And how do you explain the memory of the ancient dragon? he's already dead and there are no witnesses around him... except you.
The whole "memory of the old iron king" doesn't make much sense unless it was the "memory of Sir Alonne"... but that could've ruined the surprise to fight him.
How much is the dlc on 360?
The one in the actual memory is dead. How does that work?
Drangleic IS Lordran, but you have to remember that DS1 takes place around Anor Londo's castle, in a very confined place, and DS2 takes place along a whole country.
So it is completely possible Vinheim was a small part of the land called now Drangleic.
That's a good possibility but all those lands and kingdoms we heard about in DS one seem to exist pretty far away from Lordran. All those characters from Catarina and Vinheim and Astora and Carim and Thorolund and others went to Lordran in pilgrimage, they were outcasts with nothing no gain staying in their lands, in the only human cities close to Anor Londo (Undead Burg, New Londo and Oolacille) there are no survivors at all, just hollows and other creatures. This is mere speculation but I'd say being close to the first flame made things actually worse for the undead, it's more likely that all those other regions were established far away to keep humans safe from the curse.
I think the Fragrant Branch in the Gutter might be faster? To reach Sinner's Rise you need to beat the Sentinels (or use a Pharros Lockstone to use the elevator shortcut I guess, but then you still need to beat No Man's Wharf and Flexile Sentry) and the Sinner, but you can reach that other branch without killing a single boss. I can understand wanting to avoid the Gutter though. xDNow I gotta find the shortest route to the Door of Pharros to get the Santier's Spear. These ordinary spears are nowhere near stylish enough. I'm thinking fragrant branch of yore in Sinner's Rise and then off to the Shaded Woods.
Tseldora robe should fit him quite well yeah.
There's only one indicator that the memories are time travel. Getting items out of there it's not it, though. The memories are used by Vendrick and the Ancient Dragon to hide from Nashandra the final piece of the puzzle, the Giant Kinship. Nashandra has visited the Ancient Dragon and she did not get the Ashen Mist Heart.
The part that indicates time travel is that Vendrick gets weaker and weaker with every Giant Soul you get. Three of them are in memories, and it could be that once you take them, Vendrick is retroactively robbed of them. Chances are the Giant Souls are what are powering Giant Zombie Vendrick -since his own souls is elsewhere-.
Thanks, so the same price as PS3. Cool I might get this when my 360 arrives again next weekIt's £7.99 here.
That's a good possibility but all those lands and kingdoms we heard about in DS one seem to exist pretty far away from Lordran. All those characters from Catarina and Vinheim and Astora and Carim and Thorolund and others went to Lordran in pilgrimage, they were outcasts with nothing no gain staying in their lands, in the only human cities close to Anor Londo (Undead Burg, New Londo and Oolacille) there are no survivors at all, just hollows and other creatures. This is mere speculation but I'd say being close to the first flame made things actually worse for the undead, it's more likely that all those other regions were established far away to keep humans safe from the curse.
There's only one indicator that the memories are time travel. Getting items out of there it's not it, though. The memories are used by Vendrick and the Ancient Dragon to hide from Nashandra the final piece of the puzzle, the Giant Kinship. Nashandra has visited the Ancient Dragon and she did not get the Ashen Mist Heart.
The part that indicates time travel is that Vendrick gets weaker and weaker with every Giant Soul you get. Three of them are in memories, and it could be that once you take them, Vendrick is retroactively robbed of them. Chances are the Giant Souls are what are powering Giant Zombie Vendrick -since his own souls is elsewhere-.
Unless I've missed it in your list its the Prowlers one you're missing.These are all their locations right?
There's only one indicator that the memories are time travel. Getting items out of there it's not it, though. The memories are used by Vendrick and the Ancient Dragon to hide from Nashandra the final piece of the puzzle, the Giant Kinship. Nashandra has visited the Ancient Dragon and she did not get the Ashen Mist Heart.
The part that indicates time travel is that Vendrick gets weaker and weaker with every Giant Soul you get. Three of them are in memories, and it could be that once you take them, Vendrick is retroactively robbed of them. Chances are the Giant Souls are what are powering Giant Zombie Vendrick -since his own souls is elsewhere-.
Well, yes the memories are from the past of the last memory of the owner, In Vendrink's he is about to get hollowed.
I think my game might have glitched out on me.
My inventory says i have onlyyet i've cleared every11 pieces of Nadalia's soul. I've also retraced my steps to each of theAshen Idolin case i didn't pick up theAshen idol locationsincluding retracing my steps to eachsoulwithin the DLC.Smelter wedge giving location
I've collected all theand used all of them, i have also collected all thewedgesor at least there was nosouls droppedthat i forgot to pick up.dropped soul at any of the ashen idol locations
These are all their locations right?
