Cultural lessons for Ghost of Yōtei

Trailers and concept itself couldn't be more offensive to Japanese men. A little ninja broad can just defeat hundreds of these fellas in melee combat without catching a single poke.l? Not sure it's even possible to insult a country more than that. You could even extrapolate that to most of east Asia. At least the areas Japan colonized in that era. They couldn't fend off the same fellas who got demolished by a 120lb women? What does that say about them?

So if it was a 180 lb man, that'll make it all better?....
 
So if it was a 180 lb man, that'll make it all better?....
Quite a bit, yes. It's plausible he could take out small camps alone. What Yotei asks of us tests the suspension of disbelief on every single non stealth kill, and likely a good amount of the stealth kills.
 
Quite a bit, yes. It's plausible he could take out small camps alone. What Yotei asks of us tests the suspension of disbelief on every single non stealth kill, and likely a good amount of the stealth kills.

But in GoT you're jumping off of 15 foot high roofs and sometimes flying 25 feet to preform stealth kills from the air. I feel like that asked us to apply some suspension of disbelief too.
 
Quite a bit, yes. It's plausible he could take out small camps alone. What Yotei asks of us tests the suspension of disbelief on every single non stealth kill, and likely a good amount of the stealth kills.
What if... what if they changed the model and voice actor, showed some cleavage and had bits jiggle during non-stealth kills? Would that make it all more believable?
 
But in GoT you're jumping off of 15 foot high roofs and sometimes flying 25 feet to preform stealth kills from the air. I feel like that asked us to apply some suspension of disbelief too.
How do you think these questions would do on an anonymous poll among male Japanese PS5 owners?

15 foot roofs are kinda light work to a stuntman btw. I honestly still think it's less of a stretch. And I'm not even doing a bit. Have you watched any female MMA?
 
What if... what if they changed the model and voice actor, showed some cleavage and had bits jiggle during non-stealth kills? Would that make it all more believable?
I'm not a booba gamer. I think it's a little cringe. I still played Bayonetta because it was really good, but I haven't launched the Stellar Blade demo. For me those outfits are something a game has to overcome to get my dollars. In the main character at least. I thought Quiet was pretty cool though. I actually think that kind of content had a role to play in the trans fad.
 
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cultural lessons are great. i remember these guys also spending lots of time familiarizing themselves with different seattle starbucks when making infamous second son...
 
I hope there's a proper welcome to country and acknowledgement of traditional owners of the land, past and present, each time the game is saved and loaded.
 
Why are you so attached to Jin though? He was the most one-note, vanilla character in the entire crew. Every side character ran circles around his boring ass. Lol. I felt like his arc began and ended with the first game. There was nothing for him to carry forth, unless they reimagined him like they did with Kratos. They could have, but Kratos was worth reimagining as he has mascot-level recognition. Jin was as forgettable as... all the characters whose names I don't remember now.

Personal opinions, mate. I liked Jin's story and didn't feel he was "one-note".

At the end of the game, Jin was an enemy of the Shogun. There was still a story they could have built on.
 
15 foot roofs are kinda light work to a stuntman btw. I honestly still think it's less of a stretch. And I'm not even doing a bit. Have you watched any female MMA?

Yeah and those ladies are fighting pretty hard imo.
 
If you can't tell the difference between depicting a modern era and an ancient one, well...
Serious Sam taught me everything I need to know about ancient Egypt, and how double barrel shotguns, and Sam, helped Ramses II

I'll have you know! 🧐

But seriously. Once we go down this route of 'preserving history' in computer games for progressive 'ideals', well, we've lost. You've already given up your ideas of artistic freedom.
 
I would say making her so unremarkably old and average looking is the more offensive factor to them.

Even though Tsushima was well received I remember Japanese commenters went on about how Jin was an ugly dude. I'm sure they'll love Yotei.
If jin was ugly, what the fuck was yuna?? :lollipop_grinning_sweat:


yuna-npc-ghost-of-tsushima-wiki-guide.jpg


Jin problem is that he was a stoic and boring fuck.

I'm probably one of the few that is not sad at all for the new protagonist, it's gonna be hard to be more dull than jin for me.
 
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Quite a bit, yes. It's plausible he could take out small camps alone. What Yotei asks of us tests the suspension of disbelief on every single non stealth kill, and likely a good amount of the stealth kills.
Both require suspension of disbelief. One man taking down a dozen warriors with a sword and a prayers is almost as impossible as a woman doing it. Assuming something like the video games, forgoing stealth and charging a camp out in the open. Arguments can be made if the attackers are fumbled into a narrow space like a bridge, but that hardly happens in the game. Most tellingly is that historical accounts of master swordsman defeating multiple attackers are usually self published works and are extremely rare. Hence video games are almost always a power fantasy.
 
If jin was ugly, what the fuck was yuna?? :lollipop_grinning_sweat:


yuna-npc-ghost-of-tsushima-wiki-guide.jpg


Jin problem is that he was a stoic and boring fuck.

