AnotherNils
Member
See, I consider myself to be a pacifist at heart; I always start out trying to go for a cultural or diplomatic victory. And then things like this happen, and then everyone has to die. I've completely rebelled against the diplomacy model at this point. I'm still going for a cultural victory, but this time I'm playing as Montezuma, and I've got to get my sacrificial captives from somewhere.
I'm a little more devious. If I'm strong I try to get defensive pacts with the weak, so when they get declared on I have the moral high ground to wipe someone off the face of the map.
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Not really related, but in my latest game Austria has been fighting some hate since it took over a city-state early on (Also, WTF Austria? You can marry city-states but for the second game in a row you're attacking them?). At one point I had three civs approach me to declare on her in a single turn. Sadly I didn't have the army to help so I declined, but I made sure to denounce her to stay on their good side. A little bit later 5 civs declared on her in one turn (out of 8, 6 is you don't count me and Austria). The saddest part is, the AI is so incompetent they didn't take a single city off her (Though I imagine she lost some serious military strength).
Later on down the line she finally slipped up and declared on an ally (defensive pact) and I pushed her off his land, razed a city she tried to offer in peace and the bombed her capital so hard she gave me back the city-state which I promptly freed. Eat that.