I"m pretty sure that most of my damage taken in returnal was because of falling damage or getting hit trying to catch the disappearing money from enemies (such a bullshit way to make things harder btw), do you feel like soros locations have the same amoung of voids where you can fall while fighting and does itstill have the bullshit money disappearing mechanic?
I swear enemies were cute puppies compared to the amount of damage i took from falling or enviromental lasers and traps...
There's the modifier system where you can opt to take penalties and balance with buffs, but you can only go max of negative 3 from positives.
I put on the I don't get halycon which gives me plus 6, and did the -7 for obtaining the highest level of damage buff. It left me with 2 more points so I added the active reload window is bigger.
For my runs if the negative impact from a buff is too big I just don't pick them up. I focus on either a good rifle or cross bow.
Thats about it. Game is far easier than Returnal so far.
There's the modifier system where you can opt to take penalties and balance with buffs, but you can only go max of negative 3 from positives.
I put on the I don't get halycon which gives me plus 6, and did the -7 for obtaining the highest level of damage buff. It left me with 2 more points so I added the active reload window is bigger.
For my runs if the negative impact from a buff is too big I just don't pick them up. I focus on either a good rifle or cross bow.
Thats about it. Game is far easier than Returnal so far.
Alright maybe I overestimated my skills. I think I need to farm up a bit more before b-lining it to the second boss. Also I think since I just played some returnal it is actually to my detriment and I take damage for doing something dumb ie the timing of enemy tracer arrow rounds, dodging when I should be trying to absorb the blue dots etc. Also I think the second life thing should not have been a perma upgrade. I would be screwed more if that wasn't always on.