BIONIC-ARRRMMM!!
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The bosses here shit all over the first one. Without a shadow of a doubt. LoS1 had fucking terrible bosses. I'd say about 85% of the bosses in this game are superb. The rest are passable.
I actually really like the exteriors of the modern setting; a lot of the vistas are just as beautiful and grand as the castle itself. Sure some of the generic industrial interiors are kind of bleh, but like you, they don't bother me. I'm mostly indifferent to it.
Despite that I do think the open world was a missed opportunity. I do agree with jett and some others that there is a sense of jumbled level design; it could have been far more coherent.
The bosses here shit all over the first one. Without a shadow of a doubt. LoS1 had fucking terrible bosses. I'd say about 85% of the bosses in this game are superb. The rest are passable.
I think I'm approaching the endgame here, with the toymaker done and dusted. This thing has its moments, but man its...its just a really sloppy video game in so many aspects. I can't give it a higher than a 6/10, I wouldn't call it "good", despite every now and again it really does come alive and its very good(usually in a boss encounter or a particularly inspired enemy encounter). But so much of this is...IDK, I'm gonna have to write something lengthier down after this is done and thought about the experience as a whole.
I thought the bosses in the first were amazing, specifically: Brauner, Carmilla, Olrox, Pan, and Satan. Olrox in particular was a lot of great fun. However, yeah, the bosses in this game trump those without a doubt, and that's saying a lot.
The final boss in this game is phenomenal.. I cannot wait to do that on Prince of Darkness difficulty.fighting a Satan-possessed Alucard on a falling Leviathan in the earth's atmosphere with the sunset is just godlike
I dunno. I had some problems with this one, but I definitely want more. I want more 2D Castlevania, but if we're to get another 3D one anytime soon, I'd want it to be a follow-up to this.
The penultimate boss was waaaaaay cooler than the final boss. That was a super fun fight. I didn't like the final boss as much, they should've exploitedbetter in that fight.Alucard's powers
Are you referring to?Zodeath
Feels like I just took a real gut punch, I'm pretty POed with Mercurysteam for how poorly they treated one of the characters.Victor Belmont. How do you introduce a Belmont of all people with an awesome fight like that and then just kill him off without even having him defend himself? Fuck that!
The penultimate boss was waaaaaay cooler than the final boss. That was a super fun fight. I didn't like the final boss as much, they should've exploitedbetter in that fight.Alucard's powers
Need help again guys...
Just got the chupacabra out of the cage, and crossed over into the area with the flying medusas or whatever the hell they are, lol. Got to the fight at the top of that area with the two big guys, and then there's a door to which I don't have the key. Back in the chupacabra room there was also a door to which I didn't have the key, and back in the Room of the Damned there was a door above the wolf portal to which I didn't have the key!! Is this all the same key? If not, where's the one I need to proceed in the area were I defeated the two big guys??
Feels like I just took a real gut punch, I'm pretty POed with Mercurysteam for how poorly they treated one of the characters.Victor Belmont. How do you introduce a Belmont of all people with an awesome fight like that and then just kill him off without even having him defend himself? Fuck that!
Why did they give GUNS to the enemies? Argh!
Is there an easier way to deal with groups of them all firing at me at once? I feel like if I block, something will come at me with an unblockable attack that forces me to "dodge" (which really means, leave my open to getting shot). I don't have a way to close the distance either, and every gun hit makes me flinch, or knocks me down only to allow some other demon to keep taking shots at me when I'm already on the ground.
That last bit is particularly frustrating because the opposite is not true whatsoever. Trying to pull off a Yx8 to completion is near impossible when enemies hardly flinch at all, or just proceed to chain red unblockable attacks at me.
What am I missing?
At what point is this game suppose to get ugly and bad?
Just recovered the Void Sword and so far it's been pretty great.
Gorgeous with lots of diversityVariety so far, and its only been like three hours.
Why did they give GUNS to the enemies? Argh!
Is there an easier way to deal with groups of them all firing at me at once? I feel like if I block, something will come at me with an unblockable attack that forces me to "dodge" (which really means, leave my open to getting shot). I don't have a way to close the distance either, and every gun hit makes me flinch, or knocks me down only to allow some other demon to keep taking shots at me when I'm already on the ground.
That last bit is particularly frustrating because the opposite is not true whatsoever. Trying to pull off a Yx8 to completion is near impossible when enemies hardly flinch at all, or just proceed to chain red unblockable attacks at me.
What am I missing?
<tips>.
Stuck at 97% lore. I see there's a diary near where you defeat thein the Overlook Tower, but I'm unsure you can get back there..second acolyte
I've gotten to the point where seeking the lore out has gotten quite unfun, so I may just stop there and call it a wrap. Or go into PoD mode and worry about it later.
∀ Narayan;102815105 said:Just beat it. I gotta say, they really dropped the ball with the story on this. It just fizzles out so quickly. The end boss was alright.
It seems somebody on ps3trophies.org is going to compile a lore list within the next couple of days, you could wait for that.
The final boss in this game is phenomenal.
Yeah, for real. By far the biggest fuck up wasnot fighting actually Satan. That fight with Alucard seemed like a warmup to a final fight more than anything. I mean why the hell did they bulk him up anyway?
This will be the end of Draculas story and we dont intend to do any follow up. This is our take on the Castlevania mythology and we want to go out with a bang and create something memorable for those who have invested in our story. It wont be a conventional story though, there will be lots of twists and surprises. We want the players to think and to debate the game for years to come. We want to leave a legacy.
How about dat agreus.
Bullets also stop if there's something between you, so move behind other enemies or pillars and they'll take the hits for you.
Dave Cox, months ago:
Ok need help at an early boss that name starts with MHelp please...this fight has been going on way too long.At medusa...when she sticks her hand into the ground what am I supposed to do? I tried jumping on it hitting it with all weapons and watched a youtube...where he froze her hand...how exactly do I do this? I am on 360...cant seem to get the void power to work...don't know how to do it I guess.
Well, at least LoS is finished after this game (and the promised DLCs).
Wait, we're getting DLCs for this game?
Wait, we're getting DLCs for this game?
Wait, we're getting DLCs for this game?