LegendOfKage
Member
Destiny 2 crucible is a PVP 6v6 competitive shooter. Destiny 2 Onslaught is a PVE wave based horde mode. Destiny 2 Gambit is a game mode that combines PVE content along with limited PVP encounters. And all of it is currently locked behind a large confusing mess of free to play content mixed with paid expansions and a massive file size.
On top of all this, Concord is looking like a huge failure, and Sony still needs a quality compeitive multiplayer game.
Solution? Make "Destiny: Crucible" it's own free to play seperate download (also including onslaught and gambit), and make the rest of Destiny 2 an optional paid experience for maybe 30 or 40 dollars, all DLC included.
Allow free "Destiny: Crucible" players to gradually unlock all classes and abilities by rewarding them with each experience level, just like most shooters.
Give new players some decent weapons, allow them to unlock better weapons with experience levels, and eventually let them chase some of the best PVP and PVE weapons without ever needing to download the main game.
Put new players with other new players in a starter playlist, and gradually mix them in with other players when they have played long enough.
And finally, add some new maps and new weapons for returning players. Maybe even a new subclass to unlock.
I have to think all that would require very little investment when compared to a brand new game, and I think it could be a success for Sony if done right. If you enjoy multiplayer shooters, what are your thoughts on the subject?
On top of all this, Concord is looking like a huge failure, and Sony still needs a quality compeitive multiplayer game.
Solution? Make "Destiny: Crucible" it's own free to play seperate download (also including onslaught and gambit), and make the rest of Destiny 2 an optional paid experience for maybe 30 or 40 dollars, all DLC included.
Allow free "Destiny: Crucible" players to gradually unlock all classes and abilities by rewarding them with each experience level, just like most shooters.
Give new players some decent weapons, allow them to unlock better weapons with experience levels, and eventually let them chase some of the best PVP and PVE weapons without ever needing to download the main game.
Put new players with other new players in a starter playlist, and gradually mix them in with other players when they have played long enough.
And finally, add some new maps and new weapons for returning players. Maybe even a new subclass to unlock.
I have to think all that would require very little investment when compared to a brand new game, and I think it could be a success for Sony if done right. If you enjoy multiplayer shooters, what are your thoughts on the subject?
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