Daemon X Machina: Titanic Scion | Review Thread

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Game Information

Game Title: Daemon X Machina: Titanic Scion

Platforms:
  • PlayStation 5 (Sep 5, 2025)
  • Xbox Series X/S (Sep 5, 2025)
  • PC (Sep 5, 2025)
  • Nintendo Switch 2 (Sep 5, 2025)
Trailer:
Developer: Marvelous

Review Aggregator:

OpenCritic - 69 average - 57% recommended

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Metacritic - 70 Average Based on 10 Critic Reviews

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Critic Reviews


8Bit/Digi - Stan Rezaee - 10 / 10
Daemon X Machina: Titanic Scion is a radical departure from its predecessor, yet it allows the series to forge a distinct identity moving forward. It's a direct sequel, yet the lore is set far enough apart that new fans can easily jump in. The mech genre remains the foundation of the gameplay, though it has been radically altered while keeping the intense combat.


CGMagazine - Jordan Biordi - 6 / 10
Despite not living up to its full potential on Switch 2, Daemon X Machina is still an incredibly fast-paced and fun action RPG.


Console Creatures - Matt Sowinski - 6 / 10
Daemon X Machina: Titanic Scion is a game that's full of ideas that never really commit to one enough to make it great. The combat can be fun, but a lacklustre story, dated graphics, performance issues, and systems that end up feeling useless make it a frustrating experience. There's potential for something really special hidden underneath, but it never manages to tap into it.


Cubed3 - Az Elias - 5 / 10
Between the terrible story and characters, and the poor performance on Switch 2, it is really difficult to recommend Daemon X Machina: Titanic Scion. That isn't said with any delight, either, as the level of customisation and depth to combat is something to be admired, but with only a dreary open world to explore, and no space combat to be found, there is a lot left to be desired. Mech-obsessed fans that can hook up for party play will find fleeting enjoyment if mission and loot-based gameplay is sought after. Other interested folk may need to hope Marvelous puts in a lot of post-release work to get this one up to standard, though.


Forbes - Ollie Barder - 9 / 10
Overall, Daemon X Machina: Titanic Scion is a massive, fast-paced open-world mecha action game that plays extremely well. The story is actually intelligible this time around, but while the mecha designs look wonderful, the characters definitely needed more work. There's also a mountain of complexity and content here without much thought on how it should have been introduced, so you will have to persevere and figure the game out to get the most out of it. There's genuine ambition here, though, but more focus, better writing, and stronger direction would have made this almost perfect.


Game8 - Lloyd Opalec - 84 / 100
Daemon X Machina: Titanic Scion doubles down on everything that made the first game a cult favorite. It has better mech designs, larger environments, and customization so deep it can blow the brains of those with obsessions on min-maxing their builds. The Switch 2 version struggles to keep up during larger battles, but the spectacle of giant boss fights and the thrill of fine-tuning your Arsenal usually outweigh the technical hiccups. Flawed as it is, it's still one of the most exciting mech playgrounds you can strap into.


Gamersky - Chinese - 7.9 / 10
With its strong Armored Core flavor, high degree of customization, and plentiful grindable content, Daemon X Machina Titanic Scion stands out with an unmistakable mecha-driven appeal.


Loot Level Chill - Lyle Pendle - 8.5 / 10
Daemon x Machina: Titanic Scion is a fast paced mech combat game, with an impressive world to explore and so many customisation options.


MonsterVine - 4 / 5
Daemon X Machina Titanic Scion makes a big change compared to the first game, and it paid off. The game proudly displays its own ideas and molds the gameplay to be something between the usual mecha style and an action RPG that stands out among the pack. There are a few questionable design decisions, and maybe some lost potential with the lack of endgame, but I loved my time with my Arsenal and hope they are planning for more.


Nintendo Life - PJ O'Reilly - 6 / 10
Daemon X Machina: Titanic Scion is a decent mech game with plenty of depth in its weapons setups and lots of cool loot to discover in its large open-world maps. The combat is flexible, it's fast, and it's very often plenty of fun.However, performance issues - which are also present on other platforms, so don't sweat it too much, Switch 2 owners - make for a janky experience in places, with mushy controls and limp feedback. It's just not nearly as polished as it could be in this respect. With stutters loading into new areas and low-res textures a common sight (again, also on other systems), the overall feeling here is of a game that needs a few patches and tweaks to get it where it needs to be.


NintendoWorldReport - Jordan Rudek - 7 / 10
Those interested in online multiplayer will be glad to know that the whole campaign is playable cooperatively, but I did not have a chance to check out the cross-platform multiplayer for myself, and I am concerned that online play could further compromise how the game runs. If you're not afraid of a bit of jank and some performance hiccups, Titanic Scion offers a good time in short bursts. That said, the cracks begin to show through a little more during longer play sessions, and ultimately the sequel appears to have taken only baby steps ahead of its predecessor.


PSX Brasil - Thiago de Alencar Moura - Portuguese - 80 / 100
Despite the poor dialogue, empty open world, and other issues, Daemon X Machina: Titanic Scion is a fun action game thanks to its combat and storyline that make up for its flaws.


The Nerd Stash - Julio La Pine - 9 / 10
Daemon X Machina: Titanic Scion is an outstanding dark sci-fi experience thanks to its memorable plot and cast, highly customizable armored suits, in-depth combat, and addictive exploration.


WayTooManyGames - Leonardo Faria - 9 / 10
Daemon X Machina: Titanic Scion feels more like a completely different franchise when compared to its predecessor, given how different it is both visually and mechanically, but don't think that's a bad thing. By not trying to simply be "Armored Core in everything but name", it now boasts an identity of its own, with an amazing combat system, world to explore, an addictive gameplay loop, and even a half decent story worth giving a crap about.



 
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Enjoyed the demo a lot so expected higher scores but I'll hold off for now anyway since I've decided on Cronos for my September game. I'll cop this later down the road when they've patched out the performance issues and maybe have a sale or two. 70 buckaroos is a high ask for a 6/10 game.
 
Being a RPG is a lot better than the disjointed missions of the first one. Still though the demo didn't impress me enough for a full price purchase so will wait for a sale.
 
Seems like a divisive game judging by reviews. I've been itching for more games like AC6, so this seems like it'll fit the bill. Thankfully, the one thing critics are aligned on is that gameplay is fun - the most important metric for me. Time to give the PC demo a try
 
I have low hopes for the stories, mostly coming there for the mecha and gameplay
IMO, only front mission series, who got the stories better, if it's about mecha games (not counting xeno series though)
I read above that the game need optimization, and that's why the score held.
 
The demo started with an awful intro, but once you reach the open world I could definitely see the potential for a fun open world mech game. Sort of like a AA single player Anthem.
Does any review mention how much they focus on the story? I don't need the game to have a good plot, but if it's bad or uninteresting I want it to stay mostly out of way (like Armored Core) instead of being constantly bombarded by awful cutscenes like in the demo (Which was the intro, so to be fair it's the part of the game that's supposed to have more cutscenes as they set up the world and characters)
 
Seems to be extremely polarizing, just like the original game.

It's also releasing the day after Silksong, so I think I will hold off and grab it on sale after it gets a few performance patches. Maybe by that point I will actually have someone to play it with, since the multiplayer was definitely the highlight of the first game.
 
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