Orochinagis
Member
They're not the voice actor is not credited for Vendrick. Vengarl and the bell keeper are the same person.
Turn them to shreds!!!
That little guy creeps me out
They're not the voice actor is not credited for Vendrick. Vengarl and the bell keeper are the same person.
I can pretend ):
They're not the voice actor is not credited for Vendrick. Vengarl and the bell keeper are the same person.
I never paid much attention to the bell keeper, he was insane and scared me. My trajectory was to go opposite of him as quickly as possible.
Well it is a talking marionette that wants to brutally murder everyone so it's understandable.Turn them to shreds!!!
That little guy creeps me out
Well it is a talking marionette that wants to brutally murder everyone so it's understandable.
The Bell Keeper has the best voice acting in II. Totally mad cap insane in a good way.
Oswald of Caim is the best in 1 and is probably one of my favorite minor npcs ever. I was sad the new pardonder was nowhere near him.
Yeah no one is safe though in those belfries. I think the bell keepers would sound better if they were shouting like Face McShooty.At least you can be a murder bro
The Bell Keeper has the best voice acting in II. Totally mad cap insane in a good way.
Oswald of Caim is the best in 1 and is probably one of my favorite minor npcs ever. I was sad the new pardonder was nowhere near him.
What really bothers me is how far away and hidden he is. I couldn't find him on my own. That sucks for players that may accidentally make an NPC hostile. I guess it does punish the player more for making an NPC hostile. Plus if an NPC dies you can still summon the, so there's that.
I like how he pulls out a great scythe when you attack the new pardoner.And yeah he is pretty hidden and you can easily miss him
I like how he pulls out a great scythe when you attack the new pardoner.
How the fuck is summoning Velstadt even remotely fair? And how come summoned Velstadt takes longer to kill than the real deal?
Also how come I've had like 4-5 hits left on the boss when I stupidly drink estus just as one of the fiery balls of doom are about to explode in my face?
Edit: Dark Souls 2 pardoner is a creepy fuck. Why are there a bunch of fading souls scattered around him?
How the fuck is summoning Velstadt even remotely fair? And how come summoned Velstadt takes longer to kill than the real deal?
Also how come I've had like 4-5 hits left on the boss when I stupidly drink estus just as one of the fiery balls of doom are about to explode in my face?
Edit: Dark Souls 2 pardoner is a creepy fuck. Why are there a bunch of fading souls scattered around him?
Thats the trick with the boss difficulty, kill summons, easy as pie.
The pardoner killed them before they could join the congregation down there also look at his inventory, he looted their bodies too.
Desummoning you would still make her have higher defenses and health, wouldn't it? Guess he wanted more of a challenge. I might drop effigies for my hosts, I have 89 so far. I never use them, I always wear life protection ring, or get summomed to regain humanity.What are the best light axes in the game? I feel Souls really need to put the same variety into the light weapon class as they do with the great class stuff.
Also just helped some guy through dragon's sanctum. Showed them a bunch of secrets. He/she desummons before Elana. Later I'm sitting around the first sunken city bonfire with my small sign down (cause might as well get stones that could be dragon bones or twinklings right) and I get summoned but them after they had won. Gifts me cracked red eye orbs and effigies then send me back. Was pretty cool.
I'm guessing that the poison did something like, say, -15 HP per sec, and it ticked into negative just as you drank, so you died but the HP refilling animation continued ever so briefly until the "You died" appeared. Maybe.Ahh I see, yea I've had that happen as well. Recently happened when getting to the repair tree but I got poisoned on the way there, used an Estus and died basically right as the animation finished, so as my body melted away I got some health back but still died. Also happened in the fire areas in Iron Keep when trying to get to some items there.
Nitpick: it's actually weaker than Flash Sweat. Tested against the Ancient Dragon's breath. Flash Sweat cut his damage in half, whereas the Small orange burr cut about a third, I'd estimate, based on my HP bar.Small orange burr has the exact same effect as flash sweat
Yeah I don't like it much, but when you stack enough fire defense, the lava barely damages you anymore and you have plenty of time to open the chest to spare, so I don't mind it that much anymore.I just thought it was a really lame way to gate items, even using full alonne items with pharos mask (makes you wet) and fire resist ring +3 from DLC with flash sweat, the lava still doesn't do absolutely no damage. Poorly designed area, should've been a lever to dump water on the rocks and make them not do damage anymore or something.
