neoism
Member
Pretty sure it we'll be the 23rd all the other ones released on a Tuesday.late september...the 25th?
Pretty sure it we'll be the 23rd all the other ones released on a Tuesday.late september...the 25th?
quick question: Is it true that 150 is where most people stop leveling?
Closer to 200, I think. To be honest it's much of a muchness. Your SM will still increase and you'll eventually end up being matched against folk who haven't stopped levelling.
Gyrm axe or aldia hammer are two good ones.what's a cool axe/hammer? not necessarily 1h, but preferably, maybe
i want my new character to wield a mean looking weapon
yeah, I feel pretty underleveled in some ways.
I understand the "git gud" thing but some of these encounters in the old iron king are just brutal.
Engraved Gauntlets and Agydane's armour has decent curse resistance. Add a Cursebite Ring and you should be good.
Keep it handy for the 2nd DLC. You may need it there too.
You expect me to murder Agadyne? He's just doing his job! Grave Wardens are cool (despite from being dumb and putting them on Earthern Peak for no good reason)
That is a neat tool.
Good points on the irratical enemy movements and the crappiness of the supposedly "coop areas".
deserved some more criticism, though.Smelter 2.0
September 24, 2014What's the release date for the third DLC?
I'm hyped.
Interestingly enough, he doesn't bother me that much. It is lazy, but being it's a super optional area, I don't mind. I can simply ignore it (aside from getting the Pharros Mask after beating him).
Royal soldier helm goes with lots of stuff.
I don't know of a list myself most seem to stick between 10-15 respawns before they don't spawn.Is there a list anywhere of enemy respawn numbers?
Just out of curiosity, since different enemies seem to have different spawn counts, wondered if anyone had compiled a list anywhere, googling isn't helping much.
No actually it's the opposite she's very resistant to lightning. Velstadt on the other hand is pretty weak to it.I guess she might just be, andweak to lightning? I didn't even have to use any Sunlight Spears. Or might just get much harder on NG+, that will be interesting.Velstadt is too
No actually it's the opposite she's very resistant to lightning. Velstadt on the other hand is pretty weak to it.
Good points on the irratical enemy movements and the crappiness of the supposedly "coop areas".
deserved some more criticism, though.Smelter 2.0
She's very vulnerable to physical. The blue knight halberd still does a lot more physical damage than elemental once infused a 343/146 split a max. That vulnerability is probably what did it.Huh, that's really odd, she literally melted away when using my lightning infused weapon and Sunlight Blade. Maybe she just doesn't have that much HP at all on NG with no phantoms.
So I was pretty nervous about fightingalone in the first DLC because so many people posted here about how hard the fight was (first time I beat her was on NG+ with 2 human phantoms that destroyed her). But when I finally went in and did it, it was.. incredibly easy. Might be my build?Elana
I was on my 50 faith 40 dex character with very low other stats on regular NG, using a 2H lightning Blue Knight Halberd +5 buffed with Sunlight Blade. I mean, I got the boss to around 70% in that little intro bit before the HP bar appeared. She, but he died in three hits from the halberd and was basically a non factor. She usedsummoned Velstadt, but nothing hit for more than around half my HP, and she had such long pauses between attacks that I could always heal. Took her down well before Sunlight Blade duration ended.flame swathe, a dark machine gun attack, and pursuers
I guess she might just be, andweak to lightning? I didn't even have to use any Sunlight Spears. Or might just get much harder on NG+, that will be interesting.Velstadt is too
wasn't too bad solo either, but I just ran around like an idiot and jumped down into the water and tossed lightning spears at them in the water abusing wet=lightning destroys you mechanic, so I feel like I cheated a bit there.Lame havel/sword/greatbow trio
What is the difference between Dark Weapon and Resonant Weapon? The wiki says they both give +50 Dark damage and +30% dark element damage yet Resonant Weapon takes 2 slots and costs 2000 souls to use. What gives?
Just use resin.
No it is not both of them are calculated in the same way via (weapons original dark damage+50) X 1.3. Dark weapon last longer has more casts and takes up less slots. Pre patch you would of been right at it being superior.Resonant Weapon is more powerful. Go with that.
No it is not both of them are calculated in the same way via (weapons original dark damage+50) X 1.3. Dark weapon last longer has more casts and takes up less slots. Pre patch you would of been right at it being superior.
