How About No
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I just hit the memory leak in DX10 at the final part. Game locked up on me lol. Dammit Crytek.
Did they seriously never fix this? I remember the same thing happening a couple years ago.
I just hit the memory leak in DX10 at the final part. Game locked up on me lol. Dammit Crytek.
I'm thinking about replaying this now that I've upgraded from a GTX 460 to a 570.
The game actually ran pretty well for me before vanilla, but I was thinking about trying some mods.
Is there a must-have mod or two for making Crysis look really, really good?
I'm replaying the second level, and this game feels like a far superior sequel to Crysis 2 rather than the other way around.
IMO Rygel's texture pack and possibly the Extreme Particles mod (if you want hyperbolic Hollywood explosion and impact effects)*
Yup. Replayed both games just a week ago or so.
*and half the framerate. (well worth it, though)
I agree for the most part, but Crysis 2 is still a damn good shooter. I think it'll work out for the better in the long run, anyway, since they needed to learn what "optimization" was. Add to that the fact they were actually able to get Crysis running well on consoles and I think their next game will be the true sequel fans wanted.
Playing this game with a 560TI. I can't hold 60FPS. I have a problem though. If I use vsync, my frames get locked to 50. As long as I can hold 50 it's fine, but as soon my frame drop a bit I get micro stuttering. Without VSYNC I don't get that stuttering, however I get mad tearing...any solution?
I would say... Lock it at 30fps. I really think it's the best if you're not willing to lower settings. The game has lots of drops you'll never hold those 60 all the time. The game is extremely smooth at 30fps, it really is.
I could also lock it to 40, thought about it. Probably do that. But I wanted to know if it's normal that the game starts stuttering as soon as it doesn't run with vsynced 50 (or without vsync at all, if that matters).
Another thing I noticed is that there is a lot of flickering going on in the tree tops...hard to explain. If you move the mouse around they...flicker.
Won't it sort of stutter at any number that isn't a multiplier of 30? Not quite sure about the wording there (not my mother tongue) but at anything other than 60/30/15 it'll always sort of stutter as it's not sending frames at a regular interval. It has always got to be like 60/30 = 2, 60/15 = 4, etc. Anyway try 40fps, then if you don't like it use 30fps.
The trees are aliased. Easily Crysis' worst offender. Use Edge AA at max and it'll cut on a lot of the Aliasing on every tree and in result the 'flickering' too. You need to disable FSAA first though. Both don't work together.
How do I do that with Edge AA?
Create a file named autoexec.cfg on Crysis\Game and past r_UseEdgeAA = 2 there. Save it, good to go.
How is this on PS3?
Aside frame rate issues mention two posts up, can anyone else their impressions of the PS3 version? I'm thinking of getting it with PS+ discount.
Yeah, what the hell is this crap!!! I'm on the final level now and the game skyrockets to over 2GB RAM usage and crashes randomly. On top of that it's not clear what I have to do, so it's trial-and-error coupled with computer lockups. I've already done like 5 hard reboots.I just hit the memory leak in DX10 at the final part. Game locked up on me lol. Dammit Crytek.
I completed crysis for the first time a few months ago and really did not enjoy it. outside of the graphics it's a really mediocre game and some of the later levels are just bad. It makes a good first impression with the first few areas and just gets worse as it goes on, I just couldn't wait to finish it as i wasn't enjoying it all, I had to force myself to finish it.
Guys, got a new card 660TI and I think I can run the game on very high settings now with 4xMSAA. My 60FPS are stable TILL I get shot. Same in Warfare. When I get shot, my framerate drops. But I can't find the setting which is responsible for that. Any ideas?