His voice is really, really deep too. Kinda creepy and manly-hot at the same time. >_>Edit: Dark Souls 2 pardoner is a creepy fuck. Why are there a bunch of fading souls scattered around him?
I would have assumed sin would still be Velka related. She is after all the only true deity we've heard of.I'm kind of sad the new sin covenant isnt Velka related. I'm also sad her rapier isnt in the game, it was pretty unique.
You'd have to wait for StormTrooper, they're the expert on weaponry and pretty much everything Dark Souls related. I have only ever used maces or UGSs. Sorry.So no thoughts on light axes? Poor axes.
So no thoughts on light axes? Poor axes.
Grym great axe 390 damage A STR scaling at max, faster greatsword moveset not got the sweet spot issue like some others. Stone great axe with 400 damage and A STR scaling and drakekeepers (got a bit of a sweet spot issue) greataxe 380 A/E scaling are the better three. Bandit is down by its scaling and lion is better for STR/DEX builds.What is a good great axe?
Also all future Souls game need to have the Puzzling Stone Sword.
With 40/40 stats the the infantry axe which is the lowest in terms of AR outclasses 2 straight swords in AR. Straight swords come nowhere near the stronger axes either gyrm axe has them all beat.The small axes just feel too slow and their movesets are too short and they barely beat out straight swords in terms of damage
Forget about butchers a gyrm axe is what you want only 2 units heavier has higher base damage (380 vs 280) same A STR scaling, and a more preferable moveset of the pair. Bandit axe and butchers are the other ones you should look out for they're weaker than gyrm but might be more your style. Dragon slayer crescent axe is ideal for STR/FTH its moveset is worth checking out even if you're not.So no thoughts on light axes? Poor axes.
The great axes themselves are actually pretty effective the longer polearm ones less so due to sweet spots the stubby ones are generally better. You should be having a gander at greatswords, giant stone axe and ultras they seem more up your alley.Either they're the short stumpy version or the really silly almost-halberd type. And neither are really that fun to use for me.
edit: Which is why I mention the Butcher's Knife because it fits neither of those types.
The great axes themselves are actually pretty effective the longer polearm ones less so due to sweet spots the stubby ones are generally better. You should be having a gander at greatswords, giant stone axe and ultras they seem more up your alley.
Grym great axe 390 damage A STR scaling at max, faster greatsword moveset not got the sweet spot issue like some others. Stone great axe with 400 damage and A STR scaling and drakekeepers (got a bit of a sweet spot issue) greataxe 380 A/E scaling are the better three. Bandit is down by its scaling and lion is better for STR/DEX builds.
Puzzling stone sword relies more on its scaling to raise damage than the relatively low base damage itself.
With 40/40 stats the the infantry axe which is the lowest in terms of AR outclasses 2 straight swords in AR. Straight swords come nowhere near the stronger axes either gyrm axe has them all beat.
Forget about butchers a gyrm axe is what you want only 2 units heavier has higher base damage (380 vs 280) same A STR scaling, and a more preferable moveset of the pair. Bandit axe and butchers are the other ones you should look out for they're weaker than gyrm but might be more your style. Dragon slayer crescent axe is ideal for STR/FTH its moveset is worth checking out even if you're not.
Longer axes aren't really worth bothering other than drakekeeper really. Shorter ones are better choices. Gyrm axe and great axe are really what you should be trying. The gyrm axe is basically a great axe hybrid in a normal axe.I love the greatsword and UGS movesets and yah, it's mostly the sweet spot damage thing with the longer axes that bug me.
edit: I've been doing this axe-only build almost specifically to try and get some experience on the axes/greataxes though. It's been okay? Again, Butcher's Knife is the only one I really like but I'm trying not to use it because I rolled with it a ton on my other characters.
No it does not it varies depending on the pyromancies.Going to dump 4 million worth of souls soon and level up by about 11 or so points. What should I invest in?
