Call of Duty console players unlikely to be cheating, they just have an intel advantage say Activision

Except this data doesn't bear out your anecdotal evidence. Most people who are perceived as cheaters are on console. The console only experience would 'appear' to players to be more of a cesspool.
Call ot what you want, but my actual experience is that the game is infinitely more playable, then when I was on the Xbox. I dont care about anything else. It worked for me, and the game has been amazing since the switch.

It was absolutely ridiculous on the Xbox. Unplayable, slop. We still trudged on, hoping with each new "update" shit would change. Never did.

Simple hardware switch did the trick.
 
No, the rodrigolf post you quoted was him disagreeing with your nonsense about detecting XIM devices on PC, (which almost no one would ever use) and is saying that patching a game is easier on PC (which is true)
You missed the part where he responded to the post I quoted which said exactly what this is showing before I even entered that conversation.
 
Any search on the Cronus Zen shows you how to set up zero recoil and greatly increased aim assist which imo is 100% cheating and I personally know several people using these things in Black Ops 6

Yeah, it's absolutely insane that Cronus is not banned on consoles.

My friends friend used it when he invited him and we'd see him dominating on the leaderboard and then he just came out and said he was using it and I just noped out of the lobby. It's just ridiculous.
 
Um, I don't get it. They gave data that indicated there is more cheating on console. Then they said that have data that suggests it's actually higher on PC "despite kill cams", but they don't share that data.

Maybe their data is accurate, or maybe it's easier to detect PC cheating than a XIM on Playstation. Because the XIM isn't "in the data". Or maybe there is 10x more cheating on PC, but console players are more likely to complain.
60% of reports but it's likely that the number of console players outnumber PC by more. So as a percentage of the population it isn't. They're saying even with this most of these reports have been false on console and the number of cheaters on PC is far larger.
 
You are missing the point - which is that most of the time someone thinks someone is cheating they probably aren't.
True, but it's only logical that if on console barely anyone cheats, the chance is extremely high that reports end up being false.

And ingame you can see who plays on which platform.
 
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True, but it's only logical that if on console barely anyone cheats, the chance is extremely high that reports end up being false.

And ingame you can see who plays on which platform.
I think the Zen is more widely used than what people think especially when places like WalMart and Gamestop would sell them sitting right next to controllers

It was always the argument my nephews used for using them, if they were banned those places wouldn't sell them

I have mentioned this many times here but Ybarra and I had this conversation several times while he was Xbox and they knew at Xbox they were a problem but did nothing about it
 
I think the Zen is more widely used than what people think especially when places like WalMart and Gamestop would sell them sitting right next to controllers

It was always the argument my nephews used for using them, if they were banned those places wouldn't sell them

I have mentioned this many times here but Ybarra and I had this conversation several times while he was Xbox and they knew at Xbox they were a problem but did nothing about it
Unless there is actual data on how many people use such a device, it's purely anecdotal.

For example, I have never heard of people using something like that in my 30+ years of gaming.

Then again, in all those 30+ years, I've also only known maybe 6 people in rl who even owned an Xbox, so maybe there's a correlation there.
 
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Unless there is actual data on how many people use such a device, it's purely anecdotal.

For example, I have never heard of people using something like that in my 30+ years of gaming.

Then again, in all those 30+ years, I've also only known maybe 6 people in rl who even owned an Xbox, so maybe there's a correlation there.
My nephews and their buddies are all on PS and many of them use the Zen and share scripts

Its a big enough of a problem Activision tried to target those using the Zen in MW2 but they simply can't stay ahead of the Zen updates

Fortnite seems to be more on top of banning people using the Zen and also called out that device specifically

So obviously its a big enough of a problem these companies are spending resources trying to get them out of gaming

m3yNGhE.png
 
I'm not sure exactly what you mean, but the aiming didn't feel like it was snapping onto to targets. I'll also say that in my experience console players only see PC players if they're playing with a friend who is on PC, which is always nice.
Last time I played call of duty on PS5 the aim snapping had me track a headshot with zero input
 
My nephews and their buddies are all on PS and many of them use the Zen and share scripts

Its a big enough of a problem Activision tried to target those using the Zen in MW2 but they simply can't stay ahead of the Zen updates

Fortnite seems to be more on top of banning people using the Zen and also called out that device specifically

So obviously its a big enough of a problem these companies are spending resources trying to get them out of gaming

m3yNGhE.png
Fair enough, but according to the statement in the OP, the amount of people cheating on consoles is extremely low, so it's not a wide-spread issue in any way.

There's a reason why many console gamers want(ed) PC to be excluded from crossplatform play.
 
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Yes, that changes nothing about what I said.
We have zero idea of how widespread the Zen issue is from those statements especially without knowing their latest stance on its use as they do not seem to be updating Ricochet to go after it anymore

But then again I guess most people do not consider the Zen as cheating then
 
"Console cheating is possible, but our data has consistently shown it represents an extremely low population of detected cheaters when compared to PC"

Straight from the horses mouth. The next time somebody pretends there are fewer cheaters on PC because "they can't get updates out as quick on console" or whatever other bullocks they think up they can come and read this instead.

They won't listen... Hell look at the first few posts lol
 
We have zero idea of how widespread the Zen issue is from those statements especially without knowing their latest stance on its use as they do not seem to be updating Ricochet to go after it anymore

But then again I guess most people do not consider the Zen as cheating then
Sure, but that's an entirely different topic.
 
Someone said there are fewer cheaters on PC? Where? As far as I'm aware, the argument is that there are tons of cheaters on consoles too, not that they have more than on PC.

I think the point being made is that a large amount of reports are console players being reported, which in return means that the majority of these reports are false and misinterpretations of what happend in the kill-cam footage.

it's extremely hard to cheat on console. afaik you need a PS4 Dev Kit to do it, as modded systems aren't up to date and therefore can not play online. and on Xbox it's even harder maybe even impossible.

so you basically can't cheat on console without jumping through massive hoops, which means nearly all cheating reports of console players are false reports. and they want to fix the things that make people believe that someone cheated.
like in kill-cams sometimes the recoil and camera motion of the player isn't tracked correctly. sometimes it can look like they're not even aiming at you or shooting at you around corners, which happens due to the slight server delay.


there's clearly something wrong when 60% of all cheater reports are against console players, while probably less than 0.1% of all cheaters are actually on console
 
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I think the point being made is that a large amount of reports are console players being reported, which in return means that the majority of these reports are false and misinterpretations of what happend in the kill-cam footage.

it's extremely hard to cheat on console. afaik you need a PS4 Dev Kit to do it, as modded systems aren't up to date and therefore can not play online. and on Xbox it's even harder maybe even impossible.

so you basically can't cheat on console without jumping through massive hoops, which means nearly all cheating reports of console players are false reports. and they want to fix the things that make people believe that someone cheated.
like in kill-cams sometimes the recoil and camera motion of the player isn't tracked correctly. sometimes it can look like they're not even aiming at you or shooting at you around corners, which happens due to the slight server delay.


there's clearly something wrong when 60% of all cheater reports are against console players, while probably less than 0.1% of all cheaters are actually on console
Just depends on what people feel is cheating since the Zen works fine on the PS5

Starting around the 2:55 mark he shows how easy it is to virtually eliminate recoil and this is just one of many advantages this Zen gives players

 
Any search on the Cronus Zen shows you how to set up zero recoil and greatly increased aim assist which imo is 100% cheating and I personally know several people using these things in Black Ops 6

you can't increase aim assist with a Cronus. all you can do is negate recoil, which arguably is useless in CoD given how low the skill ceiling of the gunplay is, with exteme aim assist, super fast TTK and basically no recoil to begin with.

Cronus and Strikepacks are way more of an issue in games like Apex Legends, where guns actually have recoil and where aim assist is way weaker.
 
"they can't get updates out as quick on console"
They can't as patch certification exists on consoles or even have any anti cheat at all, retarded. 🤷‍♂️
Somebody was pushing the idea by refuting somebody's claim that PC cheaters outnumber any other with the idea that they push out updates and ban PC cheaters faster or something.

Follow this conversation here from a past thread I was in:






Also making it seem somewhat similar is a lie too. "Extremely low when compared to PC" suggested it is far more rampant on PC.
Read again what you quoted, you freak warrior. Detecting cheaters can faster/better on PC, not that there are less cheaters on PC, genius.
 
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The Cronus Zen was my final straw when it came to PvP shooters. At higher ranks, it's a nightmare.

It legitimately made me 100% retire from PvP games.
Yeah I know they are a pretty big problem as I have talked with too many people way up the gaming food chain and they know they are an issue

The worst part about them is they are usually not openly blatant like a wall hack or pure aim bot on PC which make these things a bigger issue

It can take a marginal player and make them good and a good player and make them great
 
Yeah I know they are a pretty big problem as I have talked with too many people way up the gaming food chain and they know they are an issue

The worst part about them is they are usually not openly blatant like a wall hack or pure aim bot on PC which make these things a bigger issue

It can take a marginal player and make them good and a good player and make them great
And that final part is what sucks the most, that feeling that you know deep down you're better than the other player, your positioning is better, your tactics are better, but they win in the end due to the combined might of aim assist + mouse-like aiming + zero recoil.

Unfortunately with shooters there is that small air of reasonable doubt that, thankfully, most other PvP genres don't have. Cheat in a fighting game? 9 times out of 10 obvious. Cheat in a racing game? 9 times out of 10 obvious. Cheat in an MMO/RPG? 9 times out of 10 obvious.

But shooters have so many variables of second guessing. "Maybe he is that good" or "Maybe he just knows where people will be" or "Maybe I just had a bad game".
 
And that final part is what sucks the most, that feeling that you know deep down you're better than the other player, your positioning is better, your tactics are better, but they win in the end due to the combined might of aim assist + mouse-like aiming + zero recoil.

Unfortunately with shooters there is that small air of reasonable doubt that, thankfully, most other PvP genres don't have. Cheat in a fighting game? 9 times out of 10 obvious. Cheat in a racing game? 9 times out of 10 obvious. Cheat in an MMO/RPG? 9 times out of 10 obvious.

But shooters have so many variables of second guessing. "Maybe he is that good" or "Maybe he just knows where people will be" or "Maybe I just had a bad game".
Its almost always in the back of my head when I run into a great player is he actually that good or does he have just a little help
 
Banning aim assists is the first thing that should be addressed. 1 less problem and the fact that is still an allowed thing is more than incredible.
Disable PC cross play and disable aim assist, all for it

Like Delta Force on PC have delayed the console launch because they said they are having trouble fine tuning aim assist on console against PC players

Seems easy enough of a fix
 
Banning aim assists is the first thing that should be addressed. 1 less problem and the fact that is still an allowed thing is more than incredible.
The change you're asking for all starts on the hardware side, and unfortunately we are stuck with the right joystick staying as the right joystick. For years I've felt that the console companies should have kept trying to innovate the way we move cameras and aim in games, but they've all settled into a comfortable standard.

Hell, they're still too afraid to even make gyro a standardized feature.

The only actual risk anyone takes anymore is if they place the right stick symmetrically or not.
 
The change you're asking for all starts on the hardware side, and unfortunately we are stuck with the right joystick staying as the right joystick. For years I've felt that the console companies should have kept trying to innovate the way we move cameras and aim in games, but they've all settled into a comfortable standard.

Hell, they're still too afraid to even make gyro a standardized feature.

The only actual risk anyone takes anymore is if they place the right stick symmetrically or not.
Thinking better, at least option for don't play against aim assisted players would be enough. Those who like to cheat themselves and others with the assist(s) can than stay out.
 
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Activision: "Our data shows that very few console CoD players are cheating."

Krafton: "Yeah every console player is cheating in PUBG. So what? We make all our money on mobile."
 
They can't as patch certification exists on consoles or even have any anti cheat at all, retarded. 🤷‍♂️

Read again what you quoted, you freak warrior. Detecting cheaters can faster/better on PC, not that there are less cheaters on PC, genius.
So tell me what were you refuting here then?:
Yes there are still cheaters on consoles but it isn't even close to what I've seen on PC.
You should have agreed, right? Except you didn't and suggested that console users are not being policed with anticheat or detected:
You can't see them on console as it doesn't have any anti cheat and can't detect "XIM" adaptors.

And why did you continue arguing after I said this?
I think you're grasping at straws trying to push the idea that it's not worse there.

Do you think the cheating is worse on PC or not? It's a simple question.

The fact is you and some other PC nuts have a complete lack of critical thinking. To the point where you shun reality.

If anticheat and these patches were better on PC why is Activision seeing a far greater amount of cheaters on PC? The proof is in the pudding as they say.

And PS does have anticheat:


The only way it differs is that it doesn't have something to detect malicious applications/programs which guess what genius you can't run on a closed system anyway. You don't realise how asnine what you're suggesting is. You seem to think cheating is somehow easier on a locked up closed system. You don't realise that the reason adaptors don't sell on PC is because of how easy it is to do in software and anything the consoles can do with creating hardware to overcome the software lockdown and cheat in the same way you can do on the PC far easier without somebody trying to block your OEM/third party cheating controller. The reason it doesn't take off though is because people just cheat with software on a PC with relative ease and if hardware provided some extra security of going undetected it would sell, if it wasn't so easy with software on PC. You also make a mistake of thinking that things like no recoil and rapid fire are undetectable on killcams (what's being monitored here) yet somehow they will detect it no problem on PC because of reasons. Reasons unknown obviously which even goes against data from Activision themselves telling you there are far more cheaters on PC.
 
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So tell me what were you refuting here then?:

You should have agreed, right? Except you didn't and suggested that console users are not being policed with anticheat or detected:


And why did you continue arguing after I said this?


Do you think the cheating is worse on PC or not? It's a simple question.

The fact is you and some other PC nuts have a complete lack of critical thinking. To the point where you shun reality.

If anticheat and these patches were better on PC why is Activision seeing a far greater amount of cheaters on PC? The proof is in the pudding as they say.

And PS does have anticheat:


The only way it differs is that it doesn't have something to detect malicious applications/programs which guess what genius you can't run on a closed system anyway. You don't realise how asnine what you're suggesting is. You seem to think cheating is somehow easier on a locked up closed system. You don't realise that the reason adaptors don't sell on PC is because of how easy it is to do in software and anything the consoles can do with creating hardware to overcome the software lockdown and cheat in the same way you can do on the PC far easier without somebody trying to block your OEM/third party cheating controller. The reason it doesn't take off though is because people just cheat with software on a PC with relative ease and if hardware provided some extra security of going undetected it would sell, if it wasn't so easy with software on PC. You also make a mistake of thinking that things like no recoil and rapid fire are undetectable on killcams (what's being monitored here) yet somehow they will detect it no problem on PC because of reasons. Reasons unknown obviously which even goes against data from Activision themselves telling you there are far more cheaters on PC.
I am glad they have tried going after these devices but sadly I know it didn't stop my nephews from using their Zen on a PS5 in Black Ops 6 MP
 
I am glad they have tried going after these devices but sadly I know it didn't stop my nephews from using their Zen on a PS5 in Black Ops 6 MP
Yeah, it's a cat and mouse chase of trying to spoof certified regular controller. On PC you don't even need to do that, it's an open platform.
 
did they fix their retarded controller aiming?

I have only played it close to launch, but they uniroincally had aim snapping in there as if you took a time machine back to the early Fortnite days...
Call of Duty has always had very easy and smooth controller support. It's never been hard to shoot.
 
You should have agreed, right? Except you didn't and suggested that console users are not being policed with anticheat or detected
Did I disagree, freak???
Do you think the cheating is worse on PC or not? It's a simple question.
Easily. Need a draw to finally understand???

If anticheat and these patches were better on PC why is Activision seeing a far greater amount of cheaters on PC? The proof is in the pudding as they say.
They are better because then can ban much more than any to no anti cheat at all. Need a draw???

And PS does have anticheat:
That's why I said "or even have any anti cheat at all" meaning for WHEN a game doesn't have any. Need a draw???

he only way it differs is that it doesn't have something to detect malicious applications/programs which guess what genius you can't run on a closed system anyway.
Not my problem as a consumer. Fix/change your freak closed system.

You seem to think cheating is somehow easier on a locked up closed system.
No I don't. I think is harder to be detected on a closed system, hence why XIM stuff are still a thing and receiving updates. Need a draw???
You also make a mistake of thinking that things like no recoil and rapid fire are undetectable on killcams (what's being monitored here) yet somehow they will detect it no problem on PC because of reasons.
Where I remotely said something that that or give the idea???
 
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No I don't. I think is harder to be detected on a closed system, hence why XIM stuff is still a thing receiving updates. Need a draw???
Yes please, do the drawing. Should be good for a laugh how you're going to try and explain that a closed system helps in remaining undetected with an adapter vs one where you have complete access to the system.
 
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Yes please, do the drawing. Should be good for a laugh how you're going to try and explain that a closed system helps in remaining undetected with an adapter vs one where you have complete access to the system.
Because on console you can't have a kernel level anticheat like you can on PC. Correct me I am wrong.
 
Because on console you can't have a kernel level anticheat like you can on PC. Correct me I am wrong.

well, then Sony and Microsoft, who have full access to their systems, should ban these system wide, giving users a warning that if they ever connect it again they will be hardware banned
 
Because on console you can't have a kernel level anticheat like you can on PC. Correct me I am wrong.
You think the kernel is unable to detect unauthorised hardware on a locked down kernel system vs one where the kernel level anticheat is installed but freely modifiable by the user? I'm going to need that drawing bud. Those adaptors don't need kernel changes anyway they are acting as just an input device. You think kernel level anticheat detects and blocks unknown third party controllers on a PC?
 
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Because on console you can't have a kernel level anticheat like you can on PC. Correct me I am wrong.
Way above my knowledge of this stuff but like I have said many times before Ybarra always said those at Xbox could see when people used these devices

But I also know they had access to a lot of info that likely was overstepping at times.
 
Stop playing Call of Duty. The Finals now has 5 on 5 team death match, doesn't have skill based match making, and it's a lot of fun right now. It's also free.

Stop playing Call of Duty. Suikoden 1 and 2 HD Remaster are out and provide a much more enjoyable adventure.
 
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