Almost impossible to max out. Turn down the AA and snow effects.
The game is very CPU heavy, give that a little overclock if you haven't already.
Can people please stop posting this crud.
The game may be somewhat CPU heavy, but that is not the reason behind why many of us are experiencing appauling performance. The real issue appears to be that the game is it's not utilizing hardware resources efficiently and appears to have pretty inefficient code in many areas.
As i said a few posts above, i'm running a i7 3930k. I've even run perfmon logging in the background logging CPU, I/O, interupts, memory, pagefile, HDD, and various other counters. There is nothing i'm seeing in perfmon logs to suggest this game is maxing out my CPU's resources, or is bound by memory, I/O, or storage bandwidth.
A hex core CPU with 12 threads, clocked at 3.8GHz, backed by 16 gigabytes of quad channel DDR3 2133mhz ram, 680GTX, which is then supported by a Sandisk Extreme SSD. Tried under both Win8 and Win7 and logged with perfmon, same results across both OSs. Latest Nvidia drivers, Windows updates, latest intel chipset drivers, latest bios, my entire system is watercooled and temperates are absolutely not a concern.
The performance issues in my case can be attributed to the game. Not my hardware or underlying operating system configuration.
Your sollution to overclock is not a sollution, nor is it identifying the route cause. No shit if i overclock my CPU it's going to run the game better. This isn't evidence however that it's my CPU that's the problem. Rather overlocking allows allows my CPU to run COH2's inefficient and unoptimised code faster, which nets be better performance as a result. That doesn't resolve the fact that its Relic's code that's the true cause of the problem. Overclocking just helps my CPU brute force its way through.
I have confidence Relic will fix this isuse. But CPU Bound my ass.