So what do you guys think about the new maps? I did my usual of running around by myself to learn the layouts, then jumped into a few games.
Knockout: Beautiful map, one of my favorites to just hang out in. The spike pit lane makes for some interesting match ups. I'm getting some framerate hits on this map though, not sure what that's about. I haven't seen that in any other maps. Anyone else?
Spire: My second favorite, also beautiful. The middle lane is so wide open, you can get hit from just about anywhere, and it's not safe to be in the middle at all. Lots of wide open areas, even in between lanes (like from the bottom of the escalators over to either of the side lanes), make it tense sprinting from cover to cover. I'm not a huge fan of the outside lane, the wall running feels so exposed. Really only the inner lane is safe. Overall, I'd say the theme of this map is "exposed" and finding good cover is challenging.
Rift: Cool concept, but I'm not a big fan of the art. There are a couple of power positions just to the side of each of the 2 main central windows that gives you a view into the middle of the map and a view through the unbreakable glass in the side train. At first I didn't realize that glass is unbreakable and wasted a whole clip wondering why I wasn't hitting anything. Makes it easy to see who's flanking from that route though. You can slide under the window to hide yourself if you don't want to be spotted.
Verge: Liked what I saw in my walkthough, never came up in a lobby, so I can't really comment on the gameplay. My guess is that the upper part of the tunnel system isn't going to be used much because it's so far out of the way of where I anticipate the action will be. I also found it really difficult to jump up from the barge to the platform on the bridge. It should be easy as anything, but there's something about the angle there that I end up jumping and hitting my head on the underside of the platform unless I really concentrate on the jump. Kinda hard to explain.