Yeah, there's definately a few exceptions - I lost count but I'm almost certain the dogs in Aldia's Keep are something like 20 and some of the bigger enemies like the hippos seem more 8 (or maybe 10 yeah).I don't know of a list myself most seem to stick between 10-15 respawns before they don't spawn.
Dark and resonant are calculated the same way.you are wrong. resonant does more damage. It's been tested and all.
You could ascetic previous areas if you were interested in collating a complete list.Yeah, there's definately a few exceptions - I lost count but I'm almost certain the dogs in Aldia's Keep are something like 20 and some of the bigger enemies like the hippos seem more 8 (or maybe 10 yeah).
Wish I'd decided on total world depopulation earlier in this run and kept a list myself actually since there doesn't seem to be one elsewhere.
No it is not both of them are calculated in the same way via (weapons original dark damage+50) X 1.3. Dark weapon last longer has more casts and takes up less slots. Pre patch you would of been right at it being superior.
What is the best armor-to-weight-ratio? My VIT is all the way up to 49 and I was previously at the 64% Equip Load with the Alone Knight Captain set maxed out. Dark Armor seems okay but I want to get it in the 40's and curious if there's better sets than Dark Armor.
Beats me it could be the duality between staff and charm hexes but the black witch staff and sanctum shield kinda nixes that. I've got nothing really.I can understand the need to nerf Resonant from the 50% bonus, but to make them the same makes zero sense. Why even have Resonant weapon at all when it costs so much more to use and lasts less time. From is losing it here.
Probably Llewellyn or Alva maybe a mix between the two. Just by themselves at 49 VIT dark set is 24.7%, Alva is 20.2%, and Llewellyn is 12.7%. With equip load boosting rings you can get them even lower than that.What is the best armor-to-weight-ratio? My VIT is all the way up to 49 and I was previously at the 64% Equip Load with the Alone Knight Captain set maxed out. Dark Armor seems okay but I want to get it in the 40's and curious if there's better sets than Dark Armor.
I can understand the need to nerf Resonant from the 50% bonus, but to make them the same makes zero sense. Why even have Resonant weapon at all when it costs so much more to use and lasts less time. From is losing it here.
No they're not.
Dark weapon (Adds 50 damage to weapon and increases overall dark damage by 30%)
ex. Weapon has 250 dark damage. Dark weapon adds 50 dark damage (300) then increases all dark damage by 30% for a grand total of 390 dark damage.
Resonant Weapon (adds 50 dark damage and inceases overall dark damage by 50%)
ex. Weapon deals 250 dark damage. Resonant weapon increases by 50 dmg (300) then increases overall dark damage by 50%, for a grand total of 450 dark damage.
if you need video proof I can happily upload to youtube.
It used to be 50%, it got nerfed to 30%. Unless you didn't download the patch, it should be a 30% increase.
It used to be 50%, it got nerfed to 30%. Unless you didn't download the patch, it should be a 30% increase.
Either way, I think this is embarrassing for From. They have always done a great job of presenting a spectrum of cost/benefit options in weapons, gear and spells where there isn't always a best, but maybe something that is great in one aspect, but has a drawback or high cost in another area.
Hopefully they correct this soon. Either buff the scaling or raise the stat requirements. Maybe do something a little different and keep the stats the same but make it do something extra like make a Normal damage type weapon act like a Dark infused weapon for its buff duration.
Resonant Weapon has not been nerfed. I just today tested this by killing giant lord. I have the latest patch and DLC.
why dont you guys believe me?
Can't stack self buffs along with other spell based changes that were pretty major that might be it.Did they make some big game changes lately to justify that?
Patch 1.06 was the one that changed how it worked.The wikis say otherwise, and I think there was a patch that stated it got lowered.
Can't stack self buffs along with other spell based changes that were pretty major that might be it.
Patch 1.06 was the one that changed how it worked.
The wikis say otherwise, and I think there was a patch that stated it got lowered. You could take a video I guess. Plus doesn't weapon damage change based on what part of the weapon hits?
In what weapon are you testing it anyway?
That was patch 1.05.O ty. Also, If I remember correctly there was mention relating to that issue when they fixed either the Airwalking issue or the binocular backstab thing.
You don't need to murder Agdayne to get his armour. Just talk to him after defeating Velsdadt.You expect me to murder Agadyne? He's just doing his job!
That was patch 1.05.