This seems like just my kind of fun I just need someone to simply aid me with it then I can wreak havoc and misery to many.Unless it's been shown here already, may I present to you, The Wrath of Twinkletoes
This seems like just my kind of fun I just need someone to simply aid me with it then I can wreak havoc and misery to many.Unless it's been shown here already, may I present to you, The Wrath of Twinkletoes
For you, you mean.
This seems like just my kind of fun I just need someone to simply aid me with it then I can wreak havoc and misery to many.
Unless it's been shown here already, may I present to you, The Wrath of Twinkletoes
Most definitely I'm on 360 by the way. I'd love a partner in crime to aid with the slaughter.I can help you ferry some items over from end-game NG if you want to go through with it.
I expected this to happen eventually, and although it takes a lot of effort and a dedicated friend or friends to be complicit in your evil actions, it's still gaming the system and breaking down the entire soul memory mechanic.
Which is why I thought a gear check and player rating system would be much better for player matching. Your character would get an overall rating based on your Soul level, your gear equipped and how well upgraded that gear was. There would then be different classes that people could match into based on that gear and level rating. Similar to how rating a Car and its upgrades in a Racing game, to determine its class and which races you can enter. A Souls character rating would determine who you could invade and co op with, or who could invade you.
I imagine this is wildly complicated to code, but I think with a lot of work, then tweaking to the rating system over time, it could probably solve the problem far better than Soul Memory tries to.
That way I could still have a low level build and invade/help people even though I have accrued millions of souls. I would just have to use marginally upgraded gear, but because skill is what really matters, I would still be effective in both instances. Maybe just maybe, some of those early level invasions will actually be enjoyed by the new players, because their invader killed them with a +3 Longsword instead of a Flame Weapon Fire infused +10 Claymore.
Most definitely I'm on 360 by the way. I'd love a partner in crime to aid with the slaughter.
Or they could have just made it to where you could not drop equipment for other players. I don't like Soul Memory but since that is the basket that matchmaking has been placed in you might as well cover your bases.
I don't think FROM will ever scrap soul memory so it's either that or nothing. Given the nerfs they just rolled out for Bat Staff, Santier's, Avelin and OP Hex spells it's quite possible they will consider changing the item drops between players if twinks begin to become a big issue.Next patch, just you wait. Why fix the underlying issues when you can apply a bandaid?
And stop people from trading equipment completely?Or they could have just made it to where you could not drop equipment for other players. I don't like Soul Memory but since that is the basket that matchmaking has been placed in you might as well cover your bases.
Well that's a shame.Dang, PC here. I might try ferrying stuff over with an accomplice, if I can turn him to my nefarious side.
There are ways to game even a gear-check system. Say the gear-check occurs when you attempt to invade: Drop your +10 super-gear on the ground, and when you get the invasion, pick them up again. Depends on how it would be implemented.
Souls *used* might prove a good metric, but it has its own problems at high level.
If they manage to make a gear-check system that can't be (easily) gamed, then that and SL would be the best metric to use, since those would accurately depict your power-level. Except for spells, I guess.
I don't think FROM are stupid, but the system they have with Soul Memory is misguided. So I think they knew this backdoor was possible with trading equipment and erred on the side of lenience, in favor of equipment trading while accepting the possibility that it could be abused.And stop people from trading equipment completely?
Well that's a shame.
Unless it's been shown here already, may I present to you, The Wrath of Twinkletoes
*Attempt to Invade another world*
*Yes*
Now when you press your start menu while waiting for an invasion to connect, your only two menu options are Cancel Invasion or Quit Game. You can't change your gear because the option is greyed out. You can still use consumables like healing and such for combat.
If you put your summon sign down, if you change your gear that puts you in a higher, but not lower tier, your summon sign gets automatically refreshed into another tier of player matching.
I think there are ways to figure this out, all of it sounds wildly complicated, but if they are gonna go so far as to implement Soul Memory, then why don't they really go for it. Oh and try to put some player stats server side too, so it's much harder to cheat.
How is it possible?
Edit: Let me guess, interchanging items in PvP arena?
Yes.And stop people from trading equipment completely?
Unless it's been shown here already, may I present to you, The Wrath of Twinkletoes
Soul memory is very misguided compared to SL it is far worse I think. Equipment trading is a perfectly fine thing to do so I can understand why they were lenient.I don't think FROM are stupid, but the system they have with Soul Memory is misguided. So I think they knew this backdoor was possible with trading equipment and erred on the side of lenience, in favor of equipment trading while accepting the possibility that it could be abused.
Why would you want that?Yes.
Evil would be full max havel with a greatsheild.Evil is real.
Soul memory is very misguided compared to SL it is far worse I think. Equipment trading is a perfectly fine thing to do so I can understand why they were lenient.
Why would you want that?
Evil would be full max havel with a greatsheild.
