Thought so. That's pretty incredible that an entire mode is borked.Yes. I've had no luck at all with it, and have given up on trying till they get it sorted.
PS4 here.
Thought so. That's pretty incredible that an entire mode is borked.Yes. I've had no luck at all with it, and have given up on trying till they get it sorted.
PS4 here.
Yeah those complaints are far and few between. It's an easy game to pickup but hard to master like any Treyarch COD. It's balanced as fuck and play heaps you'll get better.
Maybe someone's netflixing or youtubing in the household.
I love shooting shit out of the sky though, and that's really hard in Redwood. And is it me or is Redwood pretty rare in the map rotation, only played on it twice so far.
Getting close to my second weapon prestige with the Kuda. Maybe it's time to play with another weapon. Maybe the Gorgon.
Yeah, rarely see that map. Nor Exodus.I love shooting shit out of the sky though, and that's really hard in Redwood. And is it me or is Redwood pretty rare in the map rotation, only played on it twice so far.
Getting close to my second weapon prestige with the Kuda. Maybe it's time to play with another weapon. Maybe the Gorgon.
Does laser sight do anything more than just help you line up where the enemy is?So are people leaning towards ar or smg here? I'm really struggling as I run and gun but like to keep the option of picking people off at range
I don't know if I should equip a laser sight onto a assault rifle to make hip firing at extreme close range worthwhile or just go all out smg and sacrifice long shooting in this game
Long shooting doesn't seen to come into play often so maybe that's the way to do it?
Zombies matchmaking is just completely busted, isn't it?
Does laser sight do anything more than just help you line up where the enemy is?
Does laser sight do anything more than just help you line up where the enemy is?
Haymaker is fine. In fact if anything it needs a buff to close range damage because it currently has no TTK advantage even in close range. If you are losing to the haymaker it's because you are missing so much that you gave the haymaker user enough time to kill you.
how can I put emblems on my guns?
What are the rules for weapon prestiging and normal prestiging? Like what do you keep and what do you lose?
i can confirm in the mission: Provocation, theres a section where there are a endless stream of soldiers running on a lower street, you can sit there and pop them for as long as you like, if you run out of ammo, theres a ammo crate upstairs, rince and repeat, im trying to see if i can find a better spot
So are people leaning towards ar or smg here? I'm really struggling as I run and gun but like to keep the option of picking people off at range
I don't know if I should equip a laser sight onto a assault rifle to make hip firing at extreme close range worthwhile or just go all out smg and sacrifice long shooting in this game
Long shooting doesn't seen to come into play often so maybe that's the way to do it?
The disparity between the quality of the SP and MP aspects is kind of unprecedented for COD.
I find myself hating the campaign, but already ranking MP in my top 3 for the franchise.
I agree with basically everything you said.
Just sometimes, very very short moments, I wish the TTK was a tiny bit longer cause I feel I could have still done something. But then again,with the respawn time being seriously 0.5 seconds, it's not like a death takes you out of the game much
Cool, thanks. Wanted to do a little grinding but saw the requirements and immediately gave up. lol
Sounds like the KN-44 would work nicely for you. Slap on Grip + Stock or Laser Sight and you should have an easier time.
There is also the Razorback for AR accuracy and SMG mobility, but that is unlocked late.
Prestige 1!!!
It's there a point in doing weapon Prestige?
I haven't seen a lot of Haymakers. Lots of the burst AR but I might notice that more than other people because of my utter hatred for burst weapons since MW2.
What are the rules for weapon prestiging and normal prestiging? Like what do you keep and what do you lose?
Thanks! Would you pick the KN-44 over the ICR out of curiosity?
You get to add the emblem and clantag to your gun if that's your thing.
I'm almost exclusively a HC TDM player, so YMMV, but in my situation, yes because the ICR just doesnt have enough damage at range, so you get melted by the rest of the guns. Long Barrel will solve this for the most part, but without it, you lose any encounters at distance unless you get the drop on your opponent...
Now in core modes, the stability and accuracy of the ICR (especially with a grip) might make it work because you get more rounds on target, quicker
Nothing but hate for the campaign from everyone here... Makes me really sad since it was my most anticipated feature... just grinding the campaign co-op with random people.
I only played the first 2 missions so far... heck, I played mission 1 three times (Local > Online > Co-op with a friend), and I honestly enjoyed it more every time...
Wouldn't that be a sign that I would enjoy more of the campaign mode? If I could get that much enjoyment just out of the first mission?
Anyone think they should add more RPG elements into the multiplayer?
Hahaha oh shitgood god, you completely fucked that up. HOLY SHIT, DUDE, IT'S "TRAIN GO BOOM"
lol
Hey, if you enjoy it, you enjoy it. It's fine having a different opinion. If you get that much enjoyment just out of the first mission it's a pretty sure thing you'll enjoy the rest.
