Cyberpunk 2077 Switch 2 offscreen gameplay footage(clearest so far)

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The 7-week build version ran so smoothly in comparison to the Xbox One and PS4 versions.





Xbox one
resolution/framerate = 675p-810p at ~25fps
PS4
resolution/framerate = 720p-900p at ~30fps

Switch 2 according to CDPR
Resolution/framerate docked = 1080p at 30-40fps. Portable 720p at 30-40fps.
 
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so harpy they finaly deliver power waiting since gamecube
John C Reilly Seriously GIF
 
That honestly looks way better than I would have thought a Nintendo handheld would ever look. I'm not going to buy or play this again, but this makes me anxious to see a real Zelda or Metroid made from the ground up on the hardware.
 


The 7-week build version ran so smoothly in comparison to the Xbox One and PS4 versions.





Xbox one
resolution/framerate = 675p-810p at ~25fps
PS4
resolution/framerate = 720p-900p at ~30fps

Switch 2 according to CDPR
Resolution/framerate docked = 1080p at 30-40fps. Portable 720p at 30-40fps.

It's had half a decade of patches and optimizations

It's unfair to compare it to systems it's long since dropped and not remotely tried to optimize it on
 
I mean it's still being played off of portable hardware from Nintendo. I've played a bunch of games on my Ally X that look better than this, but it's still way better than I expected after 8 years with a Switch.
Docked hardware is not portable. It becomes portable when it is undocked. It is two different modes with two different performance profiles. 🤷‍♂️
 
Looks good, runs good, but I already have 294 hours on PC… I don't think I'm gonna replay it again from the beginning

If I can use my pc save data then I'll consider it
 
Ran through the market and the framerate hold up. That's a very demanding scene even on current gen. I'm really impressed.

Not to mention that this expansion doesnt run on PS4/XONE

Because most people have already played it with better hardware with either console or PCs from 2020.

I'm not sure what we're supposed to be impressed with. Those hair artifacts and framerate aren't looking good.
Cause its portable. Simple as that.

Steam Deck doesnt run or look nowhere near as good as this, and its a 7 week build.
 
Ran through the market and the framerate hold up. That's a very demanding scene even on current gen. I'm really impressed.

Not to mention that this expansion doesnt run on PS4/XONE


Cause its portable. Simple as that.

Steam Deck doesnt run or look nowhere near as good as this, and its a 7 week build.

This footage is apparently docked, which is not portable
 
so harpy they finaly deliver power waiting since gamecube
Yes, portable performance on par with a Steam Deck that came out in 2022. Except you cannot even lock it to 40FPS at 720p with good graphics (which the hardware is capable of, it's just it will thermal throttle without the fan), because Nintendo says fuck your gaming, you will take extra battery life in exchange. Because chargers do not exist.
 
The 7-week build version ran so smoothly in comparison to the Xbox One and PS4 versions.

Xbox one
resolution/framerate = 675p-810p at ~25fps
PS4
resolution/framerate = 720p-900p at ~30fps

Switch 2 according to CDPR
Resolution/framerate docked = 1080p at 30-40fps. Portable 720p at 30-40fps.
Are you sure those 1080p on Switch 2 are permanent and don't use rescaling? I'm surprised it's the only console in 2025 that doesn't use rescaling to maintain frame rate.

By the way, not to lose the context of these vs:

Xone launch : 2013

PS4 launch: 2013

Switch 2 launch: 2025
 
That is reprehensible. CDPR should self-flagellate in a prostrate position in front of a crucifix, begging God for forgiveness for ever considering bringing this perfect game to a Nintendo potato.
 
so harpy they finaly deliver power waiting since gamecube
Deliver power? It's still a gen behind dummy. That hasn't changed in the 25 times you have posted this.

Looking forward to the next few months of you repeating this mantra over and over and over. How will you ever figure out new ways to misspell happy and power for all of those posts?
 
A 4-year-old game running as it did on a 12-year-old hardware.

Playing this while on the move is still a cool thing to have in your life, but I expected more, considering Steam Deck already ran this quite well.
 
Docked hardware is not portable. It becomes portable when it is undocked. It is two different modes with two different performance profiles. 🤷‍♂️

This footage is apparently docked, which is not portable

Are you sure those 1080p on Switch 2 are permanent and don't use rescaling? I'm surprised it's the only console in 2025 that doesn't use rescaling to maintain frame rate.

By the way, not to lose the context of these vs:

Xone launch : 2013

PS4 launch: 2013

Switch 2 launch: 2025
Switch 2 docked TDP: 60W

PS5 TDP: 180-200W

Or are we going to pretend that docked mode wasn't designed around the constraints of the portable mode and must fit behind a screen and scale to an extremely low TDP?