To make them realize the futility of fighting back then beat them to death with it. Might as well have a laugh as I do it.Why would you need a Greatshield against noobs, you don't need to block anything, just go in and melt them scrubs.
I love it when havel wearers use a greatshield. Guard break critical is one of my favourite additionsWhy would you need a Greatshield against noobs, you don't need to block anything, just go in and melt them scrubs.
Anyone around SM 450k want to help me kill Lost Sinner? It's on bonfire intensity 2. Don't think I can handle it alone.
pretty much, but some people enjoy that i guessI don't see how this twinking thing could be fun unless you're a dick, but meh.
"I don't enjoy something therefore those that do are dicks?"I don't see how this twinking thing could be fun unless you're a dick, but meh.
Why would you need a Greatshield against noobs, you don't need to block anything, just go in and melt them scrubs.
"I don't enjoy something therefore those that do are dicks?"
If what you're enjoying is purposefully using an exploit to ruin other players's games, well, yeah?"I don't enjoy something therefore those that do are dicks?"
Merely using the tools provided. I'm pretty sure a little invasion doesn't hurt them much.If what you're enjoying is purposefully using an exploit to ruin other players's games, well, yeah?
I know right very ironic.Sounds ironc since everyone praised the dude who invades and kills bellbros instead of the host
everyone is generalizingSounds ironc since everyone praised the dude who invades and kills bellbros instead of the host
yea i'm sure they're totally cool with you shitting at their gameMerely using the tools provided. I'm pretty sure a little invasion doesn't hurt them much.
Yup. I don't care if people do it or enjoy it, all I'm saying is that it makes you a dick (and I fail to see how it can be fun except if you're a dick; it's not for the challenge, it's not for the invasion/gameplay reward, it's not for a good fight, it's purely to crush someone who has no chance of fighting back). I'm not sure why anyone would protest that.regular invasions obviously don't count because we all signed up for it, but twinking or griefing sucks, no two ways around it
Sounds ironc since everyone praised the dude who invades and kills bellbros instead of the host
do you have a link to the bellbros thing?Why should I have a problem with the red invader who kills Bellbros? It's not an exploit, red invaders being able to target any other player is a feature, not a bug or unintended consequence.
yup, i used to like cheating in counterstrike when i was like 12 but you know, grow upYup. I don't care if people do it or enjoy it, all I'm saying is that it makes you a dick (and I fail to see how it can be fun except if you're a dick; it's not for the challenge, it's not for the invasion/gameplay reward, it's not for a good fight, it's purely to crush someone who has no chance of fighting back). I'm not sure why anyone would protest that.
https://www.youtube.com/watch?v=eTHnNvr5U6kdo you have a link to the bellbros thing?
lolyup, i used to like cheating in counterstrike when i was like 12 but you know, grow up
I seem to remember people actually saying that as a defense of running Firestorm back in the Demon's Souls days. Hah.Hey it's not cheating if you're using the tools/opportunities presented to you!
/crap excuse
Had no complaints so far only compliments.Yea i'm sure they're totally cool with you shitting at their game
Did you torch the windmill?What! I just discovered that the pool of poison outside the first bonfire in Harvest Valley has disappeared now that I revisited the area...
What! I just discovered that the pool of poison outside the first bonfire in Harvest Valley has disappeared now that I revisited the area...
Why would you want that?
It's the same as griefing.I don't see how this twinking thing could be fun unless you're a dick, but meh.
https://www.youtube.com/watch?v=eTHnNvr5U6k
FWIW, I like the video not just because of the idea but because the video itself is well made and entertaining. But yeah this player isn't being a dick at all and he's not using an exploit. So I have no idea where this comparison to borderline-cheating is coming from.
Anybody got a good strategy for dealing with the Turtle Knights in the Iron Keep? These guys are brutal, particularly since many of them have to be dealt with in narrow passages.
I'm a melee character, using a Bastard Sword +8 and Drangleic shield.
I can get through them sometimes, but its always hit and miss. I'm still dying a lot to them and its making me weary of going human or anything as there's a good chance it'll go to waste. Their overhead smash gets me a lot since blocking does not stop from being flattened and taking a huge chunk of health, but it doesn't feel like there's any way to evade it in the narrow areas. Cant exactly roll to the side.
Rolling is incredibly useful. Also, this might sound crazy, but exploit those invincibility frames. Roll towards them when they swing, not away. If you time it right, your invincibility frames will protect you from the attack and you'll have a ton of time to bash away at them.
https://www.youtube.com/watch?v=eTHnNvr5U6k
FWIW, I like the video not just because of the idea but because the video itself is well made and entertaining. But yeah this player isn't being a dick at all and he's not using an exploit. So I have no idea where this comparison to borderline-cheating is coming from.
If you infuse the malformed skull it gains physical damage.Two major generous Souls players gave me the Malformed Skull (holy shit at the damage), and the Drakekeeper's Great Hammer.
The Skull breaks so easy though. You have to pretty much use that ring to keep it alive in a PVP match.