Just opened my first magical chest, and I have some options now. What sort of deck should I cobble together out of these cards?
Knight
Archer
Bomber
Musketeer
Arrows
Fireball
Giant
Goblin Hut
Skeleton Army
Valkyrie
Goblins
Spear Goblins
Mini PEKKA
Skeletons
Minons
Lightning
Bomb Tower
I have no idea what I'm doing and what I should be leveling up, haha.
Just applied to the guild as well.
I'm not awesome at this game or anything, but you have most of my deck in there
Giant good for defense By absorbing damage or offensive slow push with minion backup
m. Pekka fast glass cannon that can punish mistakes. Great for pushing the opposite lane quickly or killing a giant. I win so many matches by dropping him at the right moment, and then what usually happens is people panic and try to counter him after its too late wasting more mana and disrupting their plans
Goblin Hut to apply pressure on one side and tick down a tower, or support a push.
Bomber to counter tiny minion hordes
Musketeer is a good all around. Good damage to everything, including towers, and needed for that anti air
Arrow is a good instant counter. I've been rolling with bombers since they counter the same thing but arrows are better for goblin barrels and anti air
Archer or spear goblins for another anti air option
Knight is an alright mini tank. I've replaced him with barbarians
Skeleton army to counter Giants or princes. You can also pre drop them with a giant if you think the opponent doesn't have arrows. They can take down towers and protect the giant, but instant die to Valkyries or arrows or bombers so can be dangerous