1. Just after the Throne Floor bonfire.
2. In a room full of Ashen Warriors soon after the Throne Floor bonfire.
3. In the room with an Iron Warrior, surrounded by Ashen Warriors. (Before this room there are a few Cask Runners)
4. Inside the tower where Maldron the Assassin invades.
5. Near / on the way to the Smelter Throne bonfire.
6. Behind the locked door by the Foyer bonfire.
7. In the room with an Iron Warrior and four doors, behind one of the doors. After activating the elevators, head out to the elevator room after the Foyer bonfire. Go right; you'll see a platform moving up and down and a door across from it.
8 to 11. Four enclosing the Fume Knight boss arena.
I've retraced my steps to each of those locations.
I've also defeated theand collected theFume knightthere but my inventory still isn't complete.soul piece
Would be the spiders who lived in its body and stayed dormant until the Duke awoke them.
Well, yes the memories are from the past of the last memory of the owner, In Vendrink's he is about to get hollowed.
That it's a replica? Not really no other than the fact he left at the height of the iron kings reign with no mention of him ever coming back.
There's a 12th one.
Unless I've missed it in your list its the Prowlers one you're missing.
Going through the first DLC again is bringing back bad memories. Mobs with tons of poise and unparryable attacks? My favorite! Why not give them a good chunk of HP and make them come in large groups too! Oh you did? Excellent.
So every time we retrieved a Giant Soul he was getting closer to hollowing?
That's both brilliant (in terms of the lore) and terrifying.
I wonder if we would fight him again after the the third DLC and just finish the job (triggering the events that lead him to go hollow).
I'm talking about the dragon that is dead in the memory, not the hollowed out corpse. How can a dead thing remember anything after being dead? Like I said earlier, I think the memories act as portals that physically transport the player to the place, rather than actually play out the memory of something. Nothing else makes sense of all the facts to me.
It's not his memory though that's the issue with saying that I think personally.Maybe, but that kind reads like a sweet way to describe someone dying to me. Coupled with the fact that we canonically kill him and that we see a kind of memorial to his armour... I dunno; it just seems the obvious answer to me.
Then the one you've not got is from Fume if you've got that one. That's the only place that I can think it being.The Prowlers one is the one before the Sir Alonne memory right?
I've got that one as well.
I'm talking about the dragon that is dead in the memory, not the hollowed out corpse. How can a dead thing remember anything after being dead? Like I said earlier, I think the memories act as portals that physically transport the player to the place, rather than actually play out the memory of something. Nothing else makes sense of all the facts to me.
I'm talking about the dragon that is dead in the memory, not the hollowed out corpse. How can a dead thing remember anything after being dead? Like I said earlier, I think the memories act as portals that physically transport the player to the place, rather than actually play out the memory of something. Nothing else makes sense of all the facts to me.
I think the dead Ancient Dragon's memory refutes this though (see above).
That doesn't explain why a dead dragon can have memories of when it was dead earlier. That makes zero sense.
The corpse and the dead dragon are the same, Maybe someone put spider eggs there or the spiders just lived in his agonizing body and stayed there for 1000 years after Duke dig there and awoke them.
Their A.I. is very easily exploitable. You didn't notice that? They're kinda' like the Knights guarding Velstadt and Vendrick, strafe around them or roll behind them and score a free backstab. You can take out every single one of them one at a time too. So the whining is baffling.
https://www.youtube.com/watch?v=rAlTOfl9F2w
It's not his memory though that's the issue with saying that I think personally.
Then the one you've not got is from Fume if you've got that one. That's the only place that I can think it being.
Got that one as well, it's the one in the room that opens up after you defeat him on that statue/chair looking thing that's white right?
The three Giant memories and the Dragon Memory fit a single pattern; you touch the remnants of a dead giant / dragon, go inside the memory, maybe have some adventures and then grab the corresponding soul from a giant corpse / dragon.
It's not his memory though that's the issue with saying that I think personally.
Do you have 0 Wedges remaining and have defeated?Sir Alonso
How can the Ancient Dragon have memories of being dead?
Yeah that's it. Can't think of which one you've not got as that's all 12 of them accounted for based on that and your list.Got that one as well, it's the one in the room that opens up after you defeat him on that statue/chair looking thing that's white right?
Darlurkers "armor" is her skin ....that could have high resistance to curse and dark but lower your lighting defenses.
I remembered it being a lot more white than that. My bad.
