Comparing Horizon Zero Dawn and TLoZ: BoTW

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I don't actually think these paint the game in that much of a better light. The voice acting is actually average here,

What exactly is it that you find average in their voice acting? Both comes across rather competent.

but the graphics being so impressive and the facial animation looking so eh creates a really weird uncanny valley to me.

Either good facial animations are not feasible in an open world RPG or the current industry wide tech is simply not up to task.
 
702ed7dfe7263c086cca1f56526885a8.gif
 
The dick measuring contest going on in this thread is absolutely silly, and the comparison reminds me of the (just as silly) "Witcher 3 vs Bloodborne" that was so big in 2015 for some reason.

Yes, this is exactly why I feel like comparing 2 exclusive games that launch this close to each other is not great when they are really not much alike at all, the discussion is going to get derailed like crazy.

Like you mentioned, the fact that it was so bad in the "The Witcher 3 has bad gameplay" days makes me think that if both BotW and Horizon really hit it out of the park and are set to run for The Pope's GOTY or something big like that, this is going to get really fucking weird really fast.
 
Yeah it makes me sort of sad to see people trying to make this into a war. Both games look like early and likely GOTY contenders. Whycantwehaveboth.gif
 
What exactly is it that you find average in their voice acting? Both comes across rather competent.



Either good facial animations are not feasible in an open world RPG or the current industry wide tech is simply not up to task.

Zelda has pretty good facial animations. Granted they are in cutscenes but what they have done is really impressive.

Then again its a different style all together.
 
Truth be told, in 5-10 years only one of these games will be remembered and talked about.

Unfortunately, I believe this is true and it's feeling like a time where old heroes fall and new heroes take their place.

I believe Zelda be viewed as a great game critically, but ultimately it will only be important to the most devoted Nintendo fans while most others will view it as another launch game that would have seemed timeless ten years ago once some months pass from game's launch.

Horizon and Horizon 2, after the influence of Kojima studios on the Decima engine and GG will become historical. Because of HZD's virtual simultaneous release with Zelda and looking similar but generations ahead it will be even more memorable, maybe even as the new generation of "Zelda."
 
Unfortunately, I believe this is true and it's feeling like a time where old heroes fall and new heroes take their place.

I believe Zelda be viewed as a great game critically, but ultimately it will only be important to the most devoted Nintendo fans while most others will view it as another launch game that would have seemed timeless ten years ago once some months pass from game's launch.

Horizon and Horizon 2, after the influence of Kojima studios on the Decima engine and GG will become historical. Because of HZD's virtual simultaneous release with Zelda and looking similar but generations ahead it will be even more memorable, maybe even as the new generation of "Zelda."
Now thats funny lol
 
Bpth these games haven't been released yet. It's too premature to compare them based on little that we know.

I have my concerns on both games, but the impressions have all been very positive.


Yes, this is exactly why I feel like comparing 2 exclusive games that launch this close to each other is not great when they are really not much alike at all, the discussion is going to get derailed like crazy.

Like you mentioned, the fact that it was so bad in the "The Witcher 3 has bad gameplay" days makes me think that if both BotW and Horizon really hit it out of the park and are set to run for The Pope's GOTY or something big like that, this is going to get really fucking weird really fast.

Persona 5 will win it anyway, so whatever. :-p
 
Unfortunately, I believe this is true and it's feeling like a time where old heroes fall and new heroes take their place.

I believe Zelda be viewed as a great game critically, but ultimately it will only be important to the most devoted Nintendo fans while most others will view it as another launch game that would have seemed timeless ten years ago once some months pass from game's launch.

Horizon and Horizon 2, after the influence of Kojima studios on the Decima engine and GG will become historical. Because of HZD's virtual simultaneous release with Zelda and looking similar but generations ahead it will be even more memorable, maybe even as the new generation of "Zelda."

How about we just wait for them to come out first lol
 
They both look really great!

From what I've seen of Horizon, it looks like a truly unique world we haven't seen with things I loved in The Witcher 3, Far Cry 3, Mass Effect, and earlier 3D Zelda Titles.

From what I've seen of BOTW, it looks like a charming yet emotional world with things I loved in Skyrim, Twilight Princess, Far Cry 3, and some more recent survival games.
 
