I swear they're just done with hardware at this point.
They just put Gamepass on 200 million+ Fire Sticks. They're going to try putting their biggest game on it. It's not rocket science.I swear they're just done with hardware at this point.
They just put Gamepass on 200 million+ Fire Sticks. They're going to try putting their biggest game on it. It's not rocket science.
I doubt it'll really move the needle much but it's not illogical to try it. I'm guessing they're renting these rights from Ubisoft or something? Such a convoluted deal.
Why not both?I swear they're just done with hardware at this point.
People act like they are trying to force us all onto Firesticks, its just not the caseThey just put Gamepass on 200 million+ Fire Sticks. They're going to try putting their biggest game on it. It's not rocket science.
I doubt it'll really move the needle much but it's not illogical to try it. I'm guessing they're renting these rights from Ubisoft or something? Such a convoluted deal.
I swear they're just done with hardware at this point.
Nice I guess they were able to buy the rights from Ubisoft.
Yeah maybe the campaign takes it over speaking to the wife but only just.I literally cannot think of a worse game to play via cloud streaming than COD, especially the multiplayer aspect which is the meat of the game.
I play games via the cloud at work at times.Why would anyone want to play CoD via cloud?
Aye not cod though unless you enjoy going 1-45 every gameI play games via the cloud at work at times.
MP games like this? It would be fine with single player games but CoD? I can't play CoD on my projector because of the input lag.I play games via the cloud at work at times.
Same, well not at work, but when I'm not near my TV. Never really had a problem with single player games.I play games via the cloud at work at times.
COD campaigns I have done from work. Not much multiplayer because I don't have enough time to commit to rounds. I have done some Warzone though, and it was fine.MP games like this? It would be fine with single player games but CoD? I can't play CoD on my projector because of the input lag.
Good point but id expect its not working out for Ubisoft like everything else these daysSo what happened to the UBISOFT requirement?
Single player sure. No way for MPNot sure if I would want to play CoD from cloud gaming.
I mean that's the entire point of calling this "breaking", the whole deal hinged on MS not having these streaming rightsGood point but id expect its not working out for Ubisoft like everything else these days
They likely license it from Ubisoft.So what happened to the UBISOFT requirement?
It wasn't hinged on not having streaming rights. It was hinged on not controlling the streaming rights.I mean that's the entire point of calling this "breaking", the whole deal hinged on MS not having these streaming rights
Yeah I don't get it myselfI mean that's the entire point of calling this "breaking", the whole deal hinged on MS not having these streaming rights
This might be US only. I think the Ubisoft thing is for Europe.I mean that's the entire point of calling this "breaking", the whole deal hinged on MS not having these streaming rights
If you’re outside the EEA, then it’s up to Ubisoft which services get cloud streaming rights for Activision Blizzard games, including licensing these back to Microsoft to include in Xbox Cloud Gaming. In theory, Ubisoft could deny Microsoft a license for future Activision Blizzard games, but in reality, that’s extremely unlikely to happen. Microsoft will need to pay a wholesale arrangement fee to license Activision Blizzard games for its cloud services, though.
You jest but it could be beneficial in the future if there is ever a paradigm shift in how multiplayer games are made. I agree for now cloud gaming sucks but in an online game you deal with ping and latency anyway. It's just hidden from the user by having movement that is temporarily out of sync with the host machine. If in the future a multiplayer game runs on a dedicated server which also renders the game for clients then all players see the exact state of the game even if that state is visibly late on your screen. When you're out of sync with the host currently it just fools you into thinking it's responsive but your actions are out of sync in an online game nonetheless with the same or worse latency.Why would anyone want to play CoD via cloud?
Ubisoft already said they've made more on this than they spent. It was a ridiculous requirement from the CMA. MS is not even slightly close to a monopoly. Their console position has just gotten weaker, and they still have to pay Ubisoft for cloud rights now when Ubisoft isn't really doing anything or even capable of delivering this product in a compelling way through the cloud. But this is the great solution the CMA envisioned to a non-existent problem. Own the company, pay all the employee salaries to make the product, fund all the cloud infrastructure that's going to run it, but pay Ubisoft for the right to put your own game on the cloud so 100s of millions more people that didn't have access to it before for less than ever, with no system or game purchase even required. Galaxy brain move from the CMA.This might be US only. I think the Ubisoft thing is for Europe.
Edit: I might be wrong on this...
Ubisoft must've needed some money lol.![]()
Ubisoft and Activision Blizzard’s deal for cloud gaming rights, explained
Ubisoft has control of cloud gaming rights for Activision games outside of the EU.www.theverge.com
I’ve had Fortnite victories on my phone streaming.I play games via the cloud at work at times.