What good is a backstab when there are 4-5 other enemies hitting me during the backstab animation? What good is a backstab when there are 3 other guys firing arrows at me as I circle around one? The reason the Syan knights are fine is that they don't have ranged options, and that they come at a max of 2 at a time, so you can bait a double attack and backstab one in the meantime. But in this DLC, besides the first lone dude, the first group is three guys, and the second group is four/five (depending if the platform is up or down). You certainly cannot get these one at a time, I have no idea what you are talking about. You cannot tell me you seriously think going for backstabs is useful against five enemies?
Anyway, it isn't a matter of being hard, it is a matter of being annoying. Souls design is best when you have to go slow when you don't know an area, but can go fast once you know what you are doing. Enemies that have infinity poise (hyperbole) and gang up on you unless you slowly snipe them with a bow are just annoying, and make the beginning of the DLC very tedious.
Yep 0 wedges left, defeated all the bosses in the DLC.
Cleared all the Wedge giving locations as well.
There are actually black and white variants of that armor. Still, the design of the cloth is pretty different from what the Darklurker wears.
The Dragon, like the giants, is not dead. He is slowly rebuilding the immortality crystal that Seath had.
Again, the same thing happens in the three memories of the giants. You recover a Soul of the Giant from a giant corpse that is lying around.
By armor I meant clothes. The wings and crossed arms won't translate well into wearable equipment.
And I see that some people are assigning gender to it, which I think is too early. I hope they provide more info on what the Darklurker in the third DLC, it's one of the games biggest mysteries.
Speaking of mysteries, do think any of the current ones will be used in the third DLC? The first dealt with the, the second dealt withslumbering dragon. Think the third will deal withAlva and AlonneAldia?
There are actually black and white variants of that armor. Still, the design of the cloth is pretty different from what the Darklurker wears.
Okay, the only thing I can think of is that you broke all of them, but didn't pick up the piece of Soul. You should check them all again.
Would not rise my expectatives about Aldia; Ivory King? Does anybody have a hint of where the entrance to that area will be? The big candidates are after Lost Sinner or after Freya, and neither seem like areas Aldia would have relation to.
My theory about Darklurker isremnants of the Four Kings. Think about it. Access to it is gated by the Dark Diver, while the four kings were protected by the ring of the Abyss Walker
Also DS2 conveniently forgot about the four kings, even though they were one of the souls required to fill the LordVessel.
The display could just be a memorial to him after he left using the same justification except swapping died for left.It can be The Old Iron King's memory of Sir Alonne's last days. This is the guy who gave him his kingdom; I think the day Sir Alonne died would be significant to him, hence the memorial display of his armour.
Again, the same thing happens in the three memories of the giants. You recover a Soul of the Giant from a giant corpse that is lying around.
You have invincibility when you backstab... Also you can lead one away to a pillar, block/attack/backstab and you're safe from the archers.
Another option is to use arrows or magic. If you found that to be annoying or hard then buddy let me tell you something, you're going to LOVE the 2nd DLC.
The display could just be a memorial to him after he left using the same justification except swapping died for left.
So it's not a real memory because they are dead already.
Its bad implemented but is the last moments of the owner.
Yeah that's it. Can't think of which one you've not got as that's all 12 of them accounted for based on that and your list.
Okay, the only thing I can think of is that you broke all of them, but didn't pick up the piece of Soul. You should check them all again.
The dragon you see in the past is dead, I think. Every boss' death is signified by the player getting their soul. Another way to put it is that the after every boss dies, their soul is "separated" from their physical form. So I think it's significant that their souls are on the floor in front of them.
Which is what I'm saying, they are not actual memories.
Ivory King, snowy trailer and pictures. What place do we have that has a snowy name?
Shrine of Winter.
It even has the teleport-a-majiggy fountain.
So it's not a real memory because they are dead already.
But...
Would not rise my expectatives about Aldia; Ivory King? Does anybody have a hint of where the entrance to that area will be? The big candidates are after Lost Sinner or after Freya, and neither seem like areas Aldia would have relation to.
My theory about Darklurker isremnants of the Four Kings. Think about it. Access to it is gated by the Dark Diver, while the four kings were protected by the ring of the Abyss Walker
Also DS2 conveniently forgot about the four kings, even though they were one of the souls required to fill the LordVessel.
He doesn't have to be the Ivory King for it to work, there could be some more info about him in the new place or some leftover experiments. I mean, who would have expectedto show up in the Iron King's place?Alva
It does seem to have a slight resemblance to the four kings.
As for why the Four Kings weren't mentioned, they didn't have a unique soul. Instead they used the fragment of the Lord Vessel Gwyn gave to them for safekeeping.
Wonder if you are right. Would make a lot of sense.
No it's not like the estus shards where's extras its those 12 and that's it.So there is a extra shard thing of her in case you missed one?