Is it in real time?
As far as I know it is real time, but I'm not sure if they can see you as well. Otherwise people would be using emotes.
Is it in real time?
I dont want to sound ungrateful, but thats a whole lot of math and I still dont know what I should do. I have no idea if elemental dmg is any good in this game compared to DS1, I was asking more for advice than "here, go read a spreadsheet" :/
I dont want to sound ungrateful, but thats a whole lot of math and I still dont know what I should do. I have no idea if elemental dmg is any good in this game compared to DS1, I was asking more for advice than "here, go read a spreadsheet" :/
Why not just test it out? You can always just remove the element if you don't like it. It's impossible for someone to just tell you which is better for your character as every situation is different. It's not like Dark Souls where you keep the weapon normal if your STR/DEX is high and go elemental if not.
Every soul you get regardless of how you acquired it or if you even used it at all is added to your soul memory.
That's what I thought. That's a really bizarre decision. I see what they were going for with Soul Memory, but penalizing you for souls that you haven't done anything with or lost is just baffling.
Go get weapons that have the infusions already on them and try them out.I dont want to sound ungrateful, but thats a whole lot of math and I still dont know what I should do. I have no idea if elemental dmg is any good in this game compared to DS1, I was asking more for advice than "here, go read a spreadsheet" :/
It works out for players who died a lot and are having trouble, so they can summon potentially stronger phantoms I guess. If you're pretty consistent with cashing in souls and you haven't lose a whole lot, then it potentially gives you an easier time with invaders too.
The longer people play though, i can see the system falling apart, eventually you won't be able to be matched with anyone because the pool gets so much smaller.
I'm 99% sure you can't parry turtle knights. Not as sure about the Heide sentinels.are you able to parry+special attack large enemies such as turtle knights, and the great knights in heide's?
I dont want to sound ungrateful, but thats a whole lot of math and I still dont know what I should do. I have no idea if elemental dmg is any good in this game compared to DS1, I was asking more for advice than "here, go read a spreadsheet" :/
Falling of ledges is BY FAR the #1 cause of death for me.
Also, dieing when an enemy drops an item will make that item dissapear forever. Died after killing a crystal lizard, died to the Pursuer after he dropped the Ring of Blades+1...now I can only get that in NG+...lame!
It works out for players who died a lot and are having trouble, so they can summon potentially stronger phantoms I guess. If you're pretty consistent with cashing in souls and you haven't lost a whole lot, then it potentially gives you an easier time with invaders too, since you'll likely be a higher soul level.
The longer people play though, i can see the system falling apart, eventually you won't be able to be matched with anyone because the pool gets so much smaller.
I'm 99% sure you can't parry turtle knights. Not as sure about the Heide sentinels.
Is it in real time?
Physical scaling isn't as good as Dark Souls.
DEX scaling is worse than STR scaling.
Still, weapons with good scaling are generally not the best fit for infusing: the Sun Sword has A/A STR/DEX scaling. Making it lightning would add some crappy lightning scaling and lower the good scaling it has.
Meanwhile if you take a weapon that already has base lightning damage and infuse it with lightning, like the Heide Sword, you are adding lighting scaling to what already exists and you'll get a greater bonus. It can bring the scaling class from C to B for example.
So it really depends on the weapon. You want to lean in with whatever the weapon already scales with and how you set up your build. If you want to go pure melee pick a weapon with good scaling. If the weapon has bad/no scaling you might want to look into the raw/mundane paths.
my +10 greatsword has A in STR scaling, any infusing I do, even raw, drops the scaling. so I should leave it?
Until I find a good katana for my dex build I have 3 - 4 weapons to choose from:
falchion +2 , ricard's rapier, notched whip, Drangleic Sword
which is the best for you?
my +10 greatsword has A in STR scaling, any infusing I do, even raw, drops the scaling. so I should leave it?
PC Build Question re: Invasions.
I often have Steam online but in "show friends you are offline" mode. So I still can shop, download patches etc.. but I appear offline to my friends. I'm anti-social like that.
I have played 9+ hours of DS2 and have not been invaded yet by anyone, nor seen any summoning signs etc... I do see orange messages and my messages are getting rated.
Is playing in "appear offline" mode what is preventing any invasions? I have been hollow the whole time, but I thought you would still get invaded in DS2.
