With games like Morrowind, Kotor, and Fable, it's clear that western developers are utilizing new technologies to innovate and move not only MMO RPGs forward, but single player RPGs as well. I am simply not interested in menu based games with summons, cards, spiky hair styles, world maps, ethers, linear storylines/plot and characters predesigned by somebody ELSE's imagination.
Back in the day, these types of videogames were called RPG's because they resembled western pen/paper games and/or games based off them. But the videogame 'rpg' branched out from there and have become very niche games with player stats. They simply do not resemble a true role playing experience. Why has this genre been stuck in the mud for so long? Do people really want to be forced into extremely stylized, predetermined roles?
After watching some Fable gameplay videos and reading impressions over the last few months, it is clear to me that this is what a true RPG is. Can eastern developers compete with this kind of superior design? I hope so.
Back in the day, these types of videogames were called RPG's because they resembled western pen/paper games and/or games based off them. But the videogame 'rpg' branched out from there and have become very niche games with player stats. They simply do not resemble a true role playing experience. Why has this genre been stuck in the mud for so long? Do people really want to be forced into extremely stylized, predetermined roles?
After watching some Fable gameplay videos and reading impressions over the last few months, it is clear to me that this is what a true RPG is. Can eastern developers compete with this kind of superior design? I hope so.