Welp, can't find my old CoH1 save. It's on a memory stick that's probably buried in a box somewhere. I'll just have to start fresh. I didn't beat the game (though I was close), so it might not have gotten me anything anyway.
Just start COH1, save immediately, and import that. You'll get the important goodies that way.
It's no huge bother if you miss out on them. Nothing game changing.
So, random stuff from the Wiki:
http://pokowiki.com/totomono2/
For those who are Wizardry and Elminage vets, the advanced classes are shaken up by this. Nowhere near as much as COH3 though.
Lord: Dragon Knight, the Bhamun special class
Samurai: Swordsman (basic class), Berserker (Dwarf racial class). Berserker is more huge damage, Swordsman ia basically the Samurai from older games (Fighter + Mage with huge damage.)
Brawler: Monk (basic class) then Beast (Felpur special class)
Bishop: Sage (Fairy special class), minus the Identifing items thing
Summoner: Elf exclusive. Diablos get a Necromancer class which is... Not the same?
Alchemist: Gnome exclusive - not sure if this means crafting requires a Gnome party member / bench warmer or not.
Race specific classes are unlocked later in the game.
Apparently the Celestial racial class is absurd.