you really have to get close and look at the lines of models..rotate the camera next to an edge of a wall and flip it on and off. you will see some smoothing (if you set the ssao setting above 0)
Yeah, I upped it to 2 and could notice. I don't know if that's really necessary... Besides, from regular viewing distance, It just seems like it blurs the edges of everything (like I said earlier and people said it was mean to say that..

Also, I'm sorry but I don't usually tweak things so much on games. I usually just want stable FPS. Since this mod allows me to toggle stuff on and off, I'm experimenting a little with it. Is this how SSAO is supposed to work?
This is SSAO 2. I get the shadows on the folliage and everything, but what about the "border shadow" on every building in the background, including stuff underwater that you're not really supposed to see? Is it like that because that's how it's supposed to be, something to do the way it's implemented here or I just need to tweak the settings more proper?
They're just regular Steam Screenshots (2560x1600 native resized to 1920x1080), SMAA 2, blur Off (I think, I don't quite remember now) and SSAO toggled on and Off between the pictures. Also they're on img.ur because i'm lazy.

Edit: Also, this might be placebo effect, but I'd say I'm getting better performance on this version than before. SSAO didn't really change much, performance wise at a first glance.