Hey all, my first post on neogaf
Figured it might as well be in the Lords of Shadow 2 OT, I absolutely loved the first game (barring the framerate). These kind of character action games are my favorite types of games, and always have been. Devil may Cry 1 and 3 were some of the only games I played when I had a PS2, and i played the shit outta them. And then I eventually moved onto God of War series, Ninja Gaiden, and Bayonetta, still yet have to play Metal Gear Rising even tho I heard its great.
I loved the sense of journey in the first one. The sense of scale and the vistas and the environments blew me away. The gameplay was a lotta fun too. I never really understood the God of War comparisons. I could see it in the way the game handles QTEs and the beast riding and stuff, but the gameplay? The only similarities would be they both use a long range weapon. The way you actually perform combos and how the game is a lot more hit'n'run differentiated it from GoW for me. And coming from a Devil May Cry background I really appreciated the fact you could cancel any of your moves into a dodge. I hated trying a combo string in GoW like XXY and being stuck in an animation that couldn't be canceled out of. It felt like the game was handicapping me, and it made some combat scenarios annoying.
The story was pretty good I thought, also. I liked the production values, the voice acting, but the writing was pretty fucking weak and the dialogue a bit sloppy. The Patrick Stewart narrations got boring and I never listened to them in full. And it bothered me that Zobek always talked about dark Gabriel was becoming, but they never showed too much emotion from him.
I also LOVED LOVED LOVED the music. I don't think any of the old Castlevania music would work in an epic action adventure game like LoS, and I disagree with people when they say the music is "soulless" and "forgettable." Songs like Waterfalls of Agharta, Ice Titan, and Final Confrontation are great, and I've certainly remembered them long after the game came out. Now on to Lords of Shadow 2
First and foremost, I think this game has some really, really fun gameplay. A lot more refined than the first, a lot more responsive, and the new weapons just feel so good. I just hate that they ruined the Hold X, mash mash mash ground pound move. It seems like it has slower startup and the string doesn't feel as powerful. I also miss some of the double jump moves you could do in the first LoS, like XA, A to continue the combo. It would make the air combat a bit more complex, I think. I also really like the ability to air dodge, using rising attacks like XA and YA, followed by an air dodge and continuing the juggle back on the ground, or some follow up rising attack cancels. I still want to dwell deeper into the combat system because so far I beat the game but need to find all the gems and do all the challenges.
The music is still really good I think, but for some reason there seems to be less of it? Which seems weird considering the huge opera they had play the music for this game. But what is still there is still good, and I love walking around the castle soaking in the atmosphere with the melodic tunes playing in the background. This game sure is an audiovisual pleasure (especially after smoking a bowl or 2
)
The visuals. Oh god, the visuals. I think this game might actually be one of the best looking 360 games I have seen. The castle sections blow the first games out of the water. The atmosphere is so much more dense and dark, it really gives me a sense of dread in some areas. Like I was actually getting creeped out in some areas lol. This game gave me huge Devil May Cry 1 vibes to be honest, and I love it for that.
Now for the bad. Modern day sections pretty much look like ass. I don't mind the enemies, they can be fun to fight. But these areas lack any sort of diversity and are just bland and boring, barring the Arts District and maybe another area (I need to backtrack more to remember some of these areas). The rat segments and stealth parts were pretty fucking dumb, but they were over fast and they were pretty easy so I didn't mind them. The story was probably the most disappointing part for me. The trailers made this game out to have an epic story with a lot of characters, but what we got was a mess of a story with a non-conclusion. The last cutscene was laughably bad. I wish Konami didnt interfere and let Mercurysteam do what they wanted with the story.
I'm a bit conflicted with what I want to score it. I haven't done much backtracking yet, I've only beaten the story and wandered around a few areas post-game collecting those boxes and challenges. Gameplay has always been above everything else for me, and how much fun I have with the combat system with these kinds of games. I think I will give this game a 9/10. The lows aren't that "low" for me and the highs outweigh them when it comes to the frantic, fun combat the game provides.
Whew. Sorry for the long post, I just like this site a lot and its fun to finally be able to post. I've lurked for probably 3 years or so at this point, never bothered to make an account for some reason