Edit: okay, I just looked up that I would need my Attunement at 43 in order to get 2 Forbidden Sun's, I assume this applies to the other Pyromancies, right?
Bare minimum requirements for you STR weapon or power stance requirements for a pair of zweihander that's 18 SEX. The locked door with chains you use a cyclops to break down the wall.How many points should I have in DEX for a strength build? My primary concern is getting extra damage with my main weapons. I'd like to keep Power-stance Zweihander's as an option. I like the damage I have right now with my Forbidden Sun, but if I can manage to get a 2nd one available it would help a bit.
Also, how do you access that locked door in Aldia's Keep?
Chains and eighteen sex? Sounds kinkyBare minimum requirements for you STR weapon or power stance requirements for a pair of zweihander that's 18 SEX. The locked door with chains you use a cyclops to break down the wall.
No it's fine he doesn't really do much for you anyway. You just gave yourself pretty much a large blue greatsword that is good for raw, mundane or enchanted infusions with a pretty alright moveset.So I killed a guy and stole his blue sword..did I dun goofed up?
That was a typo lol.Chains and eighteen sex? Sounds kinky
No it's fine he doesn't really do much for you anyway. You just gave yourself pretty much a large blue greatsword that is good for raw, mundane or enchanted infusions with a pretty alright moveset.
That was a typo lol.
Infusions is adding either different elemental damage types and scaling depending on the infusion or just secondary effects like bleed etc. There's mundane and raw which lend themselves to specific types of builds.infusions...is that like adding fire/lightning/Frost damage to a weapon?
Just got a platinum after putting up a lot of struggle to get 30 sunlight medals The hosts that summoned me kept on dying so many times, so it took a lot of time to get 30 medals
Edit: okay, I just looked up that I would need my Attunement at 43 in order to get 2 Forbidden Sun's, I assume this applies to the other Pyromancies, right?
Bare minimum requirements for you STR weapon or power stance requirements for a pair of zweihander that's 18 SEX. The locked door with chains you use a cyclops to break down the wall.
Just got a platinum after putting up a lot of struggle to get 30 sunlight medals The hosts that summoned me kept on dying so many times, so it took a lot of time to get 30 medals
Crown of the iron king may generally be more effective as it regenerates casts for all spell or you could just use amber herbs.You could just wear the ring that gives you three more attunment slots and get another Forbidden Sun. Or try wearing Saints Hood since that increases casts.
Congrats! I got my platinum fully offline (PS3 couldn't connect where I lived during the summer), and getting 30 sunlight medals offline was TORTURE. I got to NG+9 things betwixt killing the stupid falconers for medals.
True, but during a PvP fight(if you wanna be the kind of person that uses Forbidden Sun in PvP having more casts via Saints Hood or through another spell would be better. During a boss fight the crown could be more effective. Get spells back while you dodge and do damage.)Crown of the iron king may generally be more effective as it regenerates casts for all spell or you could just use amber herbs.
Just took down my first boss, The Last Giant, what a giant pain in the ass, a lot of dodging and sidestepping, died a few times but after learning his pattern and stuff he went down.
It actually feels good when you down something.
Don't the dark magic throwing things in Harvest Valley also drop them? Very small chance for them to drop the, but still.
Just took down my first boss, The Last Giant, what a giant pain in the ass, a lot of dodging and sidestepping, died a few times but after learning his pattern and stuff he went down.
It actually feels good when you down something.
I really need to learn not to pop those healing gems all the time.
Grrr.
Once you have killed Giant Lord, if you use the "talk" option with Melentia a bunch of times she will move to Majula and sell infinite stock of Lifegems. Very useful to keep a lot around when you only need a little healing.
Oh nice! Will do that.
You cant increase the amount it heals right?
So I killed a guy and stole his blue sword..did I dun goofed up?
Because basically put they're larger amount of crystallized souls hence an old radiant gem heals more its got more souls in it. Simply put bigger means better for life gems.Not sure why the Old version heals for the most but what can you do.
That bares no relevance on its usefulness or not really.Joke's on you, the sword is a fake.