SargerusBR
I love Pokken!
Jesus Christ, Kalameet has nothing on
Sinh
Jesus Christ, Kalameet has nothing onSinh
Got back into this game over the weekend(about halfway through my first run), have a few questions.
-I just completed the Iron Keep and gave the Dull Ember to the smith, but am really unsure what element to imbue on my falchion+10 (doing a dex build). Since there really is no way to anticipate what affinities future enemies have and resources are completely sparse, I hate thinking that I will end up never bothering with adding any affinity at all. Any tips or recommendations?
-Snagged both DLC episodes and have access to both, but have not yet come close to finishing the game(Have 3 of the Prime Fire's lit). Wait to play them until I do? Or just jump in freely?
-Is there something I am missing on how to get the various treasure on the lava in Iron Keep? I equip as much Fire Res stuff as possible, but still impossible. Maybe some spell?
The game is pretty clear the giants become trees when they die. The one weird tree that does not have memories associated just says "A giant rests in piece", and after an invasion it may give you "a seed of a tree of giants". Feel that's p clear. The description of this seed is
"When the giants fell, they grew into great trees.
Death is not the end, for anything that has ever
once lived remains a part of a great cycle of
regeneration."
So dead or not, separated from the soul or not, the trees are still the giants, and it is not crazy that they still have memories of their past life as a giant.
When you defeat Freya, the dragon is dropping a liquid but there's nothing but a pool of it. When you come back with the Ashen Mist, a crystal has formed under the dragon.
Besides, the whole crux of the series is people dying and coming back as soulless zombies, who try to gather other people's souls to regain sanity. Hell, Vendrickis still kicking around and he left his soul voluntarily.
The game shows that memories can be stored in a corpse, as long as the brain or whatever medium is relatively intact, or be stored in objects with profound meaning, like with Vendrick's and Alonne's armor.
Completely lost my DkSII mojo since I can't for the life of me beat Sir Alonne. I always screw up and end on his blade when he does the drain attack, or I get caught by his jumping downwards attack.
Is he extra vulnerable to any specific resin?
It would be best left uninfused if you're pure DEX other than poison which a falchion is fast enough for.Got back into this game over the weekend(about halfway through my first run), have a few questions.
-I just completed the Iron Keep and gave the Dull Ember to the smith, but am really unsure what element to imbue on my falchion+10 (doing a dex build). Since there really is no way to anticipate what affinities future enemies have and resources are completely sparse, I hate thinking that I will end up never bothering with adding any affinity at all. Any tips or recommendations?
Not an All-Boss speedrun, But he has done all the bosses of DLC with no damage and with Bare fist (With Vanq Seal) on NG+4.Anyone find any good all-boss-speedruns of the DLC? Curious to see how they tackle it.
I felt Kalameet was tougher to fight thanJesus Christ, Kalameet has nothing onSinh
Not an All-Boss speedrun, But he has done all the bosses of DLC with no damage and with Bare fist (With Vanq Seal) on NG+4.
Bare Fight and No damage on Sir Alonne Fight.
I felt Kalameet was tougher to fight than.Sinhis super easy for melee characters.Sinh
Strike attacks can still inflict great damage to him, outside that lightning element can hurt him more than other elements
Mace, gargoyle bident, kings ultra greatsword, archdrake mace, malformed skull, and a dragon tooth. To name a few of them.Thanks for the suggestion! Though I just realized I've never used a Strike weapon during my runs at all.. Any good suggestions on Strike-based weapons?
He also beatThat is very impressive. Isn't that the guy who beat dual persuers bare fists? I love the Easter egg death animation seppuku. I will probably never trigger it myself, but it is cool that From adds things like that.
Another poster basically explained it for you but if you wish you can see how I did it here.-Is there something I am missing on how to get the various treasure on the lava in Iron Keep? I equip as much Fire Res stuff as possible, but still impossible. Maybe some spell?
Anyone find any good all-boss-speedruns of the DLC? Curious to see how they tackle it.
Didn't beat smelter blue yet. Is alonne after smelter?Sir Alonne is the last boss left for you.
Holy shit the Smelter Redux and the run up to him suuuuuuuuck.
I'm killing the blacksmith or some variation there of it.any news regarding the guy killing McDuff through hacks ? any way to avoid it without resorting to ALT+F4 ? what was his name again ?
No Alonne is in a separate area after smelter is a dead end.Didn't beat smelter blue yet. Is alonne after smelter?
This. The run to the boss and the boss itself is challenging. Any shortcuts to smelter?
Where is alonne then? I beat smelter blue.No Alonne is in a separate area after smelter is a dead end.
Did you see the switch that opens up a couple of barred gates with enemies inside at the start of the Iron Passage?
That's your shortcut.
any news regarding the guy killing McDuff through hacks ? any way to avoid it without resorting to ALT+F4 ? what was his name again ?
Where is alonne then? I beat smelter blue.
Took the other path, and it isn't too hard once you know what to do. Are there good items when opening the gates?
Also, I take back on what I said about the smelter demon. He is actually much easier compared to Fume Knight. At least dark weapon works on him, and with both hands+black crypt sword I could do 870 something damage to the boss.
Last bonfire of the first area of the DLC. There's a big set of armor that you can interact with if you have killed Fume and are in possession of the Ashen Mist Heart.
There are no good items in the shortcut, some spices IIRC. You can kill the Fume Sorcerers and the mages for loot, but that's about it.
I actually did not reach the last bonefire in the DLC and have no idea on where it is. Last bonefire I reached was Fume Knight's bonefire.
Take the elevator up from the 3rd bonfire, circle around the chamber and take the elevator up that's in a kind of caged alcove. Ride that up, and open the locked door you find there and you're on the path to the last bonfire.
OK so I'm not really sure what to do with my char at this point. I'm about 1/3 way of the way through NG+ and at SL192. I've been doing a strength build and my stats are 28/40/33/4/70/20/26/12/12. My main weapon is a fire black knight greatsword, but for backup I use a lightning mastodon and I break out a stock greatsword when I want to have some fun (all are maxed out).
I think I've hit some sort of cap because I put 5 levels into STR and my main weapon damage went up 1 point lol. I'm just trying to do as much damage as possible - what should I put my points in? I still have about 5 soul vessels so re-rolling not an issue.
OK so I'm not really sure what to do with my char at this point. I'm about 1/3 way of the way through NG+ and at SL192. I've been doing a strength build and my stats are 28/40/33/4/70/20/26/12/12. My main weapon is a fire black knight greatsword, but for backup I use a lightning mastodon and I break out a stock greatsword when I want to have some fun (all are maxed out).
I think I've hit some sort of cap because I put 5 levels into STR and my main weapon damage went up 1 point lol. I'm just trying to do as much damage as possible - what should I put my points in? I still have about 5 soul vessels so re-rolling not an issue.
You've hit the cap a while ago for STR you can use a smelter hammer one handed now if you raise it to 99 you could power stance a pair. To maximize your damage with the weapons you've got un infusuing them will mean that those without elements naturally will not have split damage.OK so I'm not really sure what to do with my char at this point. I'm about 1/3 way of the way through NG+ and at SL192. I've been doing a strength build and my stats are 28/40/33/4/70/20/26/12/12. My main weapon is a fire black knight greatsword, but for backup I use a lightning mastodon and I break out a stock greatsword when I want to have some fun (all are maxed out).
I think I've hit some sort of cap because I put 5 levels into STR and my main weapon damage went up 1 point lol. I'm just trying to do as much damage as possible - what should I put my points in? I still have about 5 soul vessels so re-rolling not an issue.
You still will get more damage output if you raise both your FTH/INT for the weapons that have things like fire and lightning either naturally or infused on as you've get a bigger scaling bonus. Therefore gaining more damage from them.OK rerolled to 35/40/34/16/42/20/22/12/24
Got a higher damage output now and I was able to bust out some miracles I had picked up in my last playthrough. Neat!
Invasions increase a fair bit as red eye orbs are available in infinite numbers once in NG+ so its more common to be invaded unlike in the first playthrough.Goddamn I hate these new red enemies in NG+, they're in such annoying places too. And I keep getting invaded ALL the time.
What's the best use of Soul of Nashandra on my HEX/DEX character? I currently have 25 DEX, 30 FAI and 30 INT. I plan on taking DEX to 40 through NG+ if that makes a difference. Is the chime of want any good or should I just go with a dark infused bow of want w/dark arrows?
What's the best use of Soul of Nashandra on my HEX/DEX character? I currently have 25 DEX, 30 FAI and 30 INT. I plan on taking DEX to 40 through NG+ if that makes a difference. Is the chime of want any good or should I just go with a dark infused bow of want w/dark arrows?
What's the best use of Soul of Nashandra on my HEX/DEX character? I currently have 25 DEX, 30 FAI and 30 INT. I plan on taking DEX to 40 through NG+ if that makes a difference. Is the chime of want any good or should I just go with a dark infused bow of want w/dark arrows?
40/40 is the soft cap for INT FTH. 50/50 if you want magic and lightning bonuses taken into account. You could level VGR to the 50 hard cap along with VIT to the final hard cap of 70 if you're in the mood. 49 is the next soft cap for VIT. ADP has 15 or so till the agility hard cap.30/30 for INT and FTH is the soft cap correct? As of now, my stats are:
VGR 39
END 42
VIT 36
ATN 10 (lol)
DEX 16
STR 48
ADP 20
INT 30
FTH 30
Do I need to level up anything else here?
Completely lost my DkSII mojo since I can't for the life of me beat Sir Alonne. I always screw up and end on his blade when he does the drain attack, or I get caught by his jumping downwards attack.
Is he extra vulnerable to any specific resin?
Holy shit the Smelter Redux and the run up to him suuuuuuuuck.
What's the best use of Soul of Nashandra on my HEX/DEX character? I currently have 25 DEX, 30 FAI and 30 INT. I plan on taking DEX to 40 through NG+ if that makes a difference. Is the chime of want any good or should I just go with a dark infused bow of want w/dark arrows?
40/40 is the soft cap for INT FTH. 50/50 if you want magic and lightning bonuses taken into account. You could level VGR to the 50 hard cap along with VIT to the final hard cap of 70 if you're in the mood. 49 is the next soft cap for VIT. ADP has 15 or so till the agility hard cap.