7.6
http://www.gamespot.com/pc/strategy/commandconquerthefirstdecade/review.html?sid=6144221
The Good: Brings 12 different C&C products together onto one disc; games appear and play almost exactly how you remember them; lots of then-groundbreaking fmv is included throughout the series; kane is still amazing.
The Bad: Minor bugs and omissions here and there take away from the early games' impact; not enough kane (never enough kane, really); bonus dvd isn't terribly insightful or interesting.
This package is long on great gameplay, but it doesn't seem like the developers responsible for collating everything onto one disc took a great deal of care with the materials. If you're willing to overlook a few bugs and missed opportunities, you'll find some of the greatest real-time strategy games ever made here. But given the series' pedigree, The First Decade deserved a little more polish than it got, making the whole thing seem like a sort of "don't forget about C&C" product that's intended to drive interest in a new sequel. Let's hope that the team working on the second decade of C&C is a little more respectful of the legacy.
http://www.gamespot.com/pc/strategy/commandconquerthefirstdecade/review.html?sid=6144221
The Good: Brings 12 different C&C products together onto one disc; games appear and play almost exactly how you remember them; lots of then-groundbreaking fmv is included throughout the series; kane is still amazing.
The Bad: Minor bugs and omissions here and there take away from the early games' impact; not enough kane (never enough kane, really); bonus dvd isn't terribly insightful or interesting.
This package is long on great gameplay, but it doesn't seem like the developers responsible for collating everything onto one disc took a great deal of care with the materials. If you're willing to overlook a few bugs and missed opportunities, you'll find some of the greatest real-time strategy games ever made here. But given the series' pedigree, The First Decade deserved a little more polish than it got, making the whole thing seem like a sort of "don't forget about C&C" product that's intended to drive interest in a new sequel. Let's hope that the team working on the second decade of C&C is a little more respectful of the legacy.