First Look: Poland
Kind of an out of nowhere time to push this out, but hey Poland looks fun! And some cool bonuses.
This really seems like a civ you don't want to be neighbours with.
First Look: Poland
Kind of an out of nowhere time to push this out, but hey Poland looks fun! And some cool bonuses.
Wait... the Deluxe is supposed to have 4 DLC packs... are we halfway there with the Vikings scenarios and Poland? I'm worried there's going to be a ton of DLC down the line and Deluxe owners only get a small front end of that.
This really seems like a civ you don't want to be neighbours with.
First Look: Poland
Kind of an out of nowhere time to push this out, but hey Poland looks fun! And some cool bonuses.
This sounds obnoxiously strong.First Look: Poland
Kind of an out of nowhere time to push this out, but hey Poland looks fun! And some cool bonuses.
Pricing is pretty ridiculous. I'll bite on extra Civs, but the scenarios are worthless. The Vikings scenario should have been bundled with Poland, can't imagine why anyone would pay for it as a standalone.
This sounds obnoxiously strong.
Yeah I have to say that Poland sounds ridiculously overpowered. I honestly might not buy the DLC simply because A) I don't want to play a civ that broken, and B) I don't want to play against a civ that broken! Wow.
Wow, that Viking DLC pack is getting destroyed in steam reviews. None of them comment on the content, but rather that they are upset it was one of the 4 slots for the Deluxe Edition.
They said the Deluxe edition would be map packs, scenarios, and Civs, guys! It was right there in front of you this whole time!
I think it's still good to build Industrial districts everywhere just for base adjacency and workshop bonuses. Just need to have 1 or more districts as the major one to have factories and power plants around.
Then again, might be better to just spam Encampments or Aerodromes for their production bonuses.
not all civs have a unique district, it was a pretty big advantage to get a free district.
It was a stupidly huge advantage for Germany. For a lot of the others, it was sort of mid-range (Russia and Brazil). I need to check if Russia in particular still gets "pop-free" Holy Sites (they mention it being "most" of the civ-unique ones that had the pop requirement added), because if not, man is that ability ever just straight into garbage-tier, now.
wasn't Scythia's unique district kinda garbage?
Previously you've had scenarios and map packs as part of a single dlc. No-one expected a single scenario to retail for $5.
And re the extra city states, willing to bet large amounts of money they go into the base game.
Yep, and for others it's what made them useful full stop. England is garbage tier now the the Royal dockyard counts as a normal district.
Any verdict on whether the newest patch "fixes" AI? The one reason I held off buying at release were impressions that the computer players' brain-dead decisions at times ruined the challenge and immersion.
read the last couple pages of this thread...so it seems like i shouldn't buy this game, i got it right?
read the last couple pages of this thread...so it seems like i shouldn't buy this game, i got it right?
I disagree with a lot of the recent posts. The game has some flaws, but I am still really enjoying it. It still is the best a Civ game has been on release.
Why not?
I would advise against it simply because it's an unfinished product that needs a lot of work. The base is there for a good game, but the AI is the worse it's ever been in a civ game and there are balance issues out the wazoo.
It's really just the people who are salty about the new art style.
I actually like the new art style. I simply feel however that the AI is really poor. Doesn't matter how differently I approach a game, it generally feels like it quickly devolves into a very formulaic path every single time.
Oh boy, am I not good at Civ 6. I truly don't understand the AI of opposing Civilizations and I've never had barbarians be so frustrating in a Civ game. I really really want to like this game, but I don't know if I can given how much feels off about it. How do I have a friendly relationship with Germany and then suddenly have war declared on me? Why does the Kongo care enough about my slow spread of religion and deem that as a reason to start a war and then immediately offer to make peace? I just don't get it
I take into account the other Civ's objective, never. From my time playing, it seems the best strategy is just early war with anyone near you. Maybe make one settler, churn out units with half cost ancient/classic melee and take over everything. The lack of city bombard from the get-go makes this way out of balance. AI is so dumb, they'll charge 5 warriors into embedded and garrisoned archers. Meanwhile, I'm cranking out more units and counter-attack and the AI has nothing left to defend and no way to hit me because no city-bombard.
Formula seems to be, WORKER/SLINGER/SETTLER/ARCHER/ARCHER/Best melee unit available(or unique unit). If you're playing as Pericles, pumping out some early scouts would be wise but for everyone else not so much and just stick with the formula listed here.
That's just not the way I like to play Civ games, unfortunately. I've learned how OP archers are until the the later eras and act appropriately. I just want to crank out some culture and religion and make friends with everybody! Wanna come watch some stuff at my amphitheater? Perfect! Maybe get learned at one of my libraries? You're all invited! Wanna start a war? No thank you. I sent you delegation and made a trade route with you! I even sent some archers to help defend your city! And you repay me with a war and the total change of everything my civilization is striving for just to defend itself? You, sir/madam, are a dick. Also, your city design is shit.
Let me spread the word of [INSERT RELIGON HERE] and enlighten you all!
It should also be noted, I appreciate the advice and it has certainly been noted.
I take into account the other Civ's objective, never. From my time playing, it seems the best strategy is just early war with anyone near you. Maybe make one settler, churn out units with half cost ancient/classic melee and take over everything. The lack of city bombard from the get-go makes this way out of balance. AI is so dumb, they'll charge 5 warriors into embedded and garrisoned archers. Meanwhile, I'm cranking out more units and counter-attack and the AI has nothing left to defend and no way to hit me because no city-bombard.
Formula seems to be, WORKER/SLINGER/SETTLER/ARCHER/ARCHER/Best melee unit available(or unique unit). If you're playing as Pericles, pumping out some early scouts would be wise but for everyone else not so much and just stick with the formula listed here.
Oh boy, am I not good at Civ 6. I truly don't understand the AI of opposing Civilizations and I've never had barbarians be so frustrating in a Civ game. I really really want to like this game, but I don't know if I can given how much feels off about it. How do I have a friendly relationship with Germany and then suddenly have war declared on me? Why does the Kongo care enough about my slow spread of religion and deem that as a reason to start a war and then immediately offer to make peace? I just don't get it
why single out pericles
Meeting as many city-states as possible is key for Pericles as he gets 5% culture for each Suzerain bonus. While city states are important to all Civs for bonuses...it's not necessary to stray from the script just to meet some city states while with Pericles I think it is important.
I started another game today, using the same script I think works... worker/slinger/settler/archer/archer(archers 50% off of course)...managed to get in Stonehenge in replace of Settler on Emperor. Made a second city eventually. Pumped out a bunch of units as Egypt, took down China and its 4 cities(still a 5th one to get).