Nhranaghacon
Banned
For decades now, on PC - 150v150 Multi Player matches have been the norm, particularly in modded games like Counter Strike (which eventually became a feature), War of Rights, Modded battlefield ect - Some BF1942 games were uncapped to support 300 players easily and that was circa 2004.
But only with this last console generation have Massive Online multiplayer battles become the norm on consoles, and that has only been with a handful of games (notably, Call of Duty Warzone) but now that Console's have found some bit of parity with PC's I expect games offering massive online battles will finally get to come into their own, which is an exciting prospect as the massive online MultiPlayer matches, that are not of the MMO variety need to undergo a renaissance in my opinion.
I just thought this was worth pointing out, specifically because now all dev's can make cross platform games that actually really cater towards this need for massive multiplayer matches and battles. And it's an area that, while it has been normal on PC for nearly 20 years... it has typically been relegated to small counterstrike maps, comically so - and modded battlefield (I think standard on BF has been 60vs60 on pc's, and far less on consoles until lately) so I feel like massive MP battles need far more TLC than the PC community has been able to provide due to the disparity when making a game that releases across both pc and console ecosystems.
Also, these games should start to look far better due to the Console adoption of this once long time PC trend, and as such - should begin to cater and transition to a far prettier, more fun - larger.. more open world theme.
But only with this last console generation have Massive Online multiplayer battles become the norm on consoles, and that has only been with a handful of games (notably, Call of Duty Warzone) but now that Console's have found some bit of parity with PC's I expect games offering massive online battles will finally get to come into their own, which is an exciting prospect as the massive online MultiPlayer matches, that are not of the MMO variety need to undergo a renaissance in my opinion.
I just thought this was worth pointing out, specifically because now all dev's can make cross platform games that actually really cater towards this need for massive multiplayer matches and battles. And it's an area that, while it has been normal on PC for nearly 20 years... it has typically been relegated to small counterstrike maps, comically so - and modded battlefield (I think standard on BF has been 60vs60 on pc's, and far less on consoles until lately) so I feel like massive MP battles need far more TLC than the PC community has been able to provide due to the disparity when making a game that releases across both pc and console ecosystems.
Also, these games should start to look far better due to the Console adoption of this once long time PC trend, and as such - should begin to cater and transition to a far prettier, more fun - larger.. more open world theme.
Last edited: