Counter-Strike: Source, new beta now available

vocab said:
1.5 netcode was really good, 1.6 fails in that regard. 1.6 core game play is fine. Smokes were improved, and galil, and famas were much needed additions. Unless you are one of those people who misses their precious awp quick switching. :lol

Fuck you holmes :( So many great memories mowing teams down while quick switching with a nade to cut the awp reverb. Good times.

mr_nothin said:
Well, I've had that feeling pretty much anytime I've entered a server and my ping was 50 or lower. I end up killing 7+ ppl per round with my AWP. And I'm a jumper....(so what!). I know the "real" pro's peak but there's been plenty of times where I've owned the cevo "pro's". Me + >50ping + headphones + my logitech g5 v2 (with 1:1 pixel mapping) = perfect.

I love guys like you. Always a free kill :D Do you at least try to throw them off with an opposite strafe in mid air? You can still fool noobs with that.

Stallion Free said:
I still don't understand why Valve hasn't officially supported Surf maps. They are clearly the greatest fucking thing to come out of Counter-Strike and there were some badass ones that came out for Source as well.

Don't forget jump maps. More fun than the surf maps when you're racing to the top against other people.

I NEED SCISSORS said:
I still find CS impossible to get into. Played 3 games, got called a noob, ragequit. Maybe if there was a training wheels version, I would give it another chance.

Also: VAC sucks.

Dude stick with it. Try and find some noob/casual servers or play gungame and deathmatch to improve. CS can always use fresh blood. Oh, bots are as close to training wheels as you'll get I think.

I hope that when Valve decide to make CS2 they'll take a look at the continued strong 1.6 community and realize the error of their ways :D. Then again, just last year they tried to fuck with the 1.6 gameplay for whatever reason. I really do think it annoys them that a now large minority didn't migrate to source. I look at the ads and source awp delay as a bit of a fuck you to 1.6 players from valve.
 
It's kinda depressing to realise that I was way way better at this game when I was 16 and at 23 I appear to be too slow and inaccurate to kill dick.
 
Man reading this just makes me miss this game so much. CS used to be my life back in the 1.4 days up until shortly after CS:S released. I haven't touched it since, and I bet I'm completely terrible at it now. However I'm stoked to log in tonight and check out the beta.

Here's hoping this just laying the groundwork for CS2!
it will never happen
 
I NEED SCISSORS said:
I still find CS impossible to get into. Played 3 games, got called a noob, ragequit. Maybe if there was a training wheels version, I would give it another chance.

Well, three games isn't very much when you're playing against people who have been playing all the time for years, but I know what you mean.

There are some training wheels versions - for instance, you could just create your own server and play with bots on easy or medium. Gun games are also a good way to get the hang of the basic shooting mechanics and a lot more fun. There are noob servers as well.
 
JoeMartin said:
As do the people that use this as a defacto response every time someone points out that CS:S was a step backwards for the game, and go on to write an equally long winded reply about how they played 1.6 and CZ (lol), and like CS:S just fine, thus it must be fine.

It is fine, if you get the "I'M PRO BECAUSE I ONLY PLAY THE 'GOOD' CS" stick out of your ass. In my experience, there are a great deal of people who will latch on to all kinds of stupid ideas as long as they think it provides them with a sense of superiority over "the scrubs".

I NEED SCISSORS said:
I still find CS impossible to get into. Played 3 games, got called a noob, ragequit. Maybe if there was a training wheels version, I would give it another chance.

Also: VAC sucks.

I played CS with only my closest friends in a private server full of bots for probably over a year before I felt comfortable on public servers.

CS: Condition Zero and CS: Source have bots built-in, and they're decent enough as long as you don't set their difficulty too high. Anything beyond "Normal" Difficulty and they gain the ability to see you through walls. Bots combined with a small handful of human players will at least let you come to grips with what weapon loadouts you like, how and when to "wall" people, etc.

I'm sure some of the "Pro" CS players will laugh at such a notion because they're above concepts like playing bot matches, but if you're really dead set on getting in to CS and learning the basics, bot matches are basically your only option.
 
