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Days Gone Director Claims Bend Studio’s Project Costs Over $250 Million; Says PlayStation Co-CEO Doesn’t Want 2 Zombies Games in Portfolio

Topher

Identifies as young
Will Smith Best Gif GIF






(the Aloy face model is pretty cute irl)

C6HTMFBWUAE5uWq.jpg:large

Noticing in pics like these that exec types are careful not to put their hands on women, even when putting their arms around them.

The-future-of-Xbox-Phil-Spencer-will-reveal-everything-this.jpg
 

Muddy

Member
It's not, pre-production can vary due to different factors; project scope, prototyping, budget, and/or studio focus.
Either way, it's too much derailing, I'll leave it there.

What kind of year do you think Sony was referring to, smooth brain?

Keep trying to point out that Sony are hypocrites and Days gone was hard done by.

You will get nowhere.

One is an actual first party game which was a poor-mans TLOU and most copies sold at bargain basement prices not at launch. Bend were lucky to get the go ahead for the first game. Forget a sequel.

The other was published and partly financed simply to fill in a dry year.

Same goes for Stellar Blade.
 
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