Unfortunately, I believe this is true and it's feeling like a time where old heroes fall and new heroes take their place.

I believe Zelda be viewed as a great game critically, but ultimately it will only be important to the most devoted Nintendo fans while most others will view it as another launch game that would have seemed timeless ten years ago once some months pass from game's launch.

Horizon and Horizon 2, after the influence of Kojima studios on the Decima engine and GG will become historical. Because of HZD's virtual simultaneous release with Zelda and looking similar but generations ahead it will be even more memorable, maybe even as the new generation of "Zelda."

Actually this "war" and comparison is stupid BUT I doubt Horizon will be the next Zelda. And Horizon 2? We can talk about that in 2020.
If Horizon videos cant even reach the numbers of Zelda videos on YT i can see which game is more anticipated...

But my PS4 is still ready for Horizon and my upcomimg Switch for Zelda. So I will enjoy both. Wuhuuu!
 
Actually this "war" and comparison is stupid BUT I doubt Horizon will be the next Zelda. And Horizon 2? We can talk about that in 2020.
If Horizon videos cant even reach the numbers of Zelda videos on YT i can see which game is more anticipated...

But my PS4 is still ready for Horizon and my upcomimg Switch for Zelda. So I will enjoy both. Wuhuuu!

I looked on YouTube, only one video of Zelda has 11m views, the rest are on par with Horizon at 7-5-2m which is pretty great for Horizon considering it's a new ip.
 
My hype is still rising for Zelda despite finding the central design shift dubious. Hopefully this juxtaposition doesn't get realized in a terrible disappointment. Even if it does, I'm confident it'll be a good game, if not a good Zelda or at least not one I like.

I'm not in the Horizon loop. But tbh, it sounds like Guerilla is really putting themselves into this, the previews are good, hype is high, etc. I think it'll be at least a good game, perhaps a great one, which I'll not play.

Both will probably get hype whiplash :p.
 
Horizon looks like a Killzone game with RPG elements, Zelda is on other league. Can't compare both.

But Zelda is so empty, show me a screen with more than 5 alive things in.

Breath of the wilderness, isolation and nothing void.

Open world games tend to be empty and hey, yu can go over there look, but its also empty over there
 
For me, if I'd to compare the H:ZD and Z:BotW, I'd say that I got less interested in Horizon over time, while I got more interested in Zelda with the release of more footage over time... can't really explain why though.

But Zelda is so empty, show me a screen with more than 5 alive things in.

Your request might not be very specific, but sure, here's a screen:
 
instead of a hollow avatar nintendo fans have glorified for ages and protected from any criticism against it.

You say that, but almost all Zelda fans care more about how Zelda is depicted than how Link is. You hear "which is your favourite Zelda?" more in retrospect and "OMG LOOK AT ZELDA!" every single time there's a release trailer (at least that was the case for the last three from what I remember)

Zelda is the princess of gaming and at the same time has solidified herself as quite an interesting character who often acts as the driving force of the story, guiding link in ALTTP, Sheik in OoT, helping in the final battle against Ganon in WW (she was an awesome leader of pirates in that game anyway, best Zelda), etc.

Just because Aloy is the main female character in Horizon, doesn't mean she will be a good female character.
 
But Zelda is so empty, show me a screen with more than 5 alive things in.

Breath of the wilderness, isolation and nothing void.

Open world games tend to be empty and hey, yu can go over there look, but its also empty over there

it will probably also hapen in horizon even with smaller scale and this feeling more falls down to the western "trailer" style communication(pick good moment to show what they focus on showing) versus more free roaming(and longer) one on the other.

look at zelda "cinematic" trailer....it seemsto be another game far the long gameplay sessions shown.
 
it will probably also hapen in horizon even with smaller scale and this feeling more falls down to the western "trailer" style communication(pick good moment to show what they focus on showing) versus more free roaming(and longer) one on the other.

look at zelda "cinematic" trailer....it seemsto be another game far the long gameplay sessions shown.

Didn't they say they emptied the game world out a bit in demonstrations because they wanted to avoid spoilers?

I usually hate the open world meme because worlds are barren, but Hyrule is so lush and pleasant, I don't mind exploring and finding caves/enemies/mini-dungeons.