Mik2121 said:
What Valve should do is make a new Counter Strike that can fight against MW2, the new Medal Honor, etc...
Yeah, if they would have actually came out with something other than a reboxing of the mod on Xbox and PC for retail as well as an awful port to Source they might have had a chance oh, 5 years ago. At this point they are floundering in respect to the advances made by DICE in the Battlefield series, especially their smooth transition to console. "Updating" it at this point is just hilarious :lol
 
MrPing1000 said:
It's kinda depressing to realise that I was way way better at this game when I was 16 and at 23 I appear to be too slow and inaccurate to kill dick.

I'm in the exact same boat as you are man, when i was 15 I'd be the king of any pub, and often destroyed my enemies in scrims. Now, I can hardly hold my own against lower level players.

This new version may be what I needed to get back into it though.
 
I could never get into CS seriously, especially Source. I had fun with it but it always seemed to have bullshit balance, and one of the worst gaming communities I've ever seen (unless you play on private servers with friends). Legions of whiny tweens and age old 1.6 Vs. Source debates got old.

Meh. I'll stick with TF2.
 
Pete Rock said:
Yeah, if they would have actually came out with something other than a reboxing of the mod on Xbox and PC for retail as well as an awful port to Source they might have had a chance oh, 5 years ago. At this point they are floundering in respect to the advances made by DICE in the Battlefield series, especially their smooth transition to console. "Updating" it at this point is just hilarious :lol

I love these kind of posts that think CS is irrelevant because it's "old." Have you checked the gameplay stats of the steam games? I'll give you a helping hand -

66,925 84,332 Call of Duty: Modern Warfare 2 - Multiplayer
63,947 80,004 Counter-Strike: Source
49,863 64,425 Counter-Strike
...
4,900 9,192 Battlefield: Bad Company 2

CS isn't floundering - it's still the best online multiplayer shooter.
 
Best thing to ever happen to CSS was zombie mod, it was a modders left 4 dead years before l4d was made :D also rather frantic and full of laughs, will never forget those high pitched zombie screams when one breaks into a room and knifes 5 survivors :lol
 
Diablohead said:
Best thing to ever happen to CSS was zombie mod, it was a modders left 4 dead years before l4d was made :D also rather frantic and full of laughs, will never forget those high pitched zombie screams when one breaks into a room and knifes 5 survivors :lol

Don't forget the high pitch screams for your team mates :lol zm_lila_panic ftw!!
 
Moobabe said:
Don't forget the high pitch screams for your team mates :lol zm_lila_panic ftw!!
ZM was great fun on the regular maps too, since height was important to dodge attacks you use to find every map area you could hide in, something you never normally do in CSS

That one map of someone's house was great too, either hide on the roof or in the basement with 1 way in or out :lol Oh and the shipping cargo boat out at sea, fuck I want to play ZM again so much.
 
Moobabe said:
CS isn't floundering - it's still the best online multiplayer shooter.
From a design aspect I disagree completely. The mod never evolved half the ideas it had, and Valve never took it anywhere but to the bank. Played beta from day one all the way through 1.6, used to do a bit of WC mapping for custom clan servers, it just never went anywhere outside of what the community did with it (ie amx mod, zombies, wc3) which was the ultimate tragedy to me.
 
Diablohead said:
Best thing to ever happen to CSS was zombie mod, it was a modders left 4 dead years before l4d was made :D also rather frantic and full of laughs, will never forget those high pitched zombie screams when one breaks into a room and knifes 5 survivors :lol

Oh, and this update will break ZombieMod. And GunGame. And Manimod / Beetlesmod / other admin mods. And WCS. And surfing servers.

If the mod doesn't have active developers, don't bet on a patched version being released. Even for those that do have active devleopers, it's a whole new engine, and takes a good bit of effort to get right again.
 
Pete Rock said:
From a design aspect I disagree completely. The mod never evolved half the ideas it had, and Valve never took it anywhere but to the bank.

Looks like we'll agree to disagree - I don't like the direction fps games have gone and I would cite MW as an example of it - I don't like perks, I don't like killing someone to have them pull a gun out on me or drop a grenade or call in an airstrike on me, to me that isn't fun. At least CS is, for the most part, a level playing field where the players are only separated by skill level.
 
I now kinda regret not getting CS: source when it was on sale for 5 bucks, i missed the counter strike fever so hopefully they have a sale this week.
 
