Finally finished the game.
I really liked it but.
This game feels cheap. Especially the hit boxes, I only played and finished DS1 like at the start of this year but I don't remember hitboxes ever wronging me a single time even though it was only months ago.
In DS2 I can name tons off the top of my head, taking damage from those double club giants even though I wasn't even close to the swing,
getting hit by smelters vertical smash even though I didn't get touched by it, getting killed by ancient dragons stomp even though I wasn't even near the foot, (this is especially annoying when his foot clips/sinks through the ground), Getting hit by those demon dogs frontal in gutter even though I'm on his ass, Taking damage from those grym dwarf on their vertical swing even though I'm either perpendicular to it or behind them, getting hit by the sentinal's shield throw even though I obviously didn't.
Then there's stuff where mobs like to turn on a dime, it's so dumb. My only death in earthen peak was to one of those headless ninja guys that decided to turn 90 degrees
mid air during the leap attack thing. The tracking was the stupidest thing I've seen this year.
But even with all this cheap shit it's not very hard, compared to DS1 at least, where everything felt fair AND hard. As someone who's only played both Dark Souls games this year (DS1 in late Jan, DS2 this month), but pure mechanics this definitely does feel B team compared to DS1.
It's still better than 99% of video games out there though, and a much better PC port, and netcode that actually works (couldn't even invade once on GFWL).
/rant