With other open world games, I don't really feel like exploring, Im mostly just forced to run from one marker to another, and it takes ages. You're not getting small rewards often like Zelda is offering.

"Mine is better than yours" The Thread.

But isn't it safe to say most people here already have a vanilla ps4 or PC? Literally no-one has a switch right now.

For me, my constant reservations against Horizon just comes from a dislike towards western open world games, and the "AAA title" gaming culture it has spawned. The fact that we've spent months gushing about graphics has been annoying me because that kind of shit doesn't hold up, only art direction does, and Horizon looks like it'll get boring on that front after a while.

I'm glad I was wrong about my worries when it comes to gameplay though, it seems like it's being received well, so maybe the game isn't all about the visuals like I originally assumed.
 
What exactly is it that you find average in their voice acting? Both comes across rather competent.
Calling it "competent" is kind of exactly what I meant though. It's average, doesn't really move me in either way positively or negatively (in opposition to that other clip that's floating around). It sounds acceptable, like video-game voice work, but it's certainly not exceptional.
Either good facial animations are not feasible in an open world RPG or the current industry wide tech is simply not up to task.
I don't really buy this as an excuse. I've played many open world games without being bothered by the facial animation. The uncanny valley stuff seems to be a result of the particular graphical fidelity and stylization they went for. That might be an alright tradeoff in the end, but it's still something that stands out to me.
 
I think that when the dust settles, Horizon will offer a satisfying world/new universe to explore, with slightly by the numbers gameplay (drawn from typical open world games like Assassin's Creed and Witcher), while Zelda will offer a slightly empty world but very satisfying sandbox gameplay, with emphasis in various mechanics, physics based puzzles, etc.

I'm a Zelda fanboy and I don't trust Guerilla with creating something above average in gameplay terms (though technically it seems like Horizon is out of this world), so I know what I'll be playing. Hope everyone has a good time though.
 
Didn't they say they emptied the game world out a bit in demonstrations because they wanted to avoid spoilers?

this also...even if i didn't put lot of hope in that.

I usually hate the open world meme because worlds are barren, but Hyrule is so lush and pleasant, I don't mind exploring and finding caves/enemies/mini-dungeons.

With other open world games, I don't really feel like exploring, Im mostly just forced to run from one marker to another, and it takes ages. You're not getting small rewards often like Zelda is offering.

this is where the traditional zelda game design could make it very special. we'll see (but here i have hope)
 
this also...even if i didn't put lot of hope in that.



this is where the traditional zelda game design could make it very special. we'll see (but here i have hope)

I think another thing that makes the Zelda open world special is its verticality (I know that's not a word). The hills and mountains, as well as the towers and cliffs really gives the world texture, and stops it from looking boring.

Not many games can do the whole "see that mountain?" thing.
 
I think that when the dust settles, Horizon will offer a satisfying world/new universe to explore, with slightly by the numbers gameplay (drawn from typical open world games like Assassin's Creed and Witcher), while Zelda will offer a slightly empty world but very satisfying sandbox gameplay, with emphasis in various mechanics, physics based puzzles, etc.

I'm a Zelda fanboy and I don't trust Guerilla with creating something above average in gameplay terms (though technically it seems like Horizon is out of this world), so I know what I'll be playing. Hope everyone has a good time though.

I can understand people criticising GG for a lot of things but gameplay?
Even KZ SF that is the weakiest entry of the KZ series had an amazing gameplay and its MP still one of the best of this gen so far.
Its a shame that such gameplay was wasted in an awful single player experience ruined by a crap script and mostly level design.
These are the pojnts I fear for Horizon.
Gameplay side GG was always on point and all the previews shows that Horizon will be at least great on this aspect.
 
I think another thing that makes the Zelda open world special is its verticality (I know that's not a word). The hills and mountains, as well as the towers and cliffs really gives the world texture, and stops it from looking boring.

Not many games can do the whole "see that mountain?" thing.



Yeah, you are going to need to climb every fucking montain to search under every big rock to find the stupid 900 Koroks.
 
I think another thing that makes the Zelda open world special is its verticality (I know that's not a word). The hills and mountains, as well as the towers and cliffs really gives the world texture, and stops it from looking boring.

