You know what, I want to take this opportunity to give a nice big "FUCK YOU" to Blue Tongue for the abysmal placement of checkpoints and inability to save inbetween stages. I'm currently in the second to last stage where you have to save your fellow rebels from their cages. I m now in the last part of this stage, however due to the (completely unneccesary) time-limit system I died right before the boss-battle.
"No problem" I thought, "just lemme give it another go". Oh they gave me another go alright, at the last checkpoint 30 fucking minutes ago! I rage at the screen for a bit then trudge on through the very long last part again. I whisk through it in 20 minutes this time, getting to the boss with 7 minutes on the clock, however the boss managed to kill me in like 3 seconds. Luckily I had an extra life on me, so I can just get to the boss immediately right? Nope, they make me do the last 10 minutes again. Okay that sucks, but at least it's not 30 minutes.
Due to a stupid error on my part I immediately squandered that extra life and yes, I am back at that fateful checkpoint again. At this point I just couldn't believe how a very talented developer like Blue Tongue (really, de Blob 2 is pretty amazing in a lot of respects) could screw the player over like this time and again. I had to vent my rage by posting this. As I m typing this, de Blob 2 is paused at the checkpoint and I'm seriously contemplating quitting the game.
This hands me yet another dilemma. If I quit now, that means I have to do the entire level (that's more than 2 hours) again. I am not willing to do that, so if I quit now, I will never play the game again. I've become a bit of an achievement whore lately and I got most levels 100%, I really want to finish the game, not just for the achievements of course, but just to be done with the game. I hate leaving games unfinished like this, but right now, I don't want to even look at the game.
This is the third time de Blob 2 has put me in this kind of situation and it's the exact reason I stopped playing de Blob 1. That game froze on me 1 hour into a level. I just didn't want to do everything over again and so I never played it since. I suppose no one ever gave Blue Tongue the memo that this isn't how you're supposed to treat players. Next time give us more fucking checkpoints and the ability to save during levels. Either that or severely shorten the levels. I could easily give the game an 8.5, but I meaning more toward a 6.5 as it is. Such a shame, because I love the rest of the game a lot. The music is fantastic, the visuals are extremely pleasant, the controls tight (except for some minor targeting issues).
*sigh* okay I'm gonna try again.