As Yuterald said above, this is a nice, digestible game. It's very fun and pleasant but the completion of levels straddles a strange line between the uber-satisfying brain catharsis of beating a Pushmo and the pure unadultered jouissance of playing a full 3DW level like Blue Bully Belt or Sprawling Savanna. It's funny because it's a sweet game and I do like it, but for some reason it feels kind of halfway between both kinds of games above and when I try to appreciate it on its own merits I can't help but find that although I like it, I don't love it.
Anyway, it's a very sweet and solid game. I did make it further this morning and I found thealthoughsecond battle against Dragadoon and ensuing Dragadoon-riding sequence pretty fun,Still, it was a fun level. I enjoyed going back and collecting the various gems to unlock that level and revisiting earlier levels helped me appreciate the level design more.the battle itself was a bit tricky to play on the GamePad since there are a lot of touchscreen and blow segments in that level.
One note on the OST, as I mentioned previously, this isn't repetitive to the point of Pushmo World (which I don't mind because those few songs are catchy and delightful), but it doesn't stand out like 3DW either.
As Yuterald mentioned, this is a game which could really do some cool things in a sequel. (I still think it might lend itself better to a 3DS experience, though.)
You need to clear 50 floors. The coin goal is almost impossible to miss as long as you're not purposely avoiding them.I breezed through the first few floors of Mummy-Me Maze Forever thinking "this isn't so hard"
then they rolled out the Magikoopas and Chargin' Chucks and I was like "welp"
edit: I made it to 3500 coins on my second try... third time's the charm? I'll try again later.
Well thanks to the UK release getting brought forward and the Christmas post not being massively hectic I can finally get tucked into Captain Toad. Only had the chance to have a quick play around but managed to do the first 5 levels and I'm already pleased as punch.
All I have left now are Mummy-Me Maze Forever and the time trials for the Toad Brigade stages. Not sure how much time I've put in but it feels like a lot. Probably more than 20 hours.
To think some aren't getting it because they think it's 2-3 hours long.
Any word on amiibo support?
Question. Does anyone know what Amiibo do yet?
How would they when details have not been announced.
Question. Does anyone know what Amiibo do yet?
Nope no clue yet. It's a shame. Unless they release some DLC I think most of us will be long done with the game by whenever it's added in.
To think some aren't getting it because they think it's 2-3 hours long.
yeap definitely need to come back to MMMF tomorrow. I'm doing worse and worse every time :lol
To think some aren't getting it because they think it's 2-3 hours long.
good call I'll do that next time. although what's really troubling me right now are the fire breathing piranhas. I keep running into them because they aren't placed in the middle of the path lol.Here's one really basic but vital piece of advice: are you turning the headlamp off? It makes it much easier to get past goombas and especially shy guys.
Here's one really basic but vital piece of advice: are you turning the headlamp off? It makes it much easier to get past goombas and especially shy guys.
I really can't guess what amiibos could do in this game, maybe provide costumes? I can't imagine it being extra levels, although that would be nice.
I didn't even know you can turn the headlamp off. Which button is that? (Or is it only in that level?)
I really can't guess what amiibos could do in this game, maybe provide costumes? I can't imagine it being extra levels, although that would be nice.
I still don't think anything special.
Think it will just allow you to manually unlock those "More Coins" stages that randomly pop up from time to time
Will this also include download codes? I'm presuming not since nintendo will probably won't allow you to download it before release.
I didn't even know you can turn the headlamp off. Which button is that? (Or is it only in that level?)
good call I'll do that next time. although what's really troubling me right now are the fire breathing piranhas. I keep running into them because they aren't placed in the middle of the path lol.
lol how long does that Knack avatar bet last?snip
"HI! *BOOM!*"
This is amazing. That guy's whole Miiverse feed is amazing, actually.
I really love these ones, but his whole feed is pretty fantastic:
This guy is amazing. So many references and funny situations in his drawing.
I'm guessing I have to get the par time for each level to 100% the game?
Not sure if I can be bothered to do that..
I still don't think anything special.
Think it will just allow you to manually unlock those "More Coins" stages that randomly pop up from time to time
Does anyone have any HINTS as to how to get 220 coins on Book 3 #28, Wingo's Whackdown?
I got the gold mushroom towards the start and I end up with about 192 coins....I don't see any more. I've tried blowing to reveal anything hidden but I feel I'm missing a lot!
To think some aren't getting it because they think it's 2-3 hours long.
That is a bummer. I think I'm at about 40 hours already. Still can play quite a bit more as I've got a bunch of Time Challenges left.
And that's where my "fuck reviews" stance comes from.
Also, the results are in: