Dark Souls 3 PC performance thread

Ok, so I've disabled steam overlay, grabbed the latest Nvidia hotfix driver, and I'm getting frame drops all the time when I'm walking around.

If I play with my framerate locked at 60, as I'm walking around Firelink I'll get drops into the low 50s for a second or two. The best place to test it is when walking from the main room towards the blacksmith.

The most absolute bullshit thing is if I lock the frame rate to 30, I get drops to 27-28 for a second when walking between these areas as well. What the hell is up with that... it can rock 52 here, but it STILL drops to 27 when the frame rate is locked to 30?

What is going on here.

Win10
970
12 gig RAM
 
Are you saying that you're still getting these issues after doing that, or updating drivers and disabling the overlay caused it?
 
Are you saying that you're still getting these issues after doing that, or updating drivers and disabling the overlay caused it?

Still getting these issues after doing all of that.

I just upgraded to Windows 10 on this machine last night.

I'm pretty sure I wasn't getting these issues in Windows 7.
 
-3570k @ 3,4
-8g ram
-Evga gtx 970 ssc 4g
-Ssd
-Windows 10
-Latest Nvidia drivers
-Disabled Intel speedstep and turbo boost
-Motion blur and dept of field disabled
-Everything else on max settings in game
-Running it in steam big picture mode

Seems rock solid 60 fps at 1080p in the beginning of the game. Will test more tomorrow.
 
I have a weird issue where if i pick up and item while running, the game will stutter for a brief second.

The stutter also happens when I get a status effect like poison.

Ive only had one crash though and it wasnt at a bonfire. It was just a random one.
 
I have a weird issue where if i pick up and item while running, the game will stutter for a brief second.

The stutter also happens when I get a status effect like poison.
That's not weird, that's normal (as in not specific to you). What do you think everyone else in the thread is talking about when they say "stuttering"?
 
So after reading a couple of pages I've taken some ''cliffs'' as to improve performance, please correct me if I'm wrong:

- Disable Motion Blur
- Disable Depth of Field
- Set Shadows at least to Medium
- Disable SSAO (maybe?)
- Max ''Performance'' on the NVIDIA Control Panel

Am I missing something?
 
So after reading a couple of pages I've taken some ''cliffs'' as to improve performance, please correct me if I'm wrong:

- Disable Motion Blur
- Disable Depth of Field
- Set Shadows at least to Medium
- Disable SSAO (maybe?)
- Max ''Performance'' on the NVIDIA Control Panel

Am I missing something?

Lightning quality to Low, in order to minimize bonfire CTD risk.
 
Game ran perfectly for 8 hours without a crash.
Now it crashes after 1 second every time i load the game. Im in firelink shrine. Cant do nothing. Game Over. :(

And too late for a refund. Im so pissed....
 
Anyone else getting a consistent microstutter?

It's really annoying and easiest to notice when rotating the camera slowly, but I have no idea how to get rid of it and it's driving me insane. I feel like i've tried a lot to remedy the issue to no avail.

XFX 290
intel 6700k
16 gb ddr4

Does no one else notice this? Is this widespread?
 
Anyone else getting a consistent microstutter?

It's really annoying and easiest to notice when rotating the camera slowly, but I have no idea how to get rid of it and it's driving me insane. I feel like i've tried a lot to remedy the issue to no avail.

XFX 290
intel 6700k
16 gb ddr4

Does no one else notice this? Is this widespread?
a lot of people are having it
 
So I can report, that, this game is odd.
So I was playing everything max except a couple things on medium or high. Nothing off or low. I had it at 1080p and had a nice consistent 60fps.
However, i've been spoiled by 4k. So I messed around and switched some stuff to medium and low further. Not lighting, textures or shaders. Kept ssao low. Switch to 4k.
So what I notice is that it'll stick around 20 or so. But after a little while get up to 30fps and stay between 27 and 33 or so.


This is with a 980m and skylake cpu.

So yeah. Game looks phenomenal @ 4k.
 
Everything has been rock solid 60FPS (1680x1050) for me except for the brief save stuttering that everyone seems to have. All settings on 'high'.

i5-4590
GTX970 Strix OC
8GB RAM
SSD
Windows 7
 
I thought people were only having stutter issues when saving occurs. This is happening when I'm just standing still and no saving is happening. Just camera movement is enough for the stuttering to occur.
yeah there's a lot of people with that as well, me included. are you using an xbox one pad or win 10? I had the same issues in dragons dogma
 
***FPS DROPS FIXED by removing DS3 controller***
Removed my DS3 controller and my FPS went from 30-45 to 60 on max settings (DOF and Blur off). This also stopped the random stuttering.

