So I'm pretty well versed in the Igavanias but I haven't had much play experience with the Castlevanias of the "Classic"-style.
Castlevania
Castlevania II: Simon's Quest
Castlevania III: Dracula's Curse
Super Castlvania IV
Bloodlines
Rondo of Blood
These are the core of the "Classicvanias" as I see it with a bunch of remakes/alternate/handheld versions thrown in as well.
Among them:
and more importantly.....WHY?
Castlevania
Castlevania II: Simon's Quest
Castlevania III: Dracula's Curse
Super Castlvania IV
Bloodlines
Rondo of Blood
These are the core of the "Classicvanias" as I see it with a bunch of remakes/alternate/handheld versions thrown in as well.
Among them:
- Some games have one playable character and some have multiple
- Of those that have multiple characters some let you swap characters mid-stage (Castlevania III) or swap character only at the start of a stage/gameplay session (Rondo of Blood)
- Some have a Limited Jump (most Classicvanias) or Fully Controllable Jump (Super Castlevania IV)
- Some let you interact with the stairs in a range of ways (Super Castlevania IV; Rondo of Blood) but most don't
- Many of them have Upgradeable Weapons (Castlevania, Bloodlines) or Static Weapons
- Subweapons/Magic are handled differently between games - some even have things like Item Crashes (Rondo fo Blood)
- Some have Branching Pathways and/or Alternate Stages (Castlevania III, Rondo of Blood) but others have Linear Progression (Other Classicvanias)
- Some restrict the way you can use your main weapon (most Classicvanias) but others offer more freedom (8 Way Whip in Super Castlevania IV, 4 Way Attacks in Bloodlines)
and more importantly.....WHY?