Nothing but hate for the campaign from everyone here... Makes me really sad since it was my most anticipated feature... just grinding the campaign co-op with random people.
I only played the first 2 missions so far... heck, I played mission 1 three times (Local > Online > Co-op with a friend), and I honestly enjoyed it more every time...
Wouldn't that be a sign that I would enjoy more of the campaign mode? If I could get that much enjoyment just out of the first mission? And I found mission 2 quite amazing!
Nothing but hate for the campaign from everyone here... Makes me really sad since it was my most anticipated feature... just grinding the campaign co-op with random people.
I only played the first 2 missions so far... heck, I played mission 1 three times (Local > Online > Co-op with a friend), and I honestly enjoyed it more every time...
Wouldn't that be a sign that I would enjoy more of the campaign mode? If I could get that much enjoyment just out of the first mission? And I found mission 2 quite amazing!
Anyone think they should add more RPG elements into the multiplayer?
Nothing but hate for the campaign from everyone here... Makes me really sad since it was my most anticipated feature... just grinding the campaign co-op with random people.
I only played the first 2 missions so far... heck, I played mission 1 three times (Local > Online > Co-op with a friend), and I honestly enjoyed it more every time...
Wouldn't that be a sign that I would enjoy more of the campaign mode? If I could get that much enjoyment just out of the first mission? And I found mission 2 quite amazing!
Also, would love to play with you guys! Can someone send me an invite to the group on PSN? Is there a GAF clan or whatnot? Wouldn't mind starting one.
Just a FYI, clan tag and Kill counter count as a attachment on your gun
Also, they need to speed up gun leveling a lot. At least for some weapons. I've got gold camo on the Argus and I still haven't reached level 12 with it. For full prestige, I'm expected to do that twice more. And that's just one gun.
There's only one more campaign challenge that I need to complete. The "beat a level without dying on hardened, veteran or realistic" one. But there's always some kind of nonsense that happens which ends up killing me, even in the first mission so it's kind of pissing me off. Has anyone done this who has some tips about an easy level or loadout for it?
an other question: what is the difference between my avarage score per minute and K/D and my overall score per minute and K/D?
I've grown to hate Redwood as that map is a combination of things I hate: inability to see the sky which renders my self proscribed role of "anti-air player" useless and it seems to favor long distance engagement which I am fuck awful at. I'm a camper and camping just doesn't work well there.
Metro is a fucking shitshow and I hate that map with a passion, I have NEVER gone positive on it.
Hmmm so just more visual stuff. Is there any real, beneficial reason to prestige in Blops3?
I know you'll get more custom classes... but now with weapon variants and specialists they're even less necessary when you dial down on what you like.
As someone who doesn't care about camos and weapon skins and the like all that much... I really can't see myself prestiging. I'd MUCH rather have all weapons, specialists, attachments etc. unlocked and ready for use.
Anyone else feel the same?
The more I play, the more I want a side dash. I miss it after a few weeks of Halo 5.
The more I play, the more I want a side dash. I miss it after a few weeks of Halo 5.
What the dick is up with the team balancing? Just did a game of domination where there was four people in my team and nine(?) people in the other. How is that even possible?
Also, sometimes a game is about to start, and somehow a 13th player enters the lobby. The game stops the countdown and freezes as it tries to "balance" the team, and then continues when the 13th person leaves or is automatically kicked out.
What even?
Nothing but hate for the campaign from everyone here... Makes me really sad since it was my most anticipated feature... just grinding the campaign co-op with random people.
I only played the first 2 missions so far... heck, I played mission 1 three times (Local > Online > Co-op with a friend), and I honestly enjoyed it more every time...
Wouldn't that be a sign that I would enjoy more of the campaign mode? If I could get that much enjoyment just out of the first mission? And I found mission 2 quite amazing!
What do you mean?Just a FYI, clan tag and Kill counter count as a attachment on your gun so take em off if you're trying to get that camo.
.
It's throwing the baby out with the bath water. The thrust jump messed up Advanced Warfare's flow (the jumps making it so that the map didn't flow, with players jumping to anywhere from anywhere), but the side dash really helped the tactical elements and overall survivability of the game.
In BO3 if you pop your head out of a door and don't out-shoot someone it's probably sayonara. In AW you could boost away and get yourself into a better position.
What do you mean?
It's counts as if you would put a silencer on your gun?
Do clan tag and kill counter or emblem and you couldn't use any other attachments? (without a wildcard)
Id say at least prestige once. That way you unlock the prestige challenges, gives you some mote calling cards to earn and work towards.