I'm probably one of the few that is not sad at all for the new protagonist, it's gonna be hard to be more dull than jin for me.
The world around him was filled with very charismatic characters tho. I kind of liked Jin just being a regular guy caught in extraordinary circumstances. Not every lead character needs to be compelling
 
The world around him was filled with very charismatic characters tho. I kind of liked Jin just being a regular guy caught in extraordinary circumstances. Not every lead character needs to be compelling
Yeah, some of the npcs were more interesting tham him and had better voice acting.

Not sure about "filled".

There was the bow master, lady mitsuko, the sakai old woman that teach you poison darts and not much else?

The monk was boring, the "funny" guy get grating after a while and the main villain was good for like the first 2 hours then it gets progressively worse until the end where he run away like a bitch and there was no other villain worth a note.

The uncle was...something, i guess people fixated with honor and samurai movies love him , i rolled my eyes everytime that idiot was talking about losing the war to save the honor, historically accurate my ass, sucker punch definitely doesn't know shit about how samurai fought their wars in the 13th century.
 
Both require suspension of disbelief. One man taking down a dozen warriors with a sword and a prayers is almost as impossible as a woman doing it. Assuming something like the video games, forgoing stealth and charging a camp out in the open. Arguments can be made if the attackers are fumbled into a narrow space like a bridge, but that hardly happens in the game. Most tellingly is that historical accounts of master swordsman defeating multiple attackers are usually self published works and are extremely rare. Hence video games are almost always a power fantasy.
Do you watch women's MMA?
 
Yeah and those ladies are fighting pretty hard imo.
Effort sure, but their technique and power, even at the very highest championship level, is leagues below the worst man on the roster. In fact I think the UFC almost single handedly ruined all female main character action movies. It's the contrast of watching a women's title fight in the same hour and some rando low level male fighters. WNBA is a good data point for this too.
 
Do you watch women's MMA?
No. Considering the protagonist uses a katana something like Iaido or Kenjutsu would probably be more appropriate. Or at the very least Hema or Kendo.

Now if she was charging men with her bare fists I'd raise a eyebrow, but since she uses a katana, and a gun of all things, it doesn't seem counter to what games do all the time. Oh and don't forget the wolf companion.

But that hasn't got much to do with my point. Is a woman killing scores of bandits in Hokkaido unrealistic? Even if she is trained in the use of a sword and gun, and has a wolf by her side? Yes. Is a single man fighting dozens of mongol warriors at once and diverting the mongol invasion also unrealistic? Yes. Both are heavily leaning into being a power fantasy. Personally I don't really have a problem with either scenario, because I realise it's entertainment first.
 
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what are we arguing about here?
Seems like not super sexy female lead is a problem...
Also any game about Japan, made by a non japanese company, is not respectful of the japanese culture... Or people look for any details to find them disrespectful or inaccurate

At this point I am just confused about all these debates.
 
Seems like not super sexy female lead is a problem...
Also any game about Japan, made by a non japanese company, is not respectful of the japanese culture... Or people look for any details to find them disrespectful or inaccurate

At this point I am just confused about all these debates.

People write stories or create art about things that interest them, you do not have to be from that place to do it. You can do what you want with your creativity.

Who doesn't like a pretty lead? But that doesn't make or break something. Maybe in movies it does, but in games....Well I guess there is that one Korean game that is nothing but hot chicks.
 
No. Considering the protagonist uses a katana something like Iaido or Kenjutsu would probably be more appropriate. Or at the very least Hema or Kendo.

Now if she was charging men with her bare fists I'd raise a eyebrow, but since she uses a katana, and a gun of all things, it doesn't seem counter to what games do all the time. Oh and don't forget the wolf companion.

But that hasn't got much to do with my point. Is a woman killing scores of bandits in Hokkaido unrealistic? Even if she is trained in the use of a sword and gun, and has a wolf by her side? Yes. Is a single man fighting dozens of mongol warriors at once and diverting the mongol invasion also unrealistic? Yes. Both are heavily leaning into being a power fantasy. Personally I don't really have a problem with either scenario, because I realise it's entertainment first.
Think about the guard stance. Any grunt can't most likely break her guard without much effort. If you're really curious watch a few women's MMA championship bouts, with random men's fights mixed in between. I think you'll agree that even with a sword, the physical strength is still going to play a huge role.
 
Think about the guard stance. Any grunt can't most likely break her guard without much effort. If you're really curious watch a few women's MMA championship bouts, with random men's fights mixed in between. I think you'll agree that even with a sword, the physical strength is still going to play a huge role.
Its a video game dawg.
Most people can't take multiple hits from a katana and carry on running around because their imaginary healthbar is low. No you end up maimed.
How real women MMA fighters fight is not relevant in this case.
This is a video game ninja with an attack dog, a sword and a fucking gun. And none of what we've seen is her charging face first into a camp of 20-30 highly skilled warriors and murking them all.

Its really not that deep. This incessant whinging is just getting annoying.

Does it really emasculate you so to play as a woman and beat up a bunch of random NPCs because its not "realistic".
 
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