I predict some good praise from Gaffers the moment they get into it.
Anyway, had a really, really nice breakfast with Mercury Steam guys this morning. CEO, MoF director, programmer, sound guy, lead artist, etc. Will share complete feature when it's done, many interesting details on this game, the series, the studio... and even some LoS 2 clues.
We chatted about that great 3D effect and the framerate stuff.
Tech guy says 3D effect is enhanced due to dynamic lighting. Also framerate issues were polished during last phase of development, when that's usually done. They always looked for 30fps and never considered AA when in 2D mode, since that's the way it was designed (3D) and it's meant to be played. And they're right IMO.