I joined thecovenant, hoping that would lead to some PvP action but no.Crestfallen guy's blue knight
Also: is there a way to go human without burning aeiffigy? I understand that burning an effigy will increase difficulty and respawn enemies, which I don't need right now.
Trying to not dig into wiki's and stuff so I can discover the game at my own pace but also want to make sure I'm not missing out on PvP stuff. Thanks!
PC Build Question re: Invasions.
I often have Steam online but in "show friends you are offline" mode. So I still can shop, download patches etc.. but I appear offline to my friends. I'm anti-social like that.
I have played 9+ hours of DS2 and have not been invaded yet by anyone, nor seen any summoning signs etc... I do see orange messages and my messages are getting rated.
Is playing in "appear offline" mode what is preventing any invasions? I have been hollow the whole time, but I thought you would still get invaded in DS2.
I joined thecovenant, hoping that would lead to some PvP action but no.Crestfallen guy's blue knight
Also: is there a way to go human without burning aeiffigy? I understand that burning an effigy will increase difficulty and respawn enemies, which I don't need right now.
Trying to not dig into wiki's and stuff so I can discover the game at my own pace but also want to make sure I'm not missing out on PvP stuff. Thanks!
It works out for players who died a lot and are having trouble, so they can summon potentially stronger phantoms I guess. If you're pretty consistent with cashing in souls and you haven't lost a whole lot, then it potentially gives you an easier time with invaders too, since you'll likely be a higher soul level.
The longer people play though, i can see the system falling apart, eventually you won't be able to be matched with anyone because the pool gets so much smaller.
Keep it on the normal path. Unless you have base STR requirements and a ton of FTH or INT or something
why dont you create checkpoints? i do it all the time so i can mess around like killing the NPCs etc and then i revert back.
here is a program you can dl that will automatically create checkpoints for you at specified intervals. http://www.nexusmods.com/darksouls2/mods/26/?
so...boss spoilersMirror Knight, the npc he summons is just a npc right, not an actual player like it was supposed to be once upon a time?
is all this water a trap or is it shallow enough to walk on?
Okay... well I don't want to use the rapier at all, but I didn't really think there were any besides the parrying dagger, which is why I wanted it. If there are I'd be interested, but for now it's still what I want. I'll have to play around with powerstancing. Also:So put the rapier in the left hand when you dual wield. You really don't have that many choices if you want an offhand weapon that can parry. You cannot parry if you are powerstanced.
That alone sounds like it's worth using the parrying dagger for...Very effective if you can master it; after a successful parry, if you hit RB/R1 before the enemy falls to the ground you will execute the guard break critical instead of the riposte critical, inflicting even more damage.
Yes.
yes its a trap or yes its shallow and I can walk on it
I haven't had any luck parrying or backstabbing the Heide enemies, though I'd love to know for sure.I'm 99% sure you can't parry turtle knights. Not as sure about the Heide sentinels.
Iron Keep
After beating the area I went back and got the key in the first room now that I'd turned off the fire statues (the Iron Key). It says it opens the Iron Gate inside the keep, but I've looked everywhere and haven't found a use for it. Can someone please give me a hint
I reached Iron Keep on PC today and I've got to say that ENB works miracles, especially on that lava.
Which ENB are you using?
I haven't had any luck parrying or backstabbing the Heide enemies, though I'd love to know for sure.
What weapons have the best Dark scaling in the game? anyone know? Can be STR/DEX/whatever
but there's a youtube video of a guy parryingso I'm not 100% sure if it's my shield I'm using (large leather shield +2)The Pursuer
I tried for a while... I don't think what you're using to parry should matter, just the timing. But no dice for them. I wish there was some way to be sure.I coudln't manage to do it either. Initially I thought that they were simply too big or that their attacks do too much damage to be able to parry but there's a youtube video of a guy parryingso I'm not 100% sure if it's my shield I'm using (large leather shield +2) or just one of my stats aren't high enough to pull it off?? Or maybe my timing just sucks.The Pursuer
Yeah, disappointing, but it would be pretty OP against them (the former, anyway).I'm also disappointed that I can't backstab the hedie enemies. Maybe because they're so easy to get behind? Same with the. no backstabbing action for them eitherbig mummie guys in lost bastille
Doing this seems exceedingly scummy to me but I'm unsurprised people would be interested in being able to do that automatically.