I don't play my PSP anymore but I might check this one out.
Unfortunately, Idols aren't quite the same usefulness as Dancers here. But, hey, you can always just use their portraits!
I don't play my PSP anymore but I might check this one out.
One thing I'm hearing on the wiki is "Mania Mode" -- "マニアモー". Is that just what was translated as "Hard Mode"? Because the wiki makes it sound like there's a rather significant XP and Item drop rate boost for playing on it.
Cheers for the help. I don't seem to have anything yet unfortunately. I'll give it a bit longer, and I guess if it doesn't appear I'll have to shoot off an email and enquire about it.
So to test something I put my copy on "Save Mode: Hard" and hit the first dungeon.
Normal Save Mode:
Level 1-2 monsters, mostly porcupines and the lightning ball things.
Hard Save Mode:
Level 5-8 monsters, mostly vampire bats and tree crackers.
Huh. Big difference, actually.
So on a lark, I went back to CoH1 and did the same thing.
Normal save mode:
Level 1-3 monsters, mostly level 1.
Masochist Mode:
Level 1-6 monsters, bigger groups
Well heck, no wonder CoH1 had such a reputation for grinding -- the XP Boost mode wasn't labeled as such!
After completing quests and gaining levels this bar fills up. I'm at 100% and not sure what to do with it.
Yeah I'm playing relatively blind. So far this game is very similar to Labyrinth of Lost Souls, which I've played through already.
Also making a Samurai Celestian was a bad idea. She's gaining 2 HP and 2 MP a level.
So should we be playing on Hard for maximum grind?
Thank you for your help. I've just received the code and I'm downloading it nowYou should have it by now for sure. Yours was probably stuck in a ISP spam filter, local spam filter, wrong email address, "other" email address, etc. Email webmaster@gaijinworks.com with the order number or e-voucher code and we'll get it figured out. We got 13 out of 2700 back as undeliverable, so maybe yours was one of those...
There's apparently hard mode (the Japanese wiki calls them "Warning Zones") areas in the dungeon as well.
Maximum Grind would be Save Mode: Hard while in a Warning Zone.
The wiki also mentions some form of boss rush stuff, but not sure if that's just odd machine translation hiccups.
The boss rush may be referring to the 4 optional dungeons after the game credits roll. They're much harder. Or, now that I think about it, maybe you can re-fight all the bosses after the credits. I never tried that.
Certain races have class restrictions and that's fine, and the "suitable" class for Gnomes according to the manual is Sorcerer.
But when I go over and above Sorcerer stat requirements for a Gnome I can't get it to open.
Is there something I'm missing? I've tried all the combinations of Gender and Affinity but no luck with BP rolls of mid-30s.
Double checked the Japanese manual and that's what it says, too. I think it must be a typo that carried forward to the US manual as well because the classes on classofheroes.com for Gnome are Fighter, Monk, Ranger, and Alchemist. I'll get it fixed before the hard manuals go to print, thanks.
Yay. The update is up. I also just found out you can use paypal to fund the Sony wallet and one of the increments is $25. Perfect. Buying and d/l'ing when I get home.
The PSP Channel on the PlayStation 3 store is currently the best ever. Wasn't sure it was going to be put up, but...there it is. PlayStation store has never seen anything remotely close, I'm positive.
The PSP Channel on the PlayStation 3 store is currently the best ever. Wasn't sure it was going to be put up, but...there it is. PlayStation store has never seen anything remotely close, I'm positive.
The PSP Channel on the PlayStation 3 store is currently the best ever. Wasn't sure it was going to be put up, but...there it is. PlayStation store has never seen anything remotely close, I'm positive.
I was thinking about buying it, but that artwork scared me away. And I've bought almost everything you released in the PS1 era and most of the PS2 era. Is this some sort of revenge after NOT delaying this game for a few years? Do you have to get back at us somehow?
Is this your doing, Vic? ;-)
This was my first choice because it's IMMEDIATELY different than anything seen in the store ever. But I gave Sony 4 back art choices in case they thought it was too "controversial." Shockingly, they thought it was hilarious and ran with it. I've said it before, but the current group of PlayStation staff really gives off a "we can do it" PlayStation 1 vibe. Loving it.
If there's ever a time to kick down the flood gates and get some good J-PSN games there, it's now.
What are GungHo smoking with the stuff they've been releasing? Obscure visual novels and puzzle games are not what I had in mind...
Though getting The Silver Case would be nice. How's your Grasshopper connections?
Hard to knock their success. Puzzle and Dragons is HUGEIt's the highest-grossing game on Android and iOS - making almost $4 million A DAY. That's crazy money.in Japan.
This was my first choice because it's IMMEDIATELY different than anything seen in the store ever. But I gave Sony 4 back art choices in case they thought it was too "controversial." Shockingly, they thought it was hilarious and ran with it. I've said it before, but the current group of PlayStation staff really gives off a "we can do it" PlayStation 1 vibe. Loving it.
So...will you be able to share *rough* sales figures with us? Naturally most of us want to see this be a success and I'd love to know how well it does on its first day, first week, etc.
We don't get numbers from Sony with that fine of resolution. Just monthly and quarterly, AFAIK. We're already over 2700, though! I would hope we see the game on the top of the PSP sales charts for digital.
You'd think they'd license something special for the import section of the PSN then...
More importantly, when will we know what you have planned next? Is it straight to CoH3, or is there an interlude?
We're already doing preliminary work on CoH3 (and still trying to make CoH2 PS3 happen), but there's another PSP game I'd love to put in before it, but no license yet.
Wait, with a name like Douche McBaggins, THAT art scared you away?
The PSP Channel on the PlayStation 3 store is currently the best ever. Wasn't sure it was going to be put up, but...there it is. PlayStation store has never seen anything remotely close, I'm positive.
Yeah, no code here either. :\
What about that bodybuilder themed shooter that Aksys localized? Cho Aniki or something like that.
Was it a featured title? I didn't see that...
Each dungeon has its own track, which is quite nice to hear.
Also, what is that Diehard Gamefan review talking about here?
Is he playing a different game? I haven't heard a single dungeon BGM track.
We're already doing preliminary work on CoH3 (and still trying to make CoH2 PS3 happen), but there's another PSP game I'd love to put in before it, but no license yet.
If there's ever a time to kick down the flood gates and get some good J-PSN games there, it's now.
Speaking of J-PSN games...
I would do anything to get somebody or something help XSEED get Trails in the Sky SC and Third localized and out the door. I want to see the conclusion to First Chapter's endng, come hell or high water.
And seeing the Trails games on PS3 and Steam certainly won't hurt.