Not many games can do the whole "see that mountain?" thing.

skellige islands did it for me.
the_witcher_3_act_one_skellige_walkthrough.jpg


even more when on a boat.
 
Yeah, you are going to need to clim every fucking climb to search under every big rock to find the stupid 900 Koroks.

What's the hostility? You can climb anywhere is one of the selling points of BOTW. Not many games does this in a fantasy setting, too. Don't you think it can result in interesting gameplay style?
 
Unfortunately, I believe this is true and it's feeling like a time where old heroes fall and new heroes take their place.

I believe Zelda be viewed as a great game critically, but ultimately it will only be important to the most devoted Nintendo fans while most others will view it as another launch game that would have seemed timeless ten years ago once some months pass from game's launch.

Horizon and Horizon 2, after the influence of Kojima studios on the Decima engine and GG will become historical. Because of HZD's virtual simultaneous release with Zelda and looking similar but generations ahead it will be even more memorable, maybe even as the new generation of "Zelda."

LOL. You're putting waaaaay too much weight on graphical fidelity and are totally ignoring art style, gameplay, presentation, story, etc.

Let's wait and see, junior.
 
For me, if I'd to compare the H:ZD and Z:BotW, I'd say that I got less interested in Horizon over time, while I got more interested in Zelda with the release of more footage over time... can't really explain why though.



Your request might not be very specific, but sure, here's a screen:
You fight butterflies there? Zelda teh kiddey confirmed!
Not to single you out, but I see this sentiment echoed a lot and I've never understood what people mean by it. What exactly have Guerilla done to make people doubt them on this aspect ?
Will be nice to never hear that nonsense again after the Horizon launch. Or maybe they will start with "only one good game in their lifetime" comments to attack the next game.
 
This is true, but just like anything Kojima does, lot of Zelda games are overhyped.

Twightly Princess in particularly was just not a good game, I wasn't posting on GAF at the time, but I'm sure every Nintendo fan was singing it's praises and calling it GOTY and all that...It was pretty boring almost like my first 20 hours and average to good after 40+ hours of playtime. Every Zelda game is not some masterpiece like NintyGAF would shout from the rooftops.

I think people are underestimating Horizon, it really looks like its taking the best stuff from a lot of games, that's not easy.

I hear you and this is clearly not my favorite zelda (I'm going to replay it in HD to see) but even though by Zelda standards the game is maybe not the best, this is clearly still a good game. Unless every reviewers (and not just NintyGaf) have a biased opinion on Zelda games.
 
Also, really about the Female character? What a Short sighted comment.

People having concerns about having a main female lead isn't sexist. If Aloy is a girl just for the sake of ticking a box, rather than organically fitting into the narrative, then yeah, her being a girl is more of a detriment to the content of the game than anything.

You don't need a female character to be playable for her to be well represented in a game. You need for her to be interesting and engaging, whether you play as her or don't doesn't matter.

I'll take Windwaker Zelda over "I can't do this" Lara Croft any day.

I don't care who I am when I play a game, but I do want well written characters.
 
For me, my constant reservations against Horizon just comes from a dislike towards western open world games, and the "AAA title" gaming culture it has spawned. The fact that we've spent months gushing about graphics has been annoying me because that kind of shit doesn't hold up, only art direction does, and Horizon looks like it'll get boring on that front after a while.
.

It's not just graphics though. The combat gets a fair bit of praise. And then there is this:

https://www.theguardian.com/technol...he-feminist-action-game-weve-been-waiting-for

During our demo, we played the opening three missions, a couple of side quests and a point later in the game to see some different kind of robots. From this snapshot, though, it's clear Horizon Zero Dawn is launching at the perfect time in our own history, with a heroine to match the prevailing mood. Lara Croft emerged as a highly sexualised entity into the era of lads' mags and Page Three pin-ups, her feminism buried beneath swathes of marketing focused on her other assets. Aloy arrives into a culture where Everyday Sexism and online bigotry are being called out and tackled, where gender and mental health issues are being framed and discussed.

Horizon Zero Dawn manages to hint at all this. In the opening 15 minutes, there's an LGBT reference that caught us pleasantly off-guard, while an early side quest has Aloy dealing with a man who has mental health problems and you'll have to decide what happens to him and the way you handle the situation.

That's something to be applauded in my opinion.

