There's a good game under the hood, but it's just been stitched together horribly. It seems half the game so far I'm watching a rat transition, a pain box, a map form or opening a door and they've already got too repetitive.
The bigger enemies just use range as a defense, which means you're just basically using dodge constantly. Also a lot of enemies require two dodges to get out the attack range properly. As a result I find the shoulder barge way OP for the smaller mobs.
I don't feel like I'm making progress towards any major goal. I'm just running round trying to recover powers but the pacing is so off key, there is no sense of urgency or doom as professed.
Also, some little things pull me out the game as well. No footsteps in the puddles for example, or invisi-barriers on fountains or on a tiny piece of wood as a rat. Just adds extra effort and tedium in a game already filled with it.
Really disappointed so far