Eolz
Member
You mean 3 button system
Ahah, true for VF.
Are you guys using a DS4 or a fighting game pad?
Add me to the DS4 club. Tons better than the DS3 (was playing on 360 before anyway).
You mean 3 button system
Are you guys using a DS4 or a fighting game pad?
Ahah, true for VF.
How is the PC version holding up?
I remember everyone shitting on it when it was first released.
DoA is 3 buttons. The fourth button is just a macro for p+h.
Played a bunch of this with a friend last night, actually. Really missed DoA. Where's 6, dammit. Hopefully with good netcode.
DS4, I don't really use fighting game pads.Are you guys using a DS4 or a fighting game pad?
Thanks again for the replies.
Seriously, I'm concerned that we might not get it until 2018 at the earliest given how dead silent Koei Tecmo has been about this franchise. At least the games will (hopefully) utilize Pro/Scorpio hardware by the time they do come out. Last gen they were able to pump out 4 and 5. I was hoping we'd get 6 next so we could get 7 within the first couple of years of the 9th gen.
They literally said big news is planned at NEC 2017 two weeks ago, so yeah, expect a DOA6 announcement around then, and release in 2018. I was betting Fall 2018.
They literally said big news is planned at NEC 2017 two weeks ago, so yeah, expect a DOA6 announcement around then, and release in 2018. I was betting Fall 2018.
Would be very surprising if they announced a new Dead Or Alive at an American fighting game tournament. Especially a smaller one (compared to say, Evo) like NEC. I wouldn't expect that to happen...
...But man, I'd love to be wrong.
Team Ninja usually makes Dead or Alive related announcements at their own DOA Festival.Yeah, my guess is announced at TGS, and playable build at NEC.
Team Ninja usually makes Dead or Alive related announcements at their own DOA Festival.
Roll call for gaf lobby this weekend.
Out of curiosity, how would one even go about buying all the DLC on PS4 at this point in time, if they wanted to? Can they?
I don't think it matters. To my knowledge, F2P loot crate/gatcha mechanics end up making much higher revenue than a la carte DLC models, and that's applicable regardless of how many active players you have or how much buy-in you already get. It also has secondary factors, such as driving higher engagement. Properly tuned, a model where you had a chance to unlock outfits through draws and got those opportunities either at certain milestones or by paying (basically, what Overwatch does) could generate a ton of revenue. (They would also need to overhaul their online functionality so that it didn't end up becoming a roadblock to higher engagement, but that's a whole another matter.)DoA definitely has the foundation for a F2P game where all characters are unlocked for free. The question is, is the DoA fanbase big enough for them to drop the $60 buy in.
I do like SFV, but I hate f2p garbage in a full price retail game. SFV is only fun if I am interested in playing against people online, which is 75% of what I am interested in doing. The survival game mode is fucking hot trash and I am sure they made it extra stupid at the higher difficulties to stop people from getting the extra fight money. Story mode was nice for what is was, but I'm not going to play it again.
Whatever DoA6 winds up being, I hope it is good. Even going the same payment model as DoA5 would be fine. Just don't be worse than DoA5.
The question you should (and may) be asking is if it would be worth it for Koei-Tecmo to drop the retail version entirely and go to a full F2P model... and that is something that I'm not really sure of, to be honest. It would ultimately come down to how much engagement they would lose -- would the players most likely to buy into loot crates also be the one that would buy the game at retail?
It just makes me wonder... Are DOA fans happy with having to buy DLC characters? Are you happy to wait and buy into Ultimate and "Ultra" versions later on with the DLC characters built in?
I do very much like their f2p model, especially with the free character rotation, letting you try before you buy. This should remain in the f2p version.
Nyotengu's wings aren't fixed and yet Team Ninja still releases DLC that includes Nyotengu?! Have they really not noticed or do they just don't care? I main Nyotengu so this is really bothersome for me >_<
Update 1.14 just released, it fixed Nyotengu's wings! Now if I could just have the patience to be good with her...The fix will (should) likely come when the next season pass/DLC drops.
Update 1.14 just released, it fixed Nyotengu's wings! Now if I could just have the patience to be good with her...
My problem is that there's soo many games I want to play and I don't have the patience to just sit in training mode and go at it with her. In this 3 months I have Fate Extella, Gravity Rush 2, Digimom World Next Order, Nioh, NieR Automata, Dragon's Quest Heroes 2, Horizon Zero Dawn and then there's April with Persona 5. This has always been my problem even when I had my Dreamcast and 11 of my 20 games where fighting games.Nice! Just seen that there was a patch and hoped that it would be good for you
I remember Shin having some pretty good tips for Nyotengu. At least we're sure she'll be back in 6 ahah
Also, new DLC trailer dropped: https://www.youtube.com/watch?v=avn2UVLCJSg
Season Pass 6 DLC schedule at the end. Last batch for this pass in June.