The Technomancer
card-carrying scientician
Publisher: THQ
Developer: Blue Tongue Entertainment
Platforms: Wii, 360, PS3, DS
Genre: Platformer
Modes: Single-player, multi-player
Release dates:
*NA February 22
*EU February 25
*AU February 24
DS: 29.99 USD, Wii: 39.99, PS3/360 49.99
Comrade Black has returned. After de Blob foiled his attempts to conquer Chroma City in the last game, he's decided to take over the exotic Prisma City from the inside out. Reinventing himself under the name of Papa Blanc, he's started a brainwashing cult to turn the Raydians into drones, get himself elected to Prisma City's highest office, and ultimately drain the region of all of its color. And so things come down to de Blob to once again restore peace, safety, and color to the world.
Paint the World
Similar to the first de Blob, the game is roughly a platformer, but rather then placing its focus on pinpoint jumps or tight reflexes, the game revolves around navigating the sections of the metropolis and splattering all manner of paint and pattern over the drab buildings. Blob stomps paint-sucking bots to absorb paint and change his color, and the game's scoring system rewards you for painting with as much variety and style as possible. Possibly the biggest news of all for returning players however: even on the Wii version jumping is mapped to a button!
Help the Revolution
Your fellow members of the Color Underground need help to take back the city. As you explore each level, they'll offer you missions that you can accept or ignore at your leisure. Arty asks you to help her pain buildings specific colors and patterns, Biff tasks you with taking out the inky troopers roaming the streets, Zip has you racing around at top speed, and the Prof sends you into major landmarks to transform them from the inside out.
And Get Help from a Friend
Similar to Super Mario Galaxy, de Blob 2 allows a second player to take control of Blob's robotic sidekick Pinky, who can help him out by bringing him powerups and dealing with enemies.
Explore Inside Prisma City
New to the second game are a few important elements though: interior buildings and power-ups. The first are the most noticeably obvious, for many buildings have actual interiors that you fall into, and must transform from the inside. These interiors are all in 2D, and all feature simple to moderate puzzle gameplay, where you have to navigate hazards and diluting water to paint surfaces or switches certain colors.
Upgrade de Blob
The second addition are the powerups, which give Blob abilities ranging from ink-proof bubbles to dash attacks. Over the course of the game Blob will transform into a magnetic ball that rolls up walls, to a miniature black hole that sucks in everything around him. These powerups can be ranked up between levels, giving de Blob a progression over the course of the game.
I only own a Nintendo DS. What about me?
The DS version is an entirely different game. Players will be wall-jumping and slingshotting their way through pure 2D platforming levels in a prequel story that covers the events between the two console games.
One of the best parts of the first de Blob was its soundtrack, described by musical experts* as jazzy, snazzy and funk-a-licious, which dynamically increased in intensity as you painted, with instruments corresponding to colors coming in and out. For the sequel the developers have wisely brought back the same team to handle the music. Like the first game, the soundtrack will be released as a limited edition vinyl for the serious collectors, as well as probably getting a digital release somewhere down the line. Here are a few samples critics** are calling groov-tastic:
Video: http://www.youtube.com/watch?v=RSso7bru7KE
*Me
** Still me
Impressions
PALGN
Video:
GiantBomb Quick Look
IGN preview
Screens:
Cheat Code Central
4.4 / 5
I had more fun with de Blob 2 than any other platformer since the original Super Mario Galaxy. It's not the most high-profile game on store shelves, but if you're in the market for a unique game with an awesome presentation and a great personality, you simply can't do any better than de Blob 2.
Nintendo World Repor
8.5
The improvements made in de Blob 2 make it a much stronger game than the first, but likely won't be enough to convince players who were jaded after the first game. If you enjoyed the first game and are raring for more, you should definitely check out the sequel, as it improves the game's weak aspects and highlights what's great about it.
Eurogamer
8/10
It's an endearing, creative and charismatic platformer with an abundance of bright ideas and the wisdom not to overplay any of them. It's just what you need in the middle of a dull, grey February.
EDGE
8/10
IGN
Wii version - 8.0
DS version 7.5
GamesRadar
7
Videogamer.com
7
While the game insists on holding your hand a little too tightly and the time limits can cause a lot of unnecessary stress, de Blob 2 remains a solid platform game with an interesting mechanic at its core. Watching the grey sprawl of Prisma City slowly spring into life is hugely satisfying, a testament to the strength of the painting mechanic.