4790k @ 4.4
660ti unlocked
geforce driver 364.96
Windows 10 x64 14295
 
Something I have noticed. Today I turned on MSI overlay that shows clock frequencies and everything.

This is with a 970

When the game stutters it seems to be dropping the clock rate for a second. In my case the clock is boosted to like 1336 and then it drops to the default 1114 for a second, usually when loading areas etc. This is even with performance set to max.

It also seems that most of the time the vram usage doesn't really go over 60%. I think firelink shrine is one of the highest places. So I wonder if people with 2gb and less cards are getting crashes because of that. Especially if it is resetting everything to high every time you start the game.

GPU usage was usually fairly low too like 60% at most.

Temps stayed 61 and lower.

So I wonder if that stutter is related to the game for some reason causing things to down clock for a moment. I'll have to try locking the clock settings in using afterburner and see if it changes anything.
 
Huh - well I guess that explains my performance issues. I'll try this when I'm back home.

That's a six year old driver, so would be a bit weird but hey, PC gaming and all that. I wasn't having many problems with the latest driver that can't be put down to just old hardware, but I'll give this a go and see what's up.
 
Something I have noticed. Today I turned on MSI overlay that shows clock frequencies and everything.

This is with a 970

When the game stutters it seems to be dropping the clock rate for a second. In my case the clock is boosted to like 1336 and then it drops to the default 1114 for a second, usually when loading areas etc. This is even with performance set to max.

It also seems that most of the time the vram usage doesn't really go over 60%. I think firelink shrine is one of the highest places. So I wonder if people with 2gb and less cards are getting crashes because of that. Especially if it is resetting everything to high every time you start the game.

GPU usage was usually fairly low too like 60% at most.

Temps stayed 61 and lower.

So I wonder if that stutter is related to the game for some reason causing things to down clock for a moment. I'll have to try locking the clock settings in using afterburner and see if it changes anything.

My 970 is clocked a bit higher but thats exactly the same thing that happens to me. Once the dip occurs my clock speed and voltage go way down then back up generally when nothing big is going on such as fighting a single enemy or running around.
 
So now my game does this thing where the game pauses for 1 second every time I block an attack. Making it extremely difficult to handle multiple enemies or get a good flow going.



Uh...HELP?
 
Can anyone tell me how to stop the game from changing the settings each time I quit and come back? It keeps changing light to max and then bonfire glitch...
 
I finally got a message from the hard crashes I've been getting:

BAD_POOL_CALLER

I'm no a programmer so I have no idea what it means.
 
This game is maxing out the load on my 980ti and still hard crashing after just a few minutes of play, even with switching virtual memory and doing the borderless window app. So weird that I played like two hours just fine day 1 and now it dies so quickly. Hopefully it didn't kill my card.
 
Yeah, pretty sure DS3 was the end of my 980ti. I've tried rolling back drivers, etc; and my card is crashing in any 3d game I play now. Was perfectly fine prior to DS3, and was even fine the first day of DS3. Bleh.
 
No problems with regards to stability, as I have been playing for over ten hours now without a single crash. Unfortunately I am still rocking a Intel Core i7 860, so even though I have a GTX 970 I can't get 60 FPS due to Dark Souls being fairly CPU bound. The game runs "smoother" at 1440p with everything maxed than at 1080p. Running at 1080p has more instances of hitting 60 FPS, however you can really feel the drops down to 45 FPS whereas 1440p runs at a more consistent 45 FPS.
 
Game ran perfectly for 8 hours without a crash.
Now it crashes after 1 second every time i load the game. Im in firelink shrine. Cant do nothing. Game Over. :(

And too late for a refund. Im so pissed....

It's not too late for a refund, it's just too late for an automatically approved refund. If the game is crashing on you, you can still submit it for a refund and explain your situation. It's not like they rule it out.
 
I fixed my fps issue by...

Increasing pagefile...

Steady 60 now with few things maxed most on high and typical shadows on low.

I7 3770k (which ds3 only uses 23% of), gtx670 (which is maxed) and 16gb of ram.

Pagefile was 2gb and I raised it, kind of weird!
 
I fixed my fps issue by...

Increasing pagefile...

Steady 60 now with few things maxed most on high and typical shadows on low.

I7 3770k (which ds3 only uses 23% of), gtx670 (which is maxed) and 16gb of ram.