I NEED SCISSORS said:
Maybe... if you aren't PunkBuster. VAC isn't quick enough at banning cheaters.

Punkbuster is possibly the worst shit to hit gaming since Gamespy. 98% of my encounters with Punkbuster have been with it failing to update and getting kicked, having the Steam overlay show up as a "cheat" and getting kicked but not being told that was the reason, or seeing someone else kicked for those reasons.
 
Meh don't bother with bots, just jump in and play, you're going to get destroyed for the first few weeks regardless.
 
Sega1991 said:
It is fine, if you get the "I'M PRO BECAUSE I ONLY PLAY THE 'GOOD' CS" stick out of your ass. In my experience, there are a great deal of people who will latch on to all kinds of stupid ideas as long as they think it provides them with a sense of superiority over "the scrubs".

Woah woah woah I thought it was the LOULS1.6FANBOIS that got angry? Latch onto stupid ideas? Play it just to feel pro? Come on now.

1.6 and Source play extremely differently, and for all intents and purposes Source is a much easier game. There are a lot of things that were changed to make Source easier, but the two biggest violators are the hitboxes and the spray pattern in relation to moving (Source is very very forgiving of the run and gun).

It has absolutely nothing to do with what you seem to be so butthurt about. 1.6 just feels better, not from only a gunplay standpoint but from all the little choices in the metagame that go into making the execution of good gunplay rewarding. 1.6 was as much a strategy game as it was a shooter, and they seemed to forget that when they made Source.
 
crimsonheadGCN said:
They are accepting more people into the Beta for those who haven't gotten in yet.
Thanks for that.

I was slightly sad that I missed the "cut" the first time. I was one of the first people in the world to test the CS:S beta when it was launched (Thanks to a content server trick that enabled me to bypass the congested one, those were the days lol) and before I even knew of this test version, intake was closed.

Downloading now.
 
Stop It said:
Thanks for that.

I was slightly sad that I missed the "cut" the first time. I was one of the first people in the world to test the CS:S beta when it was launched (Thanks to a content server trick that enabled me to bypass the congested one, those were the days lol) and before I even knew of this test version, intake was closed.

Downloading now.
Same here :D My steam id number is even below 50k which I've never seen before either.
 
havent played in like 3 years since i was in leagues and all that. Im terrible now...haha

wouldnt mind seeing this beta sometime
 
Igo said:
I love guys like you. Always a free kill :D Do you at least try to throw them off with an opposite strafe in mid air? You can still fool noobs with that.
Oh...I'm not your ordinary jumper. Strafing mid-air right as I'm landing is just something I do to stabilize myself so I can have an accurate shot. Dont take us pro jumpers lightly :P

I dont jump all the time. I'm like half n half when it comes to peaking/jumping
 
Mik2121 said:
What Valve should do is make a new Counter Strike that can fight against MW2, the new Medal Honor, etc...
I LOVED CS1.6 (CSS not so much...). They should work on that further. I bet they could sell, even if the name (Counter Strike) might not sell as much as it would a few years ago.

CS 1.6 WAS the Halo/Modern Warfare of its time.

Just that Valve was concentrating on getting steam up at the time of Counter-Strike: Source which may have turned off alot of people to Valve games at the time.

As for the feel, I don't really give a shit but I can't understand why people can't go from 1.6 to CS:S?

People changed as easily from popular games like Halo to Modern Warfare.
 
I'm restarting my Steam for the updates to the client. Is the opt-in still the for the CSS beta? I didn't get in on time last time because of my classes.
 
Wow, finally started playing the beta, it is pretty awesome how smooth\fluid everything is now. Feels like it caught up to TF2 and DOD:S. It is amazing how the source engine keeps getting upgraded after all these years.
 
Zyzyxxz said:
CS 1.6 WAS the Halo/Modern Warfare of its time.

Just that Valve was concentrating on getting steam up at the time of Counter-Strike: Source which may have turned off alot of people to Valve games at the time.

As for the feel, I don't really give a shit but I can't understand why people can't go from 1.6 to CS:S?

People changed as easily from popular games like Halo to Modern Warfare.

Because its a downgrade
 
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