That looks very cool indeed. I'll take a look at the new NW files to see if there's a simple way of doing this to every river with no need for a lake.Found this via reddit
click for bigger picture.
Lake Victoria that connects to a river makes a wider, more aesthetically pleasing river in games that aren't the Africa scenario.
First time I'd ever seen it do that. I wish the regular rivers were slightly wider than the tiny little streams that currently populate the worlds.
It's a custom map for sure. Map scripts deliberately place natural wonders far enough from capitals so they can't be worked. I've seen people in MP with a NW 7 tiles away from the capital, but Lake Victoria is way too close there.Wow, that start... That must be the result of a lot of reseeding, or a custom map.
The river is really cool tho, haven't seen that ingame either. Would be a nice idea for civ 6, to have some more variation in things like rivers and mountains. Desert mountains being something out of monument valley for instance, grassland mountains having a treeline, bigger rivers with smallers offshoots, delta's, white beaches at jungle tiles... Things that would add a little flavour to the game.
But what I really wanna know is what is so damn important up south that he built his second city that close to an already warhungry Attila. That spot left of the next turn bar would have 2 oases and 4(!!) wheat... add granary for instant megacity.
So I've stopped Civ V cold after a troubling occurrence.
Playing Venice, somebody enacted the International Games so I had my capital dedicate its production to that every turn. When time was up, it turned out that the Shoshone had actually beat me, by a mere 60-some hammers.
Realizing that I only needed to switch to Production-focus for two turns in order to win, I decided to go back to a save game 2 turns prior.
However, when time was up this time, The Shoshone had somehow won again, this time by about 100 hammers. What!? I realize that I'm "cheating" by going back to a prior save, but this made me start thinking that the outcomes of these competitions are somewhat pre-determined?
They could have had a spy in my capital, sure, but still, I don't think they would be able to tell how much total production I'd contributed, so it seems sketchy.
I like Frontier with Pangaea config and Great Plains Plus. Not too much water and different enough IMO.Getting sick of fractal standard maps, the AI city placement is horrible at best and when there's less land it's even worse. Might move back to continents or pangea, just need something with some variety but not too much water.
I use some custom map scripts because fractal is so bad. There's a tectonic script that's not so bad and can force founding settlers to the coasts and Communitas which provide some rationality to the randomness.Getting sick of fractal standard maps, the AI city placement is horrible at best and when there's less land it's even worse. Might move back to continents or pangea, just need something with some variety but not too much water.
Do you guys have a reference for civs that have unique early vs. mid or late game units?
Whoops... that was preference, not reference. What a difference a letter makes. Thanks for the info, though.Not sorted or anything for what you want, but I use both of these for reference. You can do your own selection from that point. They're accurate... mostly differs in presentation. The wikia site has a lot of extraneous shit.
http://well-of-souls.com/civ/civ5_civilizations.html
http://civilization.wikia.com/wiki/Civilizations_(Civ5)
The real rule of thumb to consider is when a given civilization thrived... Babylon, Rome, and the Mayans aren't going to have a lot of mid/end game stuff. America, Brazil and Sweden (who Swedish Empire as opposed to Vikings) would, however.
Whoops... that was preference, not reference. What a difference a letter makes. Thanks for the info, though.
Do you guys have a preference for civs that have unique early vs. mid or late game units?
Getting sick of fractal standard maps, the AI city placement is horrible at best and when there's less land it's even worse. Might move back to continents or pangea, just need something with some variety but not too much water.
Crap, I sold a bunch of them just this game because I assumed it wouldn't carry over.Definitely. Some of their promotions (like double shot for Cho Ko Nus and more range for Longbowmen) carry on to later units so I think they are much better than later uniques.
Whoops... that was preference, not reference. What a difference a letter makes. Thanks for the info, though.
Is there a trick on getting the unique achievement from the Zulu?
I am on the corner of one continent with my first city.
Gandhi is on the other side of the continent, at least 25-30 tiles away.
Guess how close to my capitol he placed his second city.
Lemme guess - 8 hexes from you capital?
Of course, where else? Not next to the natural wonder near his first city, that would make no sense.
It's making the jump to deity for me infuriating, the AI is always putting settlers down right next to my first city.
Just wait until you purchase a tile next to your capital. Gandhi will be pissed that you're expanding your borders so close to his territory...
I've found that tile purchasing is really variable. If the tile you grab up is valuable in game terms (ie a strategic or luxury resource), they're probably gonna whine about it. But I've found I have a lot of leeway to buy less-valuable tiles in large numbers when I'm trying to get my borders better for defense.Just wait until you purchase a tile next to your capital. Gandhi will be pissed that you're expanding your borders so close to his territory...
So im trying to play on immortal after winning 3 or so matches on emperor...
but.
i hate all the early game AI advantages. Im not having any fun in the early game because they are doing everything so much faster than me. I can barely get a pantheon and someones found a religion, early game wonders that i like building are built before i even have the technology researched, and before i have bronze working somebody has already declared war on me.
I know i have to hold out until later in the game, for me to recoup some of the lost advantages, but its a struggle getting to that point. Then when i do i discover another civ on a separate continent already has +500 gpt and 20+ cities, making nigh impossible to overcome him.
thoughts? Is there a way i can have a little more enjoyment in the early game?
That is amazing.Barbs doing good work over here:
Barbs doing good work over here:
Brave New World Steam codes are on sale on Amazon for $15:
http://www.amazon.com/dp/B00CYOHL48/?tag=neogaf0e-20
The full monty Civ 5 experience is $30 total from them right now.
Barbs doing good work over here:
So I noticed Barbarian SAM units and infantry were showing up in one of my neighbour's territory and I couldn't figure out how since all the land around was super clear and there were no barbarians on islands. It wasn't until I listened to this week's Three Moves Ahead and they started talking about how the ideology revolts work that I realised they were army units that were going into rebellion from my influence. Cool!
Any suggestions on how to handle Diety difficulty? Was feeling pretty good after beating Immortal difficulty (Spain, Cultural victory) the other day, but Deity appears to be exponentially more difficult.
Just wait until you purchase a tile next to your capital. Gandhi will be pissed that you're expanding your borders so close to his territory...
Of course, where else? Not next to the natural wonder near his first city, that would make no sense.
It's making the jump to deity for me infuriating, the AI is always putting settlers down right next to my first city.
Brave New World Steam codes are on sale on Amazon for $15:
http://www.amazon.com/dp/B00CYOHL48/?tag=neogaf0e-20
The full monty Civ 5 experience is $30 total from them right now.
Are they your army units that rebel? Or just random barb spawns near the capital.
Build an impi out of a city with an Ikanda (zulu replacement for barracks), which will give you one promotion free from the ikanda and the other promotion from the exp from the ikanda. After that level up the impi to get the last promotion. It's quite easy if you're playing a warmonger.
On my game where I'm fighting ot get out of middle of the back, spy informed me Ghandi was working on the Utopia project so I invaded him.
I forgot he had nukes. I also forgot I had nukes.
Two nukes later, I lost the one I had been harboring nearby and to rush some in. By the time I conquer Mumbai its got from 20+ people to 2. I'm not sure I'll make it to Delhi in time and even if I do I'm going to be so beat Catherine will likely swoop in and clean up.
Brutal but gripping game.