Pagefile was 2gb and I raised it, kind of weird!

Does it matter what drive the pagefile is on or should it be the one where the OS is installed to?
 
Yeah, pretty sure DS3 was the end of my 980ti. I've tried rolling back drivers, etc; and my card is crashing in any 3d game I play now. Was perfectly fine prior to DS3, and was even fine the first day of DS3. Bleh.

Did you overclock it? A game isn't going to fry your GPU. The thing is supposed to throttle down when it gets too hot. A bad driver could cause problems though.
 
I have this annoying bug where even though I have the auto detect graphical setting off, it still lowers some of my settings every time I start the game (mainly the lighting, reflections and shader) is there any way to make it stop doing that ?
 
Yea a game shouldn't be able to damage a graphics card (even a power virus) as there are quite a few protections in place. I suspect it has nothing to do with DS3 or it's just a software/driver issue and the card is fine.


I fixed my fps issue by...

Increasing pagefile...

Steady 60 now with few things maxed most on high and typical shadows on low.

I7 3770k (which ds3 only uses 23% of), gtx670 (which is maxed) and 16gb of ram.

Pagefile was 2gb and I raised it, kind of weird!

Pagefile gets as high as 8gb on an 8gb RAM system while the game is running so yea 2gb is definitely not enough.
 
Anyone else getting a consistent microstutter?

It's really annoying and easiest to notice when rotating the camera slowly, but I have no idea how to get rid of it and it's driving me insane. I feel like i've tried a lot to remedy the issue to no avail.

XFX 290
intel 6700k
16 gb ddr4

Does no one else notice this? Is this widespread?

Are you using a controller?
Have you tried booting the game in Big Picture mode?

I have this annoying bug where even though I have the auto detect graphical setting off, it still lowers some of my settings every time I start the game (mainly the lighting, reflections and shader) is there any way to make it stop doing that ?

Doesn't appear so. It auto-defaults lighting back to high when I log in so I need to change it to avoid the crashes.

Yeah, pretty sure DS3 was the end of my 980ti. I've tried rolling back drivers, etc; and my card is crashing in any 3d game I play now. Was perfectly fine prior to DS3, and was even fine the first day of DS3. Bleh.

Have you tried running something like Driver Talent?

It's a long shot, but I has getting headache inducing lag/stuttering/rubber-banding/awful performance after installing Pillars of Eternity in games like CS:GO and Rocket League.

I ran Driver Talent and it told me the driver for the voltage control on my motherboard was erroring/corrupt. I installed the driver again and the issue went away.

Pillars of Eternity was just a coincidence in the end.
 
No real surprises, but running at a solid 60fps @ 4K with Max settings on Sli 980Ti(364.72 drivers), Windows 10, SSD, 16gb Ram etc.
With a SweetFX/Reshade profile my fps varies from ~56-60fps, but G Sync helps with that.

Yeah, pretty sure DS3 was the end of my 980ti. I've tried rolling back drivers, etc; and my card is crashing in any 3d game I play now. Was perfectly fine prior to DS3, and was even fine the first day of DS3. Bleh.

Just because your card happened to die during Dark Souls 3 doesn't mean the game killed it, it would have died regardless of the game you were playing.
 
I tried it and couldn't tell if it made a difference or not. If I had to guess I'd say it hasn't.

Thanks, I haven't noticed any differences either. My performance is rock solid save for occasional hiccups for a moment, usually when it's saving or when I pick up an item. Haven't seen much mention of that, so I'm kind of reaching for solutions.
 
Played for 8 hrs, game had been really stuttery, saw this thread and tried rolling back the 360 controller drivers; everything is so much smoother now! Thanks!
 
Does it matter what drive the pagefile is on or should it be the one where the OS is installed to?

I would not put it on a ssd. Which my os is on. I have a second ssd for games and my last one is a 1tb hdd.

I took ten gb off of my hdd and assigned z to it and set the page to 16mb to almost max.

I suggest don't do same as Os drive fyi
 
Yea a game shouldn't be able to damage a graphics card (even a power virus) as there are quite a few protections in place. I suspect it has nothing to do with DS3 or it's just a software/driver issue and the card is fine.




Pagefile gets as high as 8gb on an 8gb RAM system while the game is running so yea 2gb is definitely not enough.

not big on understanding how pagefile works exactly but is it worth changing my settings from min 2gb and max 4gb to something higher? game seems to run fine for me by the way.
 
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