1. Not home.Why would anyone want to play CoD via cloud?
It was a great solution. It prevented MS from controlling the IPs and preventing sales on other platforms (whether cloud, consoles, or other OS) while allowing them to provide whatever they were championing as the consumer pros to owning it. What have you lost as a consumer and not a MS stan?Ubisoft already said they've made more on this than they spent. It was a ridiculous requirement from the CMA. MS is not even slightly close to a monopoly. Their console position has just gotten weaker, and they still have to pay Ubisoft for cloud rights now when Ubisoft isn't really doing anything or even capable of delivering this product in a compelling way through the cloud. But this is the great solution the CMA envisioned to a non-existent problem. Own the company, pay all the employee salaries, fund all the cloud infrastructure, but pay Ubisoft for the right to put your own game on the cloud to 100s of millions of more people that didn't have it before. Galaxy brain move from the CMA.
I didn't claim I lost anything as a consumer. I gained multiple things as a consumer, like greater availability on Nintendo systems, cloud, subscriptions. I can play the game cheaper, and actually just played the campaign for MW3 and it was my first CoD ever. It's literally more available and cheaper.It was a great solution. It prevented MS from controlling the IPs and preventing sales on other platforms (whether cloud, consoles, or other OS) while allowing them to provide whatever they were championing as the consumer pros to owning it. What have you lost as a consumer and not a MS stan?
and actually just played the campaign for MW3 and it was my first CoD ever. It's literally more available and cheaper.
That's what I was expecting. The others must be incredible because I thought it was really fun.![]()
Terrible campaign. I'd rather play Black Ops 4 campaign (it doesn't have one).
It was predicated on cloud gaming being a huge chunk of console gaming by now - which was never going to happen and whoever made those predictions would make even Pachter laugh. It also opened up MS withholding the actual games from other platforms because they would still have access to it via streaming.It was a great solution. It prevented MS from controlling the IPs and preventing sales on other platforms (whether cloud, consoles, or other OS) while allowing them to provide whatever they were championing as the consumer pros to owning it. What have you lost as a consumer and not a MS stan?
I don't think the CMA ever predicted that cloud gaming would be a huge chunk by now. Their prediction was based on a decade or more (15years and not even necessarily overtaking consoles). The cloud rights also didn't open it up to MS withholding the game from other platforms because they included other platforms in it which helped local support too:It was predicated on cloud gaming being a huge chunk of console gaming by now - which was never going to happen and whoever made those predictions would make even Pachter laugh. It also opened up MS withholding the actual games from other platforms because they would still have access to it via streaming.
The CMA obsession with streaming was always ridiculous and missed the actual issues by a country mile.
I said this in another thread but hear rumblings if this COD push doesn't move the needle for Gamepass like some internal metrics think, there could be some bigger changes comingThey are REALLY pushing GamePass huh? Geez.
Joker 2 free perk for GP membersI said this in another thread but hear rumblings if this COD push doesn't move the needle for Gamepass like some internal metrics think, there could be some bigger changes coming
They predicted $11 billionI don't think the CMA ever predicted that cloud gaming would be a huge chunk by now. Their prediction was based on a decade or more (15years and not even necessarily overtaking consoles). The cloud rights also didn't open it up to MS withholding the game from other platforms because they included other platforms in it which helped local support too:
"The deal with Ubisoft also requires Microsoft to port Activision games to operating systems other than Windows and support game emulators when requested, addressing the other main shortcoming with the previous remedies package"
They predicted up to approx $15 billion globally by 2026 - so in the 5 - 10% range of the global gaming market. Which is a pretty big chunk and almost definitely way way off the mark.I don't think the CMA ever predicted that cloud gaming would be a huge chunk by now. Their prediction was based on a decade or more (15years and not even necessarily overtaking consoles). The cloud rights also didn't open it up to MS withholding the game from other platforms because they included other platforms in it which helped local support too:
"The deal with Ubisoft also requires Microsoft to port Activision games to operating systems other than Windows and support game emulators when requested, addressing the other main shortcoming with the previous remedies package"
It’s an option. It’s been very reliable for me, so when I travel for work, all I bring is my backbone and I’m good. I’ve played competitive multiplayer games via the cloud and still was on top or near the top.Why would anyone want to play CoD via cloud?
I said this in another thread but hear rumblings if this COD push doesn't move the needle for Gamepass like some internal metrics think, there could be some bigger changes coming