So many of you guys have the CoD community all wrong. People don't ignore the objective because they want XP (a flag cap gives more XP than a kill does), nor do they do it because they care about their KD (most people hover around 1.0 and don't really give a shit).
They do it because Team Deathmatch is over too fast and the lesser skilled (a.k.a campers) don't get enough of a chance to hang around one spot and score a Chopper Gunner or whatever, because the better players will be out there getting kills and ending the match in just a few minutes.
Go ahead, ask a camping objective ignorer the next time you have one in your lobby. He'll say "TDM is too short," guaranteed. I propose a simpler solution - a playlist simply called "Long TDM," that requires like 250 kills to win rather than 75. That would probably satisfy everybody.
How does this make any sense at all? One full length sabotage match or 3 domination matches both amount to 20 minutes of playtime, dude... :lol