I tried this and now i heard no sounds at all. :<
Ok, i'm an idiot, i didn't even realize that was only for Realtek users.
I have an IDT, what to do?
I tried this and now i heard no sounds at all. :<
The AA is not actually working...it just forces his GPU into a high-power state.
im already forcing Voltage and clocks per ATT ;/. thanks anyway
Is the Intro Skip feature really dangerous? Or is that just some humor in the .ini?
Well, it's dangerous in that it is the most invasive (and therefore error-prone) thing the fix does. Realistically, the worst that could probably happen is that the game crashes.Is the Intro Skip feature really dangerous? Or is that just some humor in the .ini?
Yes. Your speakers and/or headphones can't play frequencies that low.
HOLY SHIT IS WORKS DURANTE! 30FPS!![]()
From should really hire him at this point.
Amazing. It's a direct input 8 wrapper that detours Direct3d 9 device creation. Not the most straightforward thing in the world, but if that's the way Nvidia wants to play it then BRING IT ON.HOLY SHIT IT WORKS DURANTE! 30FPS!![]()
Has From even acknowledged the existence of the PC port, let alone the mod, since it launched?
Amazing. It's a direct input 8 wrapper that detours Direct3d 9 device creation. Not the most straightforward thing in the world, but if that's the way Nvidia wants to play it then BRING IT ON.
Has From even acknowledged the existence of the PC port, let alone the mod, since it launched?
Has From even acknowledged the existence of the PC port, let alone the mod, since it launched?
A couple of questions for you, since you seem to know quite a lot about this:
1. I do have a sub, can't hear it in the configure menu, but it plays fine when it should... what about that?
2. Another question, what about the window you get after the one where you deselect all the satellite speakers? It's talking about "full register speakers" (in Swedish at least). I'm guessing I should unselect them since I have a cheap 2.1 system with two small satellites and a sub (thus no full-size, full register speakers).
3. Would downmixing affect my sound in other games? If so, for better or worse?
Since it worked out I've packaged the new dinput8.dll based fix as version 0.8. This should also allow you to use other d3d wrappers (ie. the SMAA injector) if you want. And I've made some improvements that could slightly increase performance in CPU limited situations.
NICE! It seems to work for me I set it to 3840x2160 with my 680m and I was getting solid 30 fps in the first area. Great work!
Yes. Glad to see that it seems to work for most Optimus users.NICE! It seems to work for me I set it to 3840x2160 with my 680m and I was getting solid 30 fps in the first area. Great work!
EDIT: so I should just use the 0.8 then?
Yes, you need to delete d3d9.dll
Don't worry, You have been anticipatedBut, I am using a dimput8 that comes with Xbox360ce![]()
Don't worry, You have been anticipated. Read the update on my blog and look at the .ini!
Rename that dinput8.dll to something like "360ce.dll" (any name works) and set the wrapper option in the .ini to 360ce.dll.
No, d3d-based wrappers you can just use as normal now. The ini setting is for using additional dinput8 wrappers.A little confused on injecting SMAA. Do I rename the typical SMAA d3d9.dll to the d8 thing and then put that name in the file or?
Would love to add some SMAA to the mix
No, d3d-based wrappers you can just use as normal now. The ini setting is for using additional dinput8 wrappers.
Yes, that's why the smallest possible interval is 15 minutes. Sadly, I don't think it's possible to create something that will prevent save loss due to file corruption while not offering any possibility of abuse. And if people really want to cheat there are far more direct methods to accomplish that.There are mentions in the .ini to allow for save file backupping.
As far as I could tell from the description, doesn't this allow people to cheat/reverse negative-progress? Like an obtuse way of having a quicksave feature in a game that does not support it.
There are mentions in the .ini to allow for save file backupping.
As far as I could tell from the description, doesn't this allow people to cheat/reverse negative-progress? Like an obtuse way of having a quicksave feature in a game that does not support it.
Or is this just something to bypass GFWL's save game storage issues?
Are you using native res with SMAA? If you're downscaling that would explain why it fails to detect aliased edges.
1. Your subwoofer doesn't support frequencies low enough. It's probably not a very big subwoofer. Most cheap subwoofers are actually mid-range woofers, and occupy the 60-250Hz spectrum or so, much of which is audible (which is why I tend to dislike a lot of subwoofers). Actual subwoofers operate at frequencies that are inaudible, around 20-80Hz. You need a really big driver for this, in the vacinity of 12-18 inches.
2. Yeah, you're probably best unselecting them. Full range means speakers that can support down to around 20Hz basically. What this will do is set a crossover frequency (don't know where...possibly around 200Hz) and send those low frequencies to your subwoofer instead.
3. It will affect your sound in other games. For better or for worse? Depends on the game and your preferences...I can't really say.
What resolution are you running at? The fog doors eat a lot of fillrate, but on a GTX690 anything up to 2560x1440 at least should be rock solid.
1920 by 1080 without anything else. But I just uninstalled it. 101 deaths on the first demon on the walkway in the Undead Berg was enough for me. Its been 2 solid days of trying to get passed him. I love hard but the bad controls and weird movement just made it completely unfun sadly. I really should have checked on this before getting it. Last money I had for a bit
Done and done. I will try to keep upbeat and play something easy. Like Ninja Gaiden on expert hahahahaha
I do appreciate you doing what you did. Seriously big steps in the GFX man! Bravo to you!
That guy is really easy.You know the plunging attack they teach you in the tutorial? Just use that and he goes down really quick. or summon two phantoms for some help
The game has some of the best controls i've seen in an action rpg, unless you're using a kb/m
Don't worry, I had trouble with him too. I didn't kill the tutorial boss with that techique, so I totally forgot about it. Had to ask for help here in GAF, so you're just like me1920 by 1080 without anything else. But I just uninstalled it. 101 deaths on the first demon on the walkway in the Undead Berg was enough for me. Its been 2 solid days of trying to get passed him. I love hard but the bad controls and weird movement just made it completely unfun sadly. I really should have checked on this before getting it. Last money I had for a bit
Done and done. I will try to keep upbeat and play something easy. Like Ninja Gaiden on expert hahahahaha
I do appreciate you doing what you did. Seriously big steps in the GFX man! Bravo to you!
Horrible.Anyone playing with just the keyboard and the mouse?
How is it?