LOL. You're putting waaaaay too much weight on graphical fidelity and are totally ignoring art style, gameplay, presentation, story, etc.

Let's wait and see, junior.

Yeah, but reading those previews it seems Horizon's art style, gameplay, presentation and story receive a lot of praise.

But sure, let's wait and see.
 
LOL. You're putting waaaaay too much weight on graphical fidelity and are totally ignoring art style, gameplay, presentation, story, etc.

Let's wait and see, junior.

Seriously, when people gush about graphics being the selling point on a game, and about how it'll make it memorable for years to come... I don't know what to think.

Has there been ANY game so far that we've bothered remembering for their good graphics?

I remember plenty of games that were praised for their graphics on release, but are since now mostly remembered for their content, or aren't remembered at all.

Wind Waker's art style is still remembered to this day, and the setpieces in Bayonetta 1/2 will stick with me forever. Meanwhile games which bragged visual fidelity, I don't even remember them. Graphical fidelity becomes stale after a while, it becomes normal. I'm not even talking about graphics aging, I just mean that fidelity stops mattering after you get used to it. Art style, set pieces and design can constantly surprise you, but good graphics will stay being good graphics, and you'll stop noticing it after a while.


By the way I'm NOT saying Horizon will be bad, and I'm aware that the reactions to gameplay have been positive. But it doesn't seem that's what most people were focusing on when getting hyped for it.
 
How is it? One result intentionally invokes a sense of adventure through observation. The other plasters markers on your map.

Markers are bullshit design on the HUD but this post is so off. The markers are annoying as they obstruct your view and constantly remind you were to go but can be turned off.

Invoking adventure is not really tied to that at all, rather whats in the world and it being visually interesting.

And right now Horizon is looking a lot more interesting than Zelda:

horizon.jpg


zelda-2016-jun-14-035.jpg
 
Markers are bullshit design on the HUD but this post is so off. The markers are annoying as they obstruct your view and constantly remind you were to go but can be turned off.

Invoking adventure is not really tied to that at all, rather whats in the world and it being visually interesting.

And right now Horizon is looking a lot more interesting than Zelda:

horizon.jpg


zelda-2016-jun-14-035.jpg

Well, there's an ominous castle and a volcano in the Zelda pic. And in the Horizon one, there's... what exactly that you want to explore? I fail to understand how the world of Horizon is looking more interesting than Zelda's. But to each his own, I guess.
 
Markers are bullshit design on the HUD but this post is so off. The markers are annoying as they obstruct your view and constantly remind you were to go but can be turned off.

Invoking adventure is not really tied to that at all, rather whats in the world and it being visually interesting.

And right now Horizon is looking a lot more interesting than Zelda:

horizon.jpg


zelda-2016-jun-14-035.jpg

A picture from a gameplay and a picture from a trailer.

nice comparison xd
 
Why does this thread need to exist? All this hyperbole about "Only one of these games will be remembered" and "Killzone Game With RPG Elements" is just thinly veiled console fanboy bullshit. Worst of all, these games aren't even out yet.

For the record, I think they both will be good games.
 
But isn't it safe to say most people here already have a vanilla ps4 or PC? Literally no-one has a switch right now.

For me, my constant reservations against Horizon just comes from a dislike towards western open world games, and the "AAA title" gaming culture it has spawned. The fact that we've spent months gushing about graphics has been annoying me because that kind of shit doesn't hold up, only art direction does, and Horizon looks like it'll get boring on that front after a while.

I'm glad I was wrong about my worries when it comes to gameplay though, it seems like it's being received well, so maybe the game isn't all about the visuals like I originally assumed.

And what thing has to do with the other ?
If there is one thing I learnt here at GAF is that minorities speak - or better scream - very loud.
Anyway I just hope either on discussions here or on the moment reviewrs starting doing their reviews they is that everybody try at least to be coherent.
Don't come at me with "Horizon is fucking Ubisoft thing with dyno towers" when at the same time the towers on Zelda becomes "amazing vertically gameplay that keep me engaged with the world".
You know I what I mean ?
Btw Horizon art is fucking dope.
 
I figured for this thread to have lasted this long, posters must be showing surprising civility and maturity to avoid it becoming a dumpster fire.

Welp.
 
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