No, you dumbass. Lmao
The Witcher 3 quest design overuses this template
Get Quest->Follow Trail->Use Witcher Sense->Reach Objective->Fight.
That's not good quest design. That has nothing to do with the quality of writing though
Lol was the bloody baron quest that structure?
Was the godling quest that structure?
Was the quest where youbwere possesed by ghost in at a party that structure?
Was the succubus quest that structure?
What about the quest where the bear came into the skellige castle?
I can go on and on, theres more quests without that structure than with. It seems you're only talking about the contracts and not even all the contracts were designed that way
The majority of quests werent even structured like that period
Writing, and coming up with a creative concept made those quests what they are. When the writing is poor, and the creativity surrounding it is poor, then you get generic uninspired quests.
You are so dishonest lol you either never completed the witcher 3, or never played it.
Acting as if that was the way these quests were as a whole is just...wrong lol
So now you are trying to argue the quests werent good. You're full of shit