it and bungie catered to that and in tryin to balance every whipstitch it lost the magic.
 
Marvel Rivals & POE2 just from the last 4-5 months spring to mind. Both massive hits.
Marvel Rivals man, I'm not even a fan of that style of pvp but I absolutely loved and it was my favorite recent platinum. One of the best of its kind to release imo. I never could get into overwatch but rivals is just awesome.
 
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Awesome, looks like that's in game footage. I was wondering if it was CG

I think the Pink Cat may be an example of the enemies you fight in the world since this is confirmed to be PVPVE
 
Only 3 maps? They must be pretty big with different starting locations?

Seems like they must be huge and you have to gain progression on your character in order to explore further

Seems a little low to me as well but maybe that could be a good thing if they are intricately designed and feature lots of exploration over time.
 
Not really into extraction shooters but i'm always excited to see what Bungie does. Hope its F2P, that would be the smart thing to do.
 
i think its not:

but 50/50 on being a smart move tho.

I agree. Major pros and cons to going F2P.

Bungie has so much prestige and hype surrounding it that I think they could probably charge 40 dollars out of the gate maybe even more. Of course you're not going to sell as many copies, but it goes a long way versus trying to get MTX from even millions of players.

I think the question really becomes whether they think this can be a top 5 played shooter like Fortnite, CS, Valorant, PUBG, or even Apex Legends.

If they really had ultimate confidence in it, they probably wouldn't put it on Steam in the first place.

There are very few Helldivers out there on steam. If you're putting your game on Steam, it really needs to be F2P, but even games like The Finals and the First Descendant have struggled as F2P games. I wonder if Bungie has any strategy to be more successful out of Asia, which seems to be a really weak point for Destiny. Marathon is going to have to make strides in China and South Korea. Hopefully Sony money will allow them to do a better job with localization efforts.
 
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I agree. Major pros and cons to going F2P.

Bungie has so much prestige and hype surrounding it that I think they could probably charge 40 dollars out of the gate maybe even more. Of course you're not going to sell as many copies, but it goes a long way versus trying to get MTX from even millions of players.

I think the question really becomes whether they think this can be a top 5 played shooter like Fortnite, CS, Valorant, PUBG, or even Apex Legends.

If they really had ultimate confidence in it, they probably wouldn't put it on Steam in the first place.

There are very few Helldivers out there on steam. If you're putting your game on Steam, it really needs to be F2P, but even games like The Finals and the First Descendant have struggled as F2P games. I wonder if Bungie has any strategy to be more successful out of Asia, which seems to be a really weak point for Destiny. Marathon is going to have to make strides in China and South America. Hopefully Sony money will allow them to do a better job with localization efforts.
If we take the 1%–5% of F2P players who actually spend money as a baseline, then I think 3 to 5 million copies sold at $40 roughly equates to 100 million players in a F2P game. And the business model on both are way different. To me, the interesting aspect is going to be the business model and game design around it, in a post-Helldivers 2 world (which was praised for it), and after the Bungie debacle. Marathon is going to show whether Bungie still has its head up its own ass, or if its ego is damaged enough to have learned that their so-called GaaS "expertise" has been a joke.
 
FPS were never my primary interest when it comes to games, but gotta say, even I am curious about this upcoming trailer.

It really HAS to have something new and/or different to survive in current era.
 
Is this coming out on last gen consoles aswell? The artstyle looks very nice indeed but the actual fidelity is lacking or maybe its just a bad capture.
 
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