Anyone know how to get around the game/mod running with an integrated Intel card instead of a dedicated card? I tried forcing the dark souls exe to run with the dedicated GPU but it seems to be whatever the mod is doing that's interfering.
It´s an nvidia card? Lots of people reporting that they cant choose the dedicated GPU even when selecting the game for high performance mode.
I have an 6770M that has switchable graphics and i have some inconsistnt fps, ive recorded a video where im standing still and my fps hovers between 28 and 17 without doing anything. Realy strange, considering that im able to play the great majority of games with a mix of medium\high options enabled.
If you have Optimus as far as I know there is no known solution as of yet, using the Nvidia control panel to force GPU doesn't work. We'll see if something gets done down the road, but it seems like a pretty complicated issue. It's an issue with the dll not working with Optimus, it's come up in other mods as well.Anyone know how to get around the game/mod running with an integrated Intel card instead of a dedicated card? I tried forcing the dark souls exe to run with the dedicated GPU but it seems to be whatever the mod is doing that's interfering.
Can anyone confirm if RadeonPro works with this game? Does tweaking the AF do anything?
I alt f4-ed one time and my saves went kaput, so I don't want to take any chancesI just alt+f4 as soon as the Namco/Bandai screen pops up.
If you have Optimus as far as I know there is no known solution as of yet, using the Nvidia control panel to force GPU doesn't work. We'll see if something gets done down the road, but it seems like a pretty complicated issue. It's an issue with the dll not working with Optimus, it's come up in other mods as well.
I alt f4-ed one time and my saves went kaput, so I don't want to take any chances![]()
So apparently a 670 can't handle this game at 5120X2880 with max DOF resolution. It looked pretty, but ran like a console game when outdoors. Jumped up to 30 again when I went inside.
I alt f4-ed one time and my saves went kaput, so I don't want to take any chances![]()
Updated version of what?? I need this doneOh god, 16:10 works now with the updated version, no crashes. HUD is slightly stretched vertically but that's trivial.
Version 0.5 up now
No huge changes in this one, some small features people have been asking for and a tweak to the text box / button cut-off fix.
As for the Optimus issue: I know this is a big deal to those with NV laptops, but the only way to really fix it
1) is quite some effort to implement
2) may get the fix flagged as a cheat
I suggest bugging NV to make Optimus actually work as advertised (that is, by detecting DirectX, and not by a whitelist of executables)
Keep DOF at 1080 or lower and the internal res around 1620 if you never want any drops with a 670. Durante said earlier 2160 DOF is for people with 690s and the like.
I'm getting a picture that only takes up a 1/4 of the screen? What am I doing wrong... Is there some setting that I need to turn off...
Just kidding...
Braincruser
on 2012-08-26 at 00:31 said:
Here are the files.
http://www.mediafire.com/?2er61udtb63iv22
Someone posted a fix to Optimus on Durante's Blog
I tried it and it's going well; 30 fps on 1920x1080 on Nvidia 650m GT!
That fix doesn't work with GFWL (and thus no saving).Someone posted a fix to Optimus on Durante's Blog
I tried it and it's going well; 30 fps on 1920x1080 on Nvidia 650m GT!
Me too. I get a dozen emails that start like that every day :/You had me going for a second there.
Runs fine on mines with those settingsSo apparently a 670 can't handle this game at 5120X2880 with max DOF resolution. It looked pretty, but ran like a console game when outdoors. Jumped up to 30 again when I went inside.
I doubt they will ever patch this game anymore. I bet they will finish the console dlc and call it a day.At this point my biggest fear is that From will patch the game in a way that breaks the simple downsampling solution we have right now.
Updated version of what?? I need this done
Runs fine on mines with those settings
With this fix, am I unable to apply any other antialiasing, as from Nvidia Inspector for example? I tried it and it didn't seem to do anything, but I'm not sure if there are other steps I have to take.
I feel so sorry for you, man; moreso if you actually reply to each one. It's amazing that people don't bother to read instructions for stuff these days--especially for programs.Me too. I get a dozen emails that start like that every day :/
New patch seems to crash the game on boot with the steam overlay on, and without it crashes after loading a save.
Version 0.5 up now
No huge changes in this one, some small features people have been asking for and a tweak to the text box / button cut-off fix.
As for the Optimus issue: I know this is a big deal to those with NV laptops, but the only way to really fix it
1) is quite some effort to implement
2) may get the fix flagged as a cheat
I suggest bugging NV to make Optimus actually work as advertised (that is, by detecting DirectX, and not by a whitelist of executables)
Unless someone can find Inspector settings that enable MSAA, we seems to be limited to forcing FXAA in control panel and downsampling in the .ini file.
I'm not having any issues with fix05 with about 2 hours of play.
Version 0.5 up now
No huge changes in this one, some small features people have been asking for and a tweak to the text box / button cut-off fix.
As for the Optimus issue: I know this is a big deal to those with NV laptops, but the only way to really fix it
1) is quite some effort to implement
2) may get the fix flagged as a cheat
I suggest bugging NV to make Optimus actually work as advertised (that is, by detecting DirectX, and not by a whitelist of executables)
When I remove the MOD out of the game directory and start the game D3DOverrider makes a distinct ringing sound to let you know it is active, which I hear in this instance as well as any other DirectX game I have played since it came out. But when I put the MOD in and start up the game there is no ringing. That is how I know it is active without the MOD but inactive with the MOD.Are you sure that's the real reason? Without any mods, it needs less horsepower to keep it at 30fps. Does your system have the necessary overhead for the extra requirements?
You need to lower your settings more to get your fps back up to 30 which depending on what area your in can be more demanding on your hardware. The other reason is to hope that Durante either makes D3DOverrider compatible with his fix, or implements his own fix in his MOD that acts the same as D3DOverrider. This way you wont have any jumps in fps, you will only have your actual fps most likely maxed at 30fps considering I believe the game engine is built around 30fps and any higher will break the game.Wait so what is the cause of the game getting stuck at 15 fps? Since the 0.4 version this has been happening to me.
Getting 30fps when you go to a bonfire but 15fps everywhere else is craziness. My only recommendation is lowering your settings until you get 30fps everywhere.wondering if anyone else has ran into this problem:
Its weird but when I load the game, its 15 fps no matter where I go or what I do, then as soon as I use a bonfire, it goes to 30 and stays there.
"The fix is to open up the DarkSouls.ini file and manually set your fullscreen resolution and monitor's framerate there.
The .ini file is located here: C:\Users\[YourUserName]\AppData\Local\NBGI\DarkSouls\DarkSouls.ini
Some people have reported that using HDMI rather than DisplayPort also resolves the issue."
I wanted to try this but it seems I don't have a DarkSouls.ini file there. I'm playing on a tv with hdmi.
So with my i5 2500k @4.5 GHz and a GTX 560 Ti, should I be able to run 2560x1440 with a 1080 DoF pyramid, keeping 30 fps at all times? If not, what should I lower? How demanding is the 1080 DoF, and is 540 sufficient (visual quality wise)?
I have the same setup as you. 1080 dof is too much for my system to handle. 540 Looks great, and Framerate locks at 30.
I say run 3840x2160 with 540 DOF. Looks wonderful and runs like a champ on a 560ti.
I managed to get SSAO working on my PC with zero performance hit. Not sure if it will hold though. I just followed the steps that guy posted on your blog Durante. I added the data.exe file to the Nvidia Inspector profile and not the darksouls.exe as that is only the launcher and I had no problems with it.
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Are you using Skyrim compatibility? Which drivers?