Come on.
 
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Switch 2 docked TDP: 60W

PS5 TDP: 180-200W

Or are we going to pretend that docked mode wasn't designed around the constraints of the portable mode and must fit behind a screen and scale to an extremely low TDP?

Come on.
While true, it's only in the case of Nintendo where power consumption suddenly becomes a talking point. I don't see any of these on console to PC comparisons which are more stark when compared.
 
Switch 2 docked TDP: 60W

PS5 TDP: 180-200W

Or are we going to pretend that docked mode wasn't designed around the constraints of the portable mode and must fit behind a screen and scale to an extremely low TDP?

Come on.
I'm not sure why TDP even matters here.

PS5 and XSX can have different TDPs at times. That doesn't stop the comparisons. Similarly, PS5 / PS5 Pro and a 4090 have different TDP. We compare them all the same.

Edit: killatopak killatopak beat me to it. This is the first time I'm ever hearing TDP being brought as a factor when comparing console and video game performances.
 
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Switch 2 docked TDP: 60W

PS5 TDP: 180-200W

Or are we going to pretend that docked mode wasn't designed around the constraints of the portable mode and must fit behind a screen and scale to an extremely low TDP?

Come on.

That has nothing to do with whether anyone should be impressed by this footage.

They could have designed a more power hungry and performant dock. They could have used a more modern process instead of 8nm (which is more like 10nm)
 
Difficult to judge. There was no driving, no combat and no driving combat. Those are the areas that really test performance...
The beauty of a game that came out 4 years ago is that you can wait more for impressions and reviews and hell even a sale before you spend money on it
 
While true, it's only in the case of Nintendo where power consumption suddenly becomes a talking point. I don't see any of these on console to PC comparisons which are more stark when compared.
It becomes a talking point because it's a portable console that can be docked to increase it performance. It is thus silly to go "it isn't a portable console". It must still operate within the constraints of one.
I'm not sure why TDP even matters here.

PS5 and XSX can have different TDPs at times. That doesn't stop the comparisons. Similarly, PS5 / PS5 Pro and a 4090 have different TDP. We compare them all the same.

Edit: killatopak killatopak beat me to it. This is the first time I'm ever hearing TDP being brought as a factor when comparing console and video game performances.
No, TDP is often a talking point when it comes to GPUs and you're blind if you think it isn't. Where do you think those memes come from?

amwjoy0ie3661.jpg


So no, power consumption and TDP are most definitely talking points. They also were between PS5 and SX. On this very forum, console players were mocking PC GPUs (especially high-end ones) for their perceived power demands. Let's not be hypocritical.


That has nothing to do with whether anyone should be impressed by this footage.
Yes, it does because it's 60W.
They could have designed a more power hungry and performant dock. They could have used a more modern process instead of 8nm (which is more like 10nm)
This isn't how it works. Clocks don't scale indefinitely and the higher you go, the less efficient they are past a certain point. That's why a 600W 4090 is only around ~10% faster than a 400W despite it consuming 33% more power. You can't just clock the T234 to 5000GHz and expect it to perform accordingly.

The bottom line is, you're dealing with a mobile chip that can be docked to be clocked higher, but it is still a mobile chip nonetheless.
 
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Yes, portable performance on par with a Steam Deck that came out in 2022. Except you cannot even lock it to 40FPS at 720p with good graphics (which the hardware is capable of, it's just it will thermal throttle without the fan), because Nintendo says fuck your gaming, you will take extra battery life in exchange. Because chargers do not exist.
you must turn the graphics off to runs on steam deck

chris-farley-laugh.gif


q7ctkpg90h421.jpg
 
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Yes, it does because it's 60W.

No, being impressed with 8-10nm tech and 40W (not 60W) means it's low power, and yes they absolutely could have designed a more performant dock they're nowhere near the limits of diminishing returns on clocks with a potential new node
 
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No, being impressed with 8-10nm tech and 40W (not 60W) means it's low power, and yes they absolutely could have designed a more performant dock they're nowhere near the limits of diminishing returns on clocks with a potential new node
Please, do tell us how the T234 scales. We're all waiting to hear your engineering expertise with bated breath.

10nm? Dude it's Ampere, there's no 10nm. It's the best NVIDIA Arm SOC for the next few months.

Again, you guys are comparing a mobile device to home consoles. When we rightly point out why the mobile device is so much weaker, you act like you don't understand.
 
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