The first thing to note is that even when the console game is running side by side with a top of the range PC version, outputting in as high-resolution as it can muster, the 360 version has the edge visually. Perhaps this will change as graphics cards evolve, but for now, the console game runs more smoothly, has far quicker load times, and looks generally better than its poor home computer cousin. This means that visually, Call of Duty 2 is absolutely jaw dropping, especially when it's played on a high definition Widescreen TV. However, even without such wallet-sapping technology in your home, the glory of the graphics is there to be seen in every second of the game, whether you're charging suicide-style into the midst of a hail of German bullets to defend Stalingrad in the Russian campaign, or desperately trying to gain a foothold in Normandy during the American missions, it's clear that Infinity Ward has polished this game to the nth degree. Proudly boasting an incredibly solid 60 frames per second, along with all the usual technical refinements that subtly contribute towards making the game as slick as possible (such as anti-aliasing and 720p output), Call of Duty 2 plays like a dream - never skipping to load in the enormous levels, never stuttering during moments of intense combat, and never faltering when all you can see is fire, bullets and blood. Put simply, the look of Call of Duty 2 is flawless.
So, this pretty much sums up what we already knew: Xbox 360 games are a significant step upwards in terms of sheer visual splendour. What can't quite be expressed without playing the game; is the way that the visuals blend with the action to create one of the most brutal and action-packed war games ever made. There are moments in Call of Duty 2 where there is bloody action as far as the eye can see, as you and your allies attempt to complete a variety of objectives over a number of highly authentic battlegrounds from WWII.
The multiplayer in this game is a rather unexpected bonus that sits neatly alongside an already excellent single player title. Much like Activision's current generation title, Return to Castle Wolfenstein, Call of Duty 2 will be one of the driving forces in Microsoft's big-push to move its 2 million plus users into the next-generation of online gaming. Once again, the deathmatching is nothing that hasn't already been done before in the world of gaming, but it executes the multiplayer experience with the panache that would normally only be expected from real AAA console-selling titles.
As a matter of fact, there really isn't an area of this game that has been weakened to accommodate anything else. Call of Duty 2 has been polished and refined into a fine example of the sort of solid, high-quality game players can start to expect from the next-generation of consoles. It's far more than 'just a PC port' of 'yet-another-WWII-shooter', and in light of this, it could be the best FPS available for the Xbox 360's launch. Duty is calling, and we'd advise you to enlist this winter...
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