Sorry for yet another NFL thread, but geez ... $300,000,000 for one game franchise.
EA's announcement it has signed an exclusive licensing deal with the NFL and the NFL Players Association effectively removes the competition from one of the industry's most popular genres. Under the terms of the deal, no one else will be allowed to develop or publish a video game (for any system) featuring NFL teams, players, stadiums or footage for the next five years.
EA did not announce the terms of the deal, but sources told me the price tag was north of $300 million (though well below the $500 million figure some have suggested).
Assuming that's correct, at least one industry analyst feels EA (Research) might have overpaid.
"If they paid more than $200 million, then I seriously question their judgment," said Michael Pachter, an analyst with Wedbush Morgan Securities.
Full article here: http://money.cnn.com/2004/12/14/commentary/game_over/column_gaming/A bigger question, perhaps, is what happens five years down the road. Will the license be hotly contested or has EA, in essence, bought a lifelong deal with the NFL? One of the chief expenses in sports games is the cost to render the players' likenesses - in other words, to create lifelike animated facial models, which give in-game players a photo-realistic appearance.
When the EA/NFL/NFL Players deal expires, no company will have renders of the league's 1,400 players, which would cost millions and could discourage bidding.
"I'm surprise that the naïveté of the NFL and its players," said Pachter. "By giving a five-year license and giving EA an exclusive, they're going to eliminate all of the competition. So in five years, the license fee is going to be whatever EA decides it wants to pay."