Least Favorite Entry In Your Favorite Franchise ?

Dark Souls 2. At the time I rebelled against the fast travel mechanic being in the game from the beginning, where it wasn't until late in the game that you got it in DS1. Too many humanoid bosses. Weapon move sets were boring and uninspired.

RE 6 was kind of a let down and it's the only game in the mainline series that I haven't completed.
 
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Dark Souls 2. At the time I rebelled against the fast travel mechanic being in the game from the beginning, where it wasn't until late in the game that you got it in DS1. Too many humanoid bosses. Weapon move sets were boring and uninspired.
You could pair the stabbing motion of a katana with overhead flip slash of Majestic Greatsword. You could pair the thrusting motions of a rapier with the slashing motions of a curved sword. You could throw hadokens, do flying side kicks, and Bajiquan shoulder strike with Bone Fists. You could use thrusting spear motions and spinning motions of twinblade and halberd with Santier Spear. You could even use unarmed or whips to destroy bosses. You could use dual lightsabers. It had the best curved greatsword in the franchise in the form of Curved Dragon Greatsword. The Drakewing Ultra Greatsword could even be used as a rail gun. Of all the complaints about the game this is the most ridiculous.
 
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GTAV

I can't really go back to a lot of my favorite games cause I get bored or feel like I'm wasting time, but if I had to it'll likely be this game in my favorite series.
 
Resident Evil 6
Still haven't finished this game. I'm not sure I ever will. I struggle to think of something I like about the game. Maybe Mercenaries?

Final Fantasy 16

When I saw the reveal trailer, I was very, very excited. Played the demo and thought, "Wow, this is going to be amazing!" I enjoyed the game for probably close to twenty hours, but then I just felt rather bored. Locations were pretty bland, the combat wasn't deep enough, and the characters were a mixed bag. I want my Final Fantasy titles to have a great variety of locales, memorable characters, a well-written story, and breathtaking music. Probably the worst side quests in a game. I don't think it will happen, but I would love them to go back to something like the PS1 titles.
 
ratchet & clank: rift apart. been a huge fan of the franchise since the original, but, unless there's a change in direction, this game pretty much killed the series for me...
 
Resident Evil 6.

I'm waiting for either a fan to remake it in the current RE Engine with RE4R mechanics, or for Capcom to do it themselves.

Regardless of the overhyped floor rolling and sliding, it feels absolutely awful to play.
 
Xenoblade 1. Weakest story, characters, and combat. Great game. If I were to group Xenoblade X along with the Klaus Trilogy games then it would be the worse.
 
Fallout 2 and Fallout 4 are tied in the running for me.

Fallout 2, when I played it back in the day, felt so tonally bizarre. It clearly thought that it was a lot funnier than it actually was, and that really hurt the game. It didn't take itself seriously enough to be enjoyable. While Fallout 1 definitely had plenty of jokes and dark humor, it was still creepy and heady enough that you could get lost in its world. Fallout 2 never gave me that sort of feeling. Or maybe I never got the chance, what with all the constant crashing.

Hated it.

Fallout 4 feels like STALKER-lite in its gameplay (not terrible), and in its presentation - hell, I don't even know, man. It's so bland and milquetoast and strange. Its fixation on settlement building felt completely and totally wrong. Its fixation on the dog companion felt completely and totally wrong. All of it felt wrong. It was tonally discordant and offputting throughout. It did have its moments. Nick Valentine was a good companion (at least in my opinion). Honestly, so was Codsworth. Guess I just have a thing for robots. That, or the person/person(s) responsible for writing the robots did a better job than whoever did the other companions.

There are a ton of franchises I can think of that have a black sheep in them I dread to play, but I'm thinking about Fallout because I recently reinstalled F4, and was shocked by how mehhh it made me feel, right from the start.

Fallout is your favorite franchise when you dislike half the games in the series?
 
Probably Super Mario 3D World. I really don't enjoy the 2D/3D styles mixing.
tnl42le_d.webp
 
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Fallout is your favorite franchise when you dislike half the games in the series?
One of my favorites. Fallout 1 had a huge impact on little-kid me. I feel the same way about X-Com: the first game in the franchise was amazing, transformative, and seemed so very much ahead of its time, but every game which came after was a disappointment that not only failed to live up to expectations, but came in greatly beneath them.

Fallout 3 was the mid-tier "okay" sequel in that thread. I have very mixed feelings about New Vegas. Both represent very compromised visions of the original game I hold so dear.

On the X-Com side of things, Firaxis' XCOM 2 was the "okay" sequel. It, too, represents a very compromised vision of the original game, but it stands on its own well enough that I enjoy and appreciate it. Firaxis' XCOM was the Fallout 2 of X-Com, as far as I'm concerned. It felt tonally bizarre, and was oversimplified to the point of almost feeling like an insult to the original. XCOM 2 wasn't too much better in that regard, but it least it had some vim, vigor, and spirit.
 
You could pair the stabbing motion of a katana with overhead flip slash of Majestic Greatsword. You could pair the thrusting motions of a rapier with the slashing motions of a curved sword. You could throw hadokens, do flying side kicks, and Bajiquan shoulder strike with Bone Fists. You could use thrusting spear motions and spinning motions of twinblade and halberd with Santier Spear. You could even use unarmed or whips to destroy bosses. You could use dual lightsabers. It had the best curved greatsword in the franchise in the form of Curved Dragon Greatsword. The Drakewing Ultra Greatsword could even be used as a rail gun. Of all the complaints about the game this is the most ridiculous.
All that is unnecessary and still...boring. It's unintuitive and though I'm sure there may be some situations where this could be useful...maybe even give an advantage...it's too convuluted. Case in point, they didn't include it in future released to the same degree. Power stancing was and is great...but the mix in matches of asynchronous weapon loadouts was...just kinda dumb imo. Didn't like